Player Matchup

Tyr
Tyr
 
Tyr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ChrisBiggz
Vulcan
Level 103
God Stats
14W - 17L
1,550 SR
Queue Stats
283W - 294L
1,481 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Eliscio
Ah Muzen Cab
Level 99
God Stats
1W - 2L
1,509 SR
Queue Stats
18W - 19L
1,198 Elo+
Solo
Olorun
Olorun
ixautumn
Olorun
Level 119
God Stats
1W - 1L
1,806 SR
Queue Stats
499W - 480L
1,507 Elo+
Solo
Awilix
Awilix
zFroDo
Awilix
Level 116
God Stats
0W - 1L
1,313 SR
Queue Stats
19W - 24L
1,401 Elo+
Solo
Team Averages
Level 111
1,536 SR
1,418 Elo+

VS

Team Averages
Level 82
1,511 SR
1,478 Elo+
Da Ji
Da Ji
Amonkeyson
Da Ji
Level 126
God Stats
14W - 7L
1,560 SR
Queue Stats
106W - 110L
1,565 Elo+
Party 1
Achilles
Achilles
Domik
Achilles
Level 107
God Stats
5W - 2L
1,708 SR
Queue Stats
213W - 216L
1,486 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Enyucado
Ah Muzen Cab
Level 59
God Stats
8W - 8L
1,496 SR
Queue Stats
58W - 56L
1,490 Elo+
Solo
Hades
Hades
PaPaDracula
Hades
Level 53
God Stats
2W - 1L
1,285 SR
Queue Stats
33W - 34L
1,436 Elo+
Party 1
Anubis
Anubis
XxAbyssWalker
Anubis
Level 63
God Stats
5W - 4L
1,507 SR
Queue Stats
157W - 182L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
0 / 1 / 0
7,093
546
2,524
14,151
9,437
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
ChrisBiggz
Vulcan
11
3 / 5 / 0
6,695
515
5,845
7,086
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Eliscio
Ah Muzen Cab
10
1 / 1 / 0
6,107
470
5,323
10,517
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
ixautumn
Olorun
9
0 / 3 / 3
5,543
426
4,650
8,974
3,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
zFroDo
Awilix
11
1 / 3 / 2
6,351
489
4,076
10,124
3,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
4 / 0 / 3
8,027
617
10,362
10,556
4,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Domik
Achilles
11
2 / 1 / 5
6,896
530
6,604
10,818
8,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Muzen Cab
Enyucado
Ah Muzen Cab
12
2 / 2 / 0
6,977
537
7,002
8,704
3,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 0
6,809
524
8,182
6,371
3,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 2 / 3
7,438
572
3,715
6,301
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
13
13
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
0
0
W
Da Ji
4
0
3
5.5
L
Vulcan
ChrisBiggz
Vulcan
3
5
0
0.6
W
Achilles
Domik
Achilles
2
1
5
4.5
L
Ah Muzen Cab
Eliscio
Ah Muzen Cab
1
1
0
1
W
Ah Muzen Cab
Enyucado
Ah Muzen Cab
2
2
0
1
W
1
0
0
1
W
4
2
3
2.75
L
Olorun
ixautumn
Olorun
0
3
3
0.5
L
Awilix
zFroDo
Awilix
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,418
Damage
35,865
50,852
Taken
42,750
23,047
Mitigated
23,766
17,083
Healing
15,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,524
443
0
6,046
14,151
9,437
0
8,182
5,969
0
54,939
W
Da Ji
10,362
3,027
0
4,858
10,556
4,674
375
1,553
9,003
0
65,904
L
Vulcan
ChrisBiggz
Vulcan
5,845
1,204
0
135
7,086
2,397
0
1,703
5,383
40,511
0
W
Achilles
Domik
Achilles
6,604
1,939
0
2,755
10,818
8,963
0
4,205
6,613
0
19,111
L
Ah Muzen Cab
Eliscio
Ah Muzen Cab
5,323
2,805
511
6,607
10,517
3,898
290
0
10,517
0
34,772
W
Ah Muzen Cab
Enyucado
Ah Muzen Cab
7,002
1,641
0
2,125
8,704
3,343
804
933
7,771
0
54,030
W
8,182
1,897
163
4,229
6,371
3,619
726
0
6,371
45,464
0
W
3,715
44
0
1,067
6,301
3,167
512
3,134
3,167
47,435
0
L
Olorun
ixautumn
Olorun
4,650
1,888
48
2,866
8,974
3,533
0
862
8,112
25,073
3,542
L
Awilix
zFroDo
Awilix
4,076
1,344
0
870
10,124
3,782
0
1,150
8,974
0
40,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,789
Gold Earned
36,147
354
Minions Killed
419
0
Camps Cleared
0
1,249,827
Distance Traveled
1,265,804
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,093
546
101
8
0
286,597
1
W
Da Ji
8,027
617
95
7
0
257,468
3
L
Vulcan
6,695
515
70
5
0
257,228
2
W
Achilles
6,896
530
42
3
0
282,858
2
L
Ah Muzen Cab
6,107
470
70
5
0
212,629
0
W
Ah Muzen Cab
6,977
537
102
8
0
240,744
1
W
Hades
6,809
524
77
6
0
239,978
2
W
Anubis
7,438
572
103
8
0
244,756
3
L
Olorun
5,543
426
40
3
0
209,012
7
L
Awilix
6,351
489
73
6
0
284,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role