Player Matchup

Jormungandr
Jormungandr
IncredibleOmzy
Jormungandr
Level 121
God Stats
3W - 4L
1,544 SR
Queue Stats
378W - 388L
1,505 Elo+
Solo
Fenrir
Fenrir
MoZziiKiLLaH 91
Fenrir
Level 160
God Stats
0W - 2L
1,299 SR
Queue Stats
93W - 128L
1,462 Elo+
Party 1
Hera
Hera
Pegullaville
Hera
Level 108
God Stats
2W - 4L
1,430 SR
Queue Stats
303W - 339L
1,464 Elo+
Solo
Erlang Shen
Erlang Shen
Trickster0327
Erlang Shen
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 67L
1,543 Elo+
Solo
Achilles
Achilles
sT Styxx
Achilles
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,368 Elo+
Party 1
Team Averages
Level 118
1,455 SR
1,468 Elo+

VS

Team Averages
Level 113
1,391 SR
1,496 Elo+
Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Astrovan99
Achilles
Level 84
God Stats
2W - 3L
1,165 SR
Queue Stats
202W - 180L
1,519 Elo+
Solo
Cerberus
Cerberus
CarlosABB
Cerberus
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 87L
1,480 Elo+
Solo
Baba Yaga
Baba Yaga
Nituja98
Baba Yaga
Level 106
God Stats
16W - 9L
1,406 SR
Queue Stats
263W - 279L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
Vanishing1z
Gilgamesh
Level 122
God Stats
2W - 3L
1,383 SR
Queue Stats
211W - 195L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IncredibleOmzy
Jormungandr
16
0 / 6 / 8
9,297
581
20,344
25,134
27,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 4 / 7
10,176
636
13,427
17,111
16,427
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
4 / 5 / 8
10,888
681
26,931
13,605
6,747
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Trickster0327
Erlang Shen
16
2 / 7 / 7
10,236
640
10,369
28,737
26,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
sT Styxx
Achilles
18
3 / 5 / 9
11,054
691
12,643
25,762
27,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
1 / 4 / 21
10,569
661
34,651
15,560
9,437
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Achilles
Astrovan99
Achilles
20
12 / 2 / 9
12,933
808
20,763
24,829
30,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
CarlosABB
Cerberus
17
4 / 3 / 17
10,650
666
10,654
22,104
25,329
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Nituja98
Baba Yaga
20
6 / 1 / 18
11,609
726
20,009
17,886
22,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Vanishing1z
Gilgamesh
18
4 / 4 / 17
12,405
775
17,886
24,692
29,910
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
109
14
Kills
27
27
Deaths
14
39
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
4
21
2.88
W
Achilles
Astrovan99
Achilles
12
2
9
8.25
W
Cerberus
CarlosABB
Cerberus
4
3
17
4.17
L
Jormungandr
IncredibleOmzy
Jormungandr
0
6
8
0.67
L
5
4
7
2.13
W
Baba Yaga
Nituja98
Baba Yaga
6
1
18
15
L
4
5
8
1.6
L
Erlang Shen
Trickster0327
Erlang Shen
2
7
7
0.79
W
Gilgamesh
Vanishing1z
Gilgamesh
4
4
17
3.13
L
Achilles
sT Styxx
Achilles
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,714
Damage
103,963
110,349
Taken
105,071
105,035
Mitigated
117,268
35,185
Healing
58,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
34,651
9,963
2,355
3,296
15,560
9,437
3,932
6,459
9,062
0
61,292
W
Achilles
Astrovan99
Achilles
20,763
4,466
3,262
11,067
24,829
30,581
1,015
9,990
14,436
0
31,503
W
Cerberus
CarlosABB
Cerberus
10,654
818
4,608
9,709
22,104
25,329
969
10,664
11,194
22,360
0
L
Jormungandr
IncredibleOmzy
Jormungandr
20,344
3,997
1,599
2,283
25,134
27,224
0
7,199
16,918
45,364
0
L
13,427
1,036
3,059
2,763
17,111
16,427
0
4,627
11,798
0
16,828
W
Baba Yaga
Nituja98
Baba Yaga
20,009
1,540
2,484
7,051
17,886
22,011
1,360
9,359
8,462
35,845
0
L
26,931
8,837
4,118
1,512
13,605
6,747
0
2,948
10,328
50,639
0
L
Erlang Shen
Trickster0327
Erlang Shen
10,369
5,723
4,478
8,010
28,737
26,910
0
6,740
21,112
0
18,752
W
Gilgamesh
Vanishing1z
Gilgamesh
17,886
3,216
7,583
7,101
24,692
29,910
1,233
10,803
13,323
768
39,054
L
Achilles
sT Styxx
Achilles
12,643
2,425
793
6,570
25,762
27,727
0
7,686
17,276
0
15,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,651
Gold Earned
58,166
147
Minions Killed
193
0
Camps Cleared
0
1,370,582
Distance Traveled
1,463,516
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,569
661
58
4
0
252,445
1
W
Achilles
12,933
808
22
1
0
321,802
0
W
Cerberus
10,650
666
35
2
0
282,131
0
L
Jormungandr
9,297
581
53
3
0
241,493
4
L
Fenrir
10,176
636
5
0
0
297,385
3
W
Baba Yaga
11,609
726
28
2
0
316,238
4
L
Hera
10,888
681
60
4
0
261,796
1
L
Erlang Shen
10,236
640
17
1
0
272,940
0
W
Gilgamesh
12,405
775
50
3
0
290,900
2
L
Achilles
11,054
691
12
1
0
296,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role