Player Matchup

Ymir
Ymir
SrMariano45
Ymir
Level 144
God Stats
5W - 1L
1,558 SR
Queue Stats
50W - 45L
1,615 Elo+
Party 2
Shiva
Shiva
Vakoriusan
Shiva
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
kakashi24
Scylla
Level 160
God Stats
2W - 2L
1,556 SR
Queue Stats
158W - 130L
1,568 Elo+
Party 2
Team Averages
Level 111
1,538 SR
1,561 Elo+

VS

Team Averages
Level 65
1,400 SR
1,250 Elo+
Bacchus
Bacchus
EXE-hyper-_-
Bacchus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,214 Elo+
Solo
Ravana
Ravana
JackyM00n19
Ravana
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,211 Elo+
Party 1
Scylla
Scylla
MaddieChii
Scylla
Level 117
God Stats
0W - 4L
1,201 SR
Queue Stats
2W - 10L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 12
9,728
884
7,216
13,298
15,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shiva
13
5 / 0 / 9
8,720
793
11,517
11,681
8,318
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
kakashi24
Scylla
14
7 / 0 / 9
9,482
862
14,739
4,868
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EXE-hyper-_-
Bacchus
9
0 / 6 / 0
6,866
624
5,043
15,709
13,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
9
0 / 4 / 0
6,386
581
4,518
11,488
6,556
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
MaddieChii
Scylla
11
0 / 6 / 0
6,808
619
9,664
10,385
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
16
Kills
0
0
Deaths
16
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
EXE-hyper-_-
Bacchus
0
6
0
0
L
Ravana
0
4
0
0
L
Scylla
MaddieChii
Scylla
0
6
0
0
W
4
0
12
10
W
Shiva
5
0
9
9.5
W
Scylla
kakashi24
Scylla
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,472
Damage
19,225
29,847
Taken
37,582
25,581
Mitigated
23,170
7,380
Healing
2,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
EXE-hyper-_-
Bacchus
5,043
984
0
1,638
15,709
13,412
0
8,687
6,614
14,595
0
L
Ravana
4,518
1,250
0
668
11,488
6,556
0
6,562
4,762
0
7,790
L
Scylla
MaddieChii
Scylla
9,664
1,918
0
0
10,385
3,202
0
6,163
4,028
28,175
0
W
7,216
2,542
0
3,628
13,298
15,088
264
5,143
8,155
26,946
0
W
Shiva
11,517
3,350
214
2,403
11,681
8,318
480
7,298
4,383
0
31,441
W
Scylla
kakashi24
Scylla
14,739
1,400
0
1,135
4,868
2,175
1,052
2,769
2,099
40,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,930
Gold Earned
20,060
132
Minions Killed
82
8
Camps Cleared
1
665,617
Distance Traveled
613,333
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,866
624
32
3
0
197,211
1
L
Ravana
6,386
581
6
1
0
223,319
5
L
Scylla
6,808
619
44
4
1
192,803
3
W
Ymir
9,728
884
21
2
3
211,736
2
W
Shiva
8,720
793
37
3
2
230,962
2
W
Scylla
9,482
862
74
7
3
222,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role