Player Matchup

Guan Yu
Guan Yu
Diamond II
Beetlejuicesses
Guan Yu
Diamond II
Level 140
God Stats
13W - 3L
1,572 SR
Queue Stats
68W - 36L
2,388 MMR
Party 1
Hercules
Hercules
Platinum IV
GuidoTheSpeedo
Hercules
Platinum IV
Level 145
God Stats
4W - 1L
1,987 SR
Queue Stats
36W - 19L
1,835 MMR
Party 1
Hades
Hades
Diamond III
Yxami
Hades
Diamond III
Level 160
God Stats
1W - 0L
2,082 SR
Queue Stats
80W - 37L
2,342 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,880 SR
2,188 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,575 SR
1,802 MMR
Neith
Neith
Platinum V
Chumber
Neith
Platinum V
Level 147
God Stats
10W - 14L
1,551 SR
Queue Stats
87W - 106L
1,828 MMR
Solo
Chang'e
Chang'e
Platinum IV
NoobReportMe
Chang'e
Platinum IV
Level 160
God Stats
11W - 7L
1,645 SR
Queue Stats
114W - 144L
1,822 MMR
Solo
Atlas
Atlas
Platinum III
TiamatéeChalamet
Atlas
Platinum III
Level 147
God Stats
0W - 1L
1,527 SR
Queue Stats
80W - 108L
1,756 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 12
9,664
805
10,839
19,132
21,695
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
14
3 / 1 / 11
8,711
726
10,922
14,173
13,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
Yxami
Hades
15
9 / 1 / 6
9,811
818
19,772
18,820
11,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
Ah Muzen CabAchillesHorusBaron Samedi

VS

Bans
Ne ZhaThothAresArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chumber
Neith
11
1 / 3 / 1
7,432
619
13,905
9,843
3,536
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Chang'e
NoobReportMe
Chang'e
11
1 / 4 / 0
7,117
593
9,790
15,480
5,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 8 / 2
7,582
632
9,522
21,625
17,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
15
Kills
2
2
Deaths
15
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
L
Neith
Chumber
Neith
1
3
1
0.5
W
Hercules
3
1
11
8.5
L
Chang'e
NoobReportMe
Chang'e
1
4
0
0.25
L
0
8
2
0.13
W
Hades
Yxami
Hades
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,533
Damage
33,217
52,125
Taken
46,948
46,590
Mitigated
27,324
34,138
Healing
10,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,839
2,233
6,561
8,245
19,132
21,695
531
6,362
12,404
0
19,912
L
Neith
Chumber
Neith
13,905
5,086
0
1,029
9,843
3,536
0
4,424
5,419
0
37,226
W
Hercules
10,922
5,133
761
4,263
14,173
13,794
441
5,115
8,701
0
21,467
L
Chang'e
NoobReportMe
Chang'e
9,790
1,010
1,624
5,647
15,480
5,792
0
6,154
9,326
20,698
0
L
9,522
3,785
0
1,766
21,625
17,996
0
9,257
12,368
20,236
0
W
Hades
Yxami
Hades
19,772
4,585
3,783
10,525
18,820
11,101
1,106
7,125
11,208
67,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,186
Gold Earned
22,131
140
Minions Killed
110
7
Camps Cleared
2
692,530
Distance Traveled
634,975
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,664
805
10
1
1
253,942
3
L
Neith
7,432
619
63
5
0
223,512
3
W
Hercules
8,711
726
15
1
3
223,860
1
L
Chang'e
7,117
593
32
3
2
218,332
2
L
Atlas
7,582
632
15
1
0
193,131
5
W
Hades
9,811
818
115
10
3
214,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role