Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Dusty578
Vamana
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,517 Elo+
Solo
Horus
Horus
KILLERLORD21
Horus
Level 58
God Stats
1W - 1L
1,244 SR
Queue Stats
29W - 33L
1,450 Elo+
Solo
He Bo
He Bo
heroJara
He Bo
Level 106
God Stats
4W - 2L
1,635 SR
Queue Stats
353W - 335L
1,421 Elo+
Solo
Ymir
Ymir
ob1-1-k4n4b15
Ymir
Level 157
God Stats
6W - 6L
1,473 SR
Queue Stats
893W - 861L
1,501 Elo+
Solo
Team Averages
Level 114
1,470 SR
1,478 Elo+

VS

Team Averages
Level 138
1,463 SR
1,484 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Dodek90
Thanatos
Level 120
God Stats
5W - 5L
1,500 SR
Queue Stats
207W - 203L
1,460 Elo+
Solo
Hercules
Hercules
RalfBoRd3r
Hercules
Level 156
God Stats
8W - 8L
1,316 SR
Queue Stats
575W - 596L
1,461 Elo+
Solo
He Bo
He Bo
sleepyHo
He Bo
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 41L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
5 / 2 / 17
11,543
679
28,857
17,961
13,165
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
Dusty578
Vamana
20
9 / 3 / 13
12,114
713
23,897
26,492
38,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 4 / 13
10,228
602
5,999
16,206
16,969
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

He Bo
heroJara
He Bo
20
12 / 1 / 10
12,838
755
23,317
9,855
5,485
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 3 / 22
11,570
681
11,036
20,927
33,457
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
3 / 7 / 8
11,271
663
13,408
19,205
8,153
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
 
Guan Yu
18
2 / 6 / 6
10,650
626
4,626
27,156
33,035
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
Dodek90
Thanatos
15
4 / 7 / 5
10,068
592
12,008
19,254
8,635
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
RalfBoRd3r
Hercules
19
2 / 3 / 9
10,717
630
8,717
28,708
24,268
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

He Bo
sleepyHo
He Bo
16
2 / 7 / 8
9,822
578
14,802
13,967
5,625
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
49
30
Kills
13
13
Deaths
30
75
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
2
17
6.75
L
Jing Wei
 
Jing Wei
3
7
8
1
L
Guan Yu
 
Guan Yu
2
6
6
0.83
L
Thanatos
Dodek90
Thanatos
4
7
5
0.93
W
Vamana
Dusty578
Vamana
9
3
13
5.17
W
2
4
13
2.13
L
Hercules
RalfBoRd3r
Hercules
2
3
9
2.17
W
He Bo
heroJara
He Bo
12
1
10
17
W
2
3
22
4.33
L
He Bo
sleepyHo
He Bo
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,106
Damage
53,561
91,441
Taken
108,290
107,629
Mitigated
79,716
40,992
Healing
47,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
28,857
6,213
2,254
6,976
17,961
13,165
2,422
3,280
14,681
0
55,666
L
Jing Wei
 
Jing Wei
13,408
10,251
614
3,352
19,205
8,153
720
6,553
12,231
0
32,314
L
Guan Yu
 
Guan Yu
4,626
777
10,896
9,516
27,156
33,035
228
7,420
19,411
54
14,316
L
Thanatos
Dodek90
Thanatos
12,008
2,097
1,616
8,490
19,254
8,635
254
6,580
12,295
0
23,310
W
Vamana
Dusty578
Vamana
23,897
8,533
3,754
9,989
26,492
38,553
1,819
3,306
23,186
0
37,057
W
5,999
3,308
7,235
3,963
16,206
16,969
2,499
1,775
14,431
0
10,705
L
Hercules
RalfBoRd3r
Hercules
8,717
1,079
934
9,604
28,708
24,268
723
10,621
17,692
192
25,137
W
He Bo
heroJara
He Bo
23,317
1,275
3,366
1,862
9,855
5,485
1,783
1,873
7,982
45,954
0
W
11,036
503
8
1,585
20,927
33,457
529
4,814
16,113
23,323
0
L
He Bo
sleepyHo
He Bo
14,802
540
1,407
724
13,967
5,625
799
3,179
10,524
23,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,293
Gold Earned
52,528
158
Minions Killed
133
0
Camps Cleared
0
1,577,099
Distance Traveled
1,402,439
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,543
679
33
2
0
332,508
0
L
Jing Wei
11,271
663
36
2
0
253,128
1
L
Guan Yu
10,650
626
14
1
0
287,704
0
L
Thanatos
10,068
592
18
1
0
290,807
0
W
Vamana
12,114
713
19
1
0
325,170
0
W
Horus
10,228
602
18
1
0
283,047
0
L
Hercules
10,717
630
40
2
0
294,118
1
W
He Bo
12,838
755
59
3
0
351,577
0
W
Ymir
11,570
681
29
2
0
284,797
0
L
He Bo
9,822
578
25
1
0
276,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role