Player Matchup

Janus
Janus
 
Janus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
KRMLl--
Arachne
Level 106
God Stats
7W - 2L
1,677 SR
Queue Stats
238W - 261L
1,422 Elo+
Party 1
Awilix
Awilix
VENOM_QN
Awilix
Level 78
God Stats
64W - 61L
1,473 SR
Queue Stats
187W - 184L
1,367 Elo+
Party 1
Baron Samedi
Baron Samedi
vReeX-2
Baron Samedi
Level 81
God Stats
13W - 10L
1,419 SR
Queue Stats
274W - 286L
1,462 Elo+
Party 1
Heimdallr
Heimdallr
zRYF-
Heimdallr
Level 28
God Stats
8W - 8L
1,492 SR
Queue Stats
98W - 88L
1,399 Elo+
Party 1
Team Averages
Level 79
1,512 SR
1,430 Elo+

VS

Team Averages
Level 41
1,509 SR
1,375 Elo+
Poseidon
Poseidon
Controller_ToXiC
Poseidon
Level 34
God Stats
3W - 5L
1,435 SR
Queue Stats
51W - 75L
1,345 Elo+
Party 3
Ymir
Ymir
Kashak74
Ymir
Level 49
God Stats
28W - 35L
1,692 SR
Queue Stats
186W - 212L
1,455 Elo+
Solo
Izanami
Izanami
SamianGames
Izanami
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 71L
1,385 Elo+
Party 2
Tyr
Tyr
elchurris22
Tyr
Level 61
God Stats
5W - 8L
1,415 SR
Queue Stats
120W - 167L
1,363 Elo+
Party 3
Thanatos
Thanatos
oweklito2115
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 1 / 4
5,943
425
1,632
3,753
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
KRMLl--
Arachne
14
11 / 1 / 1
8,839
631
12,446
9,958
6,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
VENOM_QN
Awilix
12
6 / 2 / 6
7,568
541
14,175
10,085
3,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
vReeX-2
Baron Samedi
10
2 / 2 / 7
6,949
496
3,926
11,218
9,885
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
zRYF-
Heimdallr
13
2 / 0 / 3
7,820
559
6,270
8,478
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
6,774
484
5,723
10,685
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ymir
11
2 / 3 / 2
7,088
506
4,401
13,123
8,762
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
SamianGames
Izanami
12
0 / 2 / 2
7,092
507
5,978
7,764
2,640
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 5 / 3
6,485
463
5,255
12,523
9,246
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
oweklito2115
Thanatos
11
3 / 5 / 1
7,232
517
5,875
12,398
5,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
21
Kills
6
6
Deaths
21
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
4
2
L
1
6
2
0.33
W
Arachne
KRMLl--
Arachne
11
1
1
11.5
L
Ymir
2
3
2
1
L
Izanami
SamianGames
Izanami
0
2
2
0.5
W
Awilix
VENOM_QN
Awilix
6
2
6
4.5
L
0
5
3
0.3
L
Thanatos
oweklito2115
Thanatos
3
5
1
0.7
W
Baron Samedi
vReeX-2
Baron Samedi
2
2
7
2.75
W
Heimdallr
zRYF-
Heimdallr
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,449
Damage
27,232
43,492
Taken
56,493
24,902
Mitigated
29,218
14,997
Healing
16,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,632
124
0
390
3,753
1,504
496
1,264
2,489
29,974
0
L
5,723
995
0
1,384
10,685
2,875
0
1,082
9,603
47,112
0
W
Arachne
KRMLl--
Arachne
12,446
9,701
0
4,010
9,958
6,335
613
1,821
8,137
0
51,761
L
Ymir
4,401
1,011
714
2,306
13,123
8,762
174
2,529
10,594
25,150
2,202
L
Izanami
SamianGames
Izanami
5,978
3,368
0
796
7,764
2,640
0
664
7,097
0
52,665
W
Awilix
VENOM_QN
Awilix
14,175
6,690
0
879
10,085
3,825
551
1,657
8,428
0
45,249
L
5,255
597
0
1,839
12,523
9,246
457
649
11,874
0
35,842
L
Thanatos
oweklito2115
Thanatos
5,875
2,192
0
9,498
12,398
5,695
0
634
11,764
0
47,078
W
Baron Samedi
vReeX-2
Baron Samedi
3,926
314
1,258
4,724
11,218
9,885
0
3,919
7,299
15,572
0
W
Heimdallr
zRYF-
Heimdallr
6,270
3,230
0
3,736
8,478
3,353
1,548
1,136
7,342
0
60,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,119
Gold Earned
34,671
324
Minions Killed
362
0
Camps Cleared
0
1,269,841
Distance Traveled
1,351,290
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,943
425
48
3
0
170,226
0
L
Poseidon
6,774
484
80
6
0
267,014
1
W
Arachne
8,839
631
95
7
0
297,020
4
L
Ymir
7,088
506
45
3
0
251,267
0
L
Izanami
7,092
507
93
7
0
280,835
0
W
Awilix
7,568
541
51
4
0
305,537
1
L
Tyr
6,485
463
68
5
0
278,559
4
L
Thanatos
7,232
517
76
5
0
273,615
0
W
Baron Samedi
6,949
496
23
2
0
245,114
6
W
Heimdallr
7,820
559
107
8
0
251,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role