Player Matchup

Ganesha
Ganesha
DopeyMurf
Ganesha
Level 143
God Stats
0W - 1L
1,638 SR
Queue Stats
2W - 2L
1,719 Elo+
Party 1
Anubis
Anubis
LukeNChristian
Anubis
Level 137
God Stats
11W - 9L
1,146 SR
Queue Stats
272W - 328L
1,412 Elo+
Solo
Ne Zha
Ne Zha
Ophidian978
Ne Zha
Level 146
God Stats
3W - 1L
1,426 SR
Queue Stats
9W - 9L
1,461 Elo+
Party 1
Team Averages
Level 142
1,403 SR
1,531 Elo+

VS

Team Averages
Level 108
1,429 SR
1,468 Elo+
Scylla
Scylla
AlanStown
Scylla
Level 84
God Stats
6W - 7L
1,177 SR
Queue Stats
18W - 34L
1,250 Elo+
Solo
Chaac
Chaac
Dr_LuGe
Chaac
Level 128
God Stats
11W - 2L
1,767 SR
Queue Stats
72W - 50L
1,587 Elo+
Party 2
Vamana
Vamana
xThe_Prospect
Vamana
Level 111
God Stats
1W - 1L
1,344 SR
Queue Stats
61W - 42L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DopeyMurf
Ganesha
19
0 / 1 / 9
15,034
654
15,042
24,042
42,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
1 / 9 / 4
13,596
591
16,540
23,604
18,633
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
19
7 / 5 / 2
14,954
650
28,831
33,521
36,238
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AlanStown
Scylla
18
0 / 5 / 9
14,065
612
20,174
18,147
5,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Dr_LuGe
Chaac
20
10 / 3 / 4
16,035
697
24,088
34,579
42,920
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
5 / 1 / 9
16,006
696
29,548
41,538
37,339
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
8
Kills
15
15
Deaths
9
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
AlanStown
Scylla
0
5
9
0.9
L
Ganesha
DopeyMurf
Ganesha
0
1
9
4.5
W
Chaac
Dr_LuGe
Chaac
10
3
4
4
L
1
9
4
0.33
L
Ne Zha
7
5
2
1.6
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,413
Damage
73,810
81,167
Taken
94,264
97,066
Mitigated
85,295
14,897
Healing
32,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AlanStown
Scylla
20,174
1,218
0
1,809
18,147
5,036
1,172
6,672
11,475
52,847
0
L
Ganesha
DopeyMurf
Ganesha
15,042
1,222
0
3,622
24,042
42,195
212
9,733
14,309
39,748
0
W
Chaac
Dr_LuGe
Chaac
24,088
6,438
1,084
14,064
34,579
42,920
1,000
12,229
22,350
980
79,699
L
16,540
695
0
5,559
23,604
18,633
714
5,882
17,722
56,184
0
L
Ne Zha
28,831
6,244
0
5,716
33,521
36,238
392
9,373
24,148
881
70,225
W
29,548
11,692
2,456
13,399
41,538
37,339
954
14,712
26,826
11,380
68,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,584
Gold Earned
46,106
206
Minions Killed
221
7
Camps Cleared
11
1,149,201
Distance Traveled
1,261,499
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,065
612
69
3
0
394,277
3
L
Ganesha
15,034
654
10
0
0
411,629
0
W
Chaac
16,035
697
87
4
6
399,106
5
L
Anubis
13,596
591
101
4
0
315,112
3
L
Ne Zha
14,954
650
95
4
7
422,460
5
W
Vamana
16,006
696
65
3
5
468,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role