Player Matchup

Tyr
Tyr
Gold IV
 
Tyr
Gold IV
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold IV
DANIK1298
Cabrakan
Gold IV
Level 157
God Stats
1W - 1L
1,689 SR
Queue Stats
66W - 73L
1,437 MMR
Solo
Mercury
Mercury
Gold III
Snackz789
Mercury
Gold III
Level 49
God Stats
7W - 6L
1,840 SR
Queue Stats
96W - 89L
1,478 MMR
Solo
Persephone
Persephone
Bronze V
WhiteWolf111
Persephone
Bronze V
Level 118
God Stats
0W - 2L
1,478 SR
Queue Stats
5W - 9L
1,454 MMR
Solo
Neith
Neith
Gold IV
dmoney202020
Neith
Gold IV
Level 62
God Stats
1W - 2L
1,451 SR
Queue Stats
163W - 161L
1,360 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,592 SR
1,446 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,586 SR
1,414 MMR
King Arthur
King Arthur
Bronze V
BritOrc
King Arthur
Bronze V
Level 83
God Stats
6W - 3L
1,539 SR
Queue Stats
74W - 64L
1,168 MMR
Party 1
Thanatos
Thanatos
Bronze V
MissingChromosom
Thanatos
Bronze V
Level 65
God Stats
2W - 0L
1,774 SR
Queue Stats
29W - 17L
1,406 MMR
Party 1
Geb
Geb
Gold IV
NoraGG
Geb
Gold IV
Level 144
God Stats
1W - 1L
1,520 SR
Queue Stats
348W - 363L
1,489 MMR
Solo
Kukulkan
Kukulkan
Silver I
ignatiusreilly11
Kukulkan
Silver I
Level 157
God Stats
2W - 0L
1,493 SR
Queue Stats
16W - 17L
1,494 MMR
Solo
Rama
Rama
Gold III
stompsession101
Rama
Gold III
Level 89
God Stats
35W - 30L
1,604 SR
Queue Stats
576W - 578L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 3 / 0
5,957
458
3,813
11,141
8,737
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
DANIK1298
Cabrakan
7
0 / 3 / 0
5,435
418
1,034
10,009
7,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
Snackz789
Mercury
8
0 / 5 / 0
5,204
400
740
11,698
3,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
WhiteWolf111
Persephone
10
1 / 5 / 1
6,278
483
5,048
8,886
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 0
6,714
516
3,736
8,073
3,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
HadesLancelotDa JiLoki

VS

Bans
Ah Muzen CabKaliArachneNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BritOrc
King Arthur
14
0 / 0 / 3
8,692
669
6,256
9,160
7,734
Mystical Earring

Mystical Earring

+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
11 / 0 / 3
9,216
709
10,410
9,212
4,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Geb
NoraGG
Geb
10
0 / 0 / 2
6,902
531
1,731
6,523
4,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 2 / 5
8,683
668
5,443
5,908
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
5 / 0 / 1
9,513
732
8,188
7,379
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
20
19
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
0
0
W
King Arthur
BritOrc
King Arthur
0
0
3
1.5
L
Cabrakan
DANIK1298
Cabrakan
0
3
0
0
W
11
0
3
12.5
W
Geb
NoraGG
Geb
0
0
2
1
L
Mercury
Snackz789
Mercury
0
5
0
0
L
Persephone
WhiteWolf111
Persephone
1
5
1
0.3
L
1
3
0
0.33
W
4
2
5
3.25
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,371
Damage
32,028
49,807
Taken
38,182
25,065
Mitigated
21,832
8,141
Healing
22,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,813
243
0
3,622
11,141
8,737
0
508
10,633
0
39,313
W
King Arthur
BritOrc
King Arthur
6,256
1,034
0
2,340
9,160
7,734
278
1,262
7,898
0
62,524
L
Cabrakan
DANIK1298
Cabrakan
1,034
201
0
1,476
10,009
7,441
0
2,971
6,915
14,873
1,830
W
10,410
3,923
0
12,736
9,212
4,539
1,457
39
9,173
0
71,600
W
Geb
NoraGG
Geb
1,731
559
0
1,921
6,523
4,879
0
1,030
5,493
20,546
0
L
Mercury
Snackz789
Mercury
740
157
0
655
11,698
3,096
0
512
11,186
0
36,728
L
Persephone
WhiteWolf111
Persephone
5,048
373
0
834
8,886
2,624
0
2,457
6,424
37,787
0
L
3,736
1,335
0
1,554
8,073
3,167
0
601
7,472
0
53,472
W
5,443
1,561
0
890
5,908
2,330
1,307
2,843
3,065
61,459
0
W
8,188
6,386
0
4,570
7,379
2,350
3,012
1,003
6,376
0
83,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,588
Gold Earned
43,006
300
Minions Killed
510
0
Camps Cleared
0
1,123,922
Distance Traveled
1,358,540
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,957
458
74
6
0
241,272
5
W
King Arthur
8,692
669
126
10
0
268,456
1
L
Cabrakan
5,435
418
22
2
0
157,750
1
W
Thanatos
9,216
709
96
7
0
318,479
2
W
Geb
6,902
531
26
2
0
270,877
5
L
Mercury
5,204
400
49
4
0
270,848
3
L
Persephone
6,278
483
59
5
0
229,061
3
L
Neith
6,714
516
96
7
0
224,991
4
W
Kukulkan
8,683
668
106
8
0
257,233
0
W
Rama
9,513
732
156
12
0
243,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role