Player Matchup

Aphrodite
Aphrodite
AxE188
Aphrodite
Level 29
God Stats
1W - 1L
1,195 SR
Queue Stats
8W - 15L
1,277 Elo+
Solo
Pele
Pele
DaveFromTheHell
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 150L
1,321 Elo+
Solo
Ao Kuang
Ao Kuang
IWargl
Ao Kuang
Level 56
God Stats
4W - 4L
1,409 SR
Queue Stats
217W - 242L
1,403 Elo+
Solo
Merlin
Merlin
SiniyDed
Merlin
Level 89
God Stats
3W - 3L
1,416 SR
Queue Stats
220W - 238L
1,340 Elo+
Solo
Hercules
Hercules
Sirene99
Hercules
Level 95
God Stats
3W - 3L
1,491 SR
Queue Stats
162W - 157L
1,415 Elo+
Solo
Team Averages
Level 59
1,402 SR
1,351 Elo+

VS

Team Averages
Level 95
1,566 SR
1,399 Elo+
Chernobog
Chernobog
 
Chernobog
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Shinigami150
Hel
Level 69
God Stats
8W - 5L
1,685 SR
Queue Stats
235W - 226L
1,388 Elo+
Solo
Raijin
Raijin
Stenski02
Raijin
Level 157
God Stats
5W - 9L
1,547 SR
Queue Stats
519W - 545L
1,409 Elo+
Solo
Lancelot
Lancelot
per caso online
Lancelot
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 116L
1,346 Elo+
Party 1
Hun Batz
Hun Batz
supersimo07
Hun Batz
Level 72
God Stats
1W - 1L
1,595 SR
Queue Stats
136W - 158L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AxE188
Aphrodite
19
1 / 3 / 19
12,375
563
12,042
24,439
24,430
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
6 / 6 / 15
13,793
627
25,038
32,047
15,024
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
IWargl
Ao Kuang
20
16 / 5 / 10
16,511
751
33,505
40,428
33,536
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
SiniyDed
Merlin
20
0 / 1 / 23
13,421
610
35,765
17,749
8,510
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Sirene99
Hercules
20
6 / 4 / 19
14,327
651
22,410
50,954
55,925
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
2 / 8 / 11
13,746
625
19,862
25,510
13,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
2 / 6 / 11
12,415
564
27,740
31,365
19,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
Stenski02
Raijin
20
6 / 5 / 11
14,232
647
49,899
25,360
13,145
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
20
1 / 4 / 13
12,174
553
20,262
33,821
33,236
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
supersimo07
Hun Batz
20
8 / 6 / 7
14,147
643
22,061
25,645
15,164
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
72
29
Kills
19
19
Deaths
29
86
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
8
11
0.94
W
Aphrodite
AxE188
Aphrodite
1
3
19
3.5
W
6
6
15
2.25
W
Ao Kuang
IWargl
Ao Kuang
16
5
10
4.2
L
2
6
11
1.25
W
Merlin
SiniyDed
Merlin
0
1
23
11.5
W
Hercules
Sirene99
Hercules
6
4
19
3.88
L
Raijin
Stenski02
Raijin
6
5
11
2.3
L
Lancelot
1
4
13
1.88
L
Hun Batz
supersimo07
Hun Batz
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,760
Damage
139,824
165,617
Taken
141,701
137,425
Mitigated
94,681
87,403
Healing
60,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
19,862
12,518
71
3,011
25,510
13,605
2,237
14,354
11,156
0
54,815
W
Aphrodite
AxE188
Aphrodite
12,042
420
15,495
11,652
24,439
24,430
766
12,556
11,883
23,683
0
W
25,038
2,597
723
8,934
32,047
15,024
936
17,289
14,758
0
57,749
W
Ao Kuang
IWargl
Ao Kuang
33,505
11,668
3,507
15,460
40,428
33,536
3,540
17,127
23,301
40,884
0
L
27,740
3,508
25,075
15,636
31,365
19,531
0
18,214
13,151
37,645
0
W
Merlin
SiniyDed
Merlin
35,765
2,903
3,825
4,970
17,749
8,510
550
8,660
9,089
77,483
0
W
Hercules
Sirene99
Hercules
22,410
6,620
4,407
18,430
50,954
55,925
2,298
22,105
28,849
0
40,533
L
Raijin
Stenski02
Raijin
49,899
4,067
3,491
3,253
25,360
13,145
0
13,889
11,471
80,617
0
L
Lancelot
20,262
854
1,428
4,163
33,821
33,236
742
20,605
13,216
98
25,560
L
Hun Batz
supersimo07
Hun Batz
22,061
2,634
2,455
2,057
25,645
15,164
854
14,250
11,395
0
40,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,427
Gold Earned
66,714
211
Minions Killed
202
0
Camps Cleared
0
2,114,804
Distance Traveled
1,872,650
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
13,746
625
72
3
0
281,741
0
W
Aphrodite
12,375
563
22
1
0
437,272
1
W
Pele
13,793
627
61
3
0
407,093
5
W
Ao Kuang
16,511
751
21
1
0
384,441
0
L
Hel
12,415
564
26
1
0
363,061
0
W
Merlin
13,421
610
78
4
0
445,557
4
W
Hercules
14,327
651
29
1
0
440,441
0
L
Raijin
14,232
647
57
3
0
366,494
0
L
Lancelot
12,174
553
11
1
0
466,261
0
L
Hun Batz
14,147
643
36
2
0
395,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role