Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
SEC Pixelkiller
Sun Wukong
Level 158
God Stats
0W - 3L
1,164 SR
Queue Stats
122W - 108L
1,575 Elo+
Party 2
Nox
Nox
beqabeqa71
Nox
Level 159
God Stats
0W - 1L
1,201 SR
Queue Stats
1W - 5L
1,353 Elo+
Party 3
Xbalanque
Xbalanque
cullodena
Xbalanque
Level 139
God Stats
0W - 4L
1,527 SR
Queue Stats
189W - 185L
1,561 Elo+
Party 2
Hel
Hel
leovani
Hel
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 57L
1,455 Elo+
Party 3
Team Averages
Level 134
1,378 SR
1,489 Elo+

VS

Team Averages
Level 99
1,663 SR
1,591 Elo+
Athena
Athena
ASBlueLight
Athena
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 58L
1,614 Elo+
Party 1
Hel
Hel
BlaackValkyrie
Hel
Level 108
God Stats
4W - 0L
1,873 SR
Queue Stats
107W - 96L
1,581 Elo+
Party 1
Danzaburou
Danzaburou
EzioMercenary
Danzaburou
Level 126
God Stats
6W - 4L
1,520 SR
Queue Stats
593W - 573L
1,527 Elo+
Solo
Chaac
Chaac
ShinyaHaze
Chaac
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 7L
1,637 Elo+
Party 1
Rama
Rama
Vissero
Rama
Level 112
God Stats
3W - 1L
1,920 SR
Queue Stats
80W - 65L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
1 / 5 / 6
8,424
648
12,627
14,989
11,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
SEC Pixelkiller
Sun Wukong
15
4 / 8 / 5
9,320
717
12,544
29,257
35,942
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
9 / 5 / 8
10,434
803
25,112
15,808
9,118
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
cullodena
Xbalanque
16
4 / 9 / 10
9,734
749
30,983
18,852
8,684
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
16
1 / 6 / 12
9,141
703
15,357
20,451
20,798
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
5 / 6 / 23
11,622
894
10,556
29,751
44,091
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 1 / 23
10,386
799
11,735
19,123
12,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
EzioMercenary
Danzaburou
19
4 / 2 / 21
11,500
885
20,259
17,764
10,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
17
5 / 5 / 16
10,865
836
12,626
27,505
21,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
Vissero
Rama
20
16 / 5 / 11
12,289
945
30,815
23,009
14,254
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
127
19
Kills
33
33
Deaths
19
41
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
5
6
0.8
W
Athena
5
6
23
2.75
W
3
1
23
14.5
W
Danzaburou
EzioMercenary
Danzaburou
4
2
21
7.25
L
Sun Wukong
SEC Pixelkiller
Sun Wukong
4
8
5
0.81
W
Chaac
5
5
16
2.6
W
Rama
Vissero
Rama
16
5
11
4.3
L
9
5
8
2.6
L
Xbalanque
cullodena
Xbalanque
4
9
10
1
L
Hel
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,623
Damage
85,991
99,357
Taken
117,152
85,785
Mitigated
103,441
35,099
Healing
66,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
12,627
1,554
670
3,496
14,989
11,243
0
3,722
11,236
19,853
0
W
Athena
10,556
3,605
3,209
4,137
29,751
44,091
359
11,559
18,192
17,308
0
W
11,735
2,547
21,478
14,440
19,123
12,894
864
10,778
8,345
21,595
0
W
Danzaburou
EzioMercenary
Danzaburou
20,259
5,096
113
4,128
17,764
10,496
3,293
8,770
8,994
0
42,322
L
Sun Wukong
SEC Pixelkiller
Sun Wukong
12,544
1,369
1,082
7,884
29,257
35,942
602
6,938
21,778
0
18,510
W
Chaac
12,626
2,904
1,472
9,164
27,505
21,706
2,194
11,188
16,317
0
24,714
W
Rama
Vissero
Rama
30,815
25,537
1,177
7,018
23,009
14,254
999
10,801
12,208
0
55,083
L
25,112
2,770
952
2,842
15,808
9,118
66
2,855
12,857
34,128
0
L
Xbalanque
cullodena
Xbalanque
30,983
10,760
1,264
1,411
18,852
8,684
0
3,525
15,231
0
49,222
L
Hel
15,357
1,466
7,647
7,851
20,451
20,798
0
5,251
15,104
30,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,053
Gold Earned
56,662
123
Minions Killed
152
0
Camps Cleared
0
1,160,094
Distance Traveled
1,210,168
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,424
648
17
1
0
240,530
0
W
Athena
11,622
894
11
1
0
257,413
4
W
Hel
10,386
799
23
2
0
266,642
2
W
Danzaburou
11,500
885
39
3
0
269,934
0
L
Sun Wukong
9,320
717
12
1
0
226,037
0
W
Chaac
10,865
836
34
3
0
224,563
2
W
Rama
12,289
945
45
3
0
191,616
0
L
Nox
10,434
803
23
2
0
246,126
0
L
Xbalanque
9,734
749
39
3
0
219,150
0
L
Hel
9,141
703
32
2
0
228,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role