Player Matchup

Kumbhakarna
Kumbhakarna
Deathsupdown
Kumbhakarna
Level 143
God Stats
13W - 8L
1,625 SR
Queue Stats
53W - 44L
1,610 Elo+
Solo
Odin
Odin
KamuiYami
Odin
Level 109
God Stats
4W - 7L
1,462 SR
Queue Stats
350W - 295L
1,570 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Qahnaarrinn
Morgan Le Fay
Level 143
God Stats
6W - 2L
1,703 SR
Queue Stats
116W - 70L
1,626 Elo+
Solo
Medusa
Medusa
TheJazzy_
Medusa
Level 128
God Stats
3W - 0L
1,529 SR
Queue Stats
257W - 236L
1,556 Elo+
Party 1
Atlas
Atlas
exosuit-879
Atlas
Level 66
God Stats
2W - 3L
1,639 SR
Queue Stats
65W - 53L
1,566 Elo+
Party 1
Team Averages
Level 118
1,592 SR
1,585 Elo+

VS

Team Averages
Level 136
1,596 SR
1,515 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Aagarak
Scylla
Level 159
God Stats
1W - 1L
1,513 SR
Queue Stats
293W - 286L
1,502 Elo+
Solo
Xbalanque
Xbalanque
Bloodshot047
Xbalanque
Level 113
God Stats
19W - 12L
1,686 SR
Queue Stats
261W - 288L
1,515 Elo+
Solo
Nox
Nox
CeIeste___
Nox
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 59L
1,541 Elo+
Party 2
Vamana
Vamana
HOD-Ghost
Vamana
Level 109
God Stats
3W - 1L
1,780 SR
Queue Stats
39W - 40L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Deathsupdown
Kumbhakarna
14
3 / 0 / 4
7,817
782
5,097
5,585
5,928
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odin
14
2 / 2 / 6
7,633
763
6,611
9,815
8,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Qahnaarrinn
Morgan Le Fay
15
4 / 1 / 3
8,145
815
13,729
9,818
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
TheJazzy_
Medusa
14
1 / 0 / 7
7,446
745
5,198
5,616
2,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

13
0 / 1 / 7
7,595
760
5,090
8,699
9,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
1 / 3 / 2
7,141
714
8,426
8,811
4,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
Aagarak
Scylla
14
0 / 1 / 1
7,274
727
5,072
4,539
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Bloodshot047
Xbalanque
13
2 / 4 / 0
7,421
742
5,309
9,072
3,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 1
7,721
772
1,207
5,712
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
HOD-Ghost
Vamana
13
0 / 0 / 3
6,765
677
5,269
12,868
8,945
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
10
Kills
4
4
Deaths
10
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
3
2
0.67
L
Scylla
Aagarak
Scylla
0
1
1
0.5
L
Xbalanque
Bloodshot047
Xbalanque
2
4
0
0.5
L
1
2
1
0.75
W
Kumbhakarna
Deathsupdown
Kumbhakarna
3
0
4
5
L
Vamana
HOD-Ghost
Vamana
0
0
3
1.5
W
Odin
2
2
6
2.5
W
Morgan Le Fay
Qahnaarrinn
Morgan Le Fay
4
1
3
5.5
W
Medusa
TheJazzy_
Medusa
1
0
7
4.5
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,725
Damage
25,283
39,533
Taken
41,002
31,180
Mitigated
22,357
4,245
Healing
5,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,426
1,210
0
935
8,811
4,666
475
4,596
4,002
0
27,105
L
Scylla
Aagarak
Scylla
5,072
95
0
500
4,539
2,060
0
2,585
1,954
30,054
0
L
Xbalanque
Bloodshot047
Xbalanque
5,309
1,963
0
593
9,072
3,962
798
4,349
4,425
0
19,279
L
1,207
49
0
500
5,712
2,724
1,112
3,390
2,196
27,729
0
W
Kumbhakarna
Deathsupdown
Kumbhakarna
5,097
295
0
0
5,585
5,928
31
273
5,312
17,359
0
L
Vamana
HOD-Ghost
Vamana
5,269
1,436
0
2,819
12,868
8,945
0
8,996
3,789
0
15,944
W
Odin
6,611
1,330
0
856
9,815
8,545
240
1,775
8,040
0
19,439
W
Morgan Le Fay
Qahnaarrinn
Morgan Le Fay
13,729
2,072
74
1,529
9,818
4,558
997
1,588
8,230
34,922
0
W
Medusa
TheJazzy_
Medusa
5,198
1,593
0
235
5,616
2,221
2,063
1,001
4,615
0
22,931
W
5,090
1,848
0
1,551
8,699
9,928
337
1,642
7,057
16,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,636
Gold Earned
36,322
182
Minions Killed
236
0
Camps Cleared
0
1,087,681
Distance Traveled
1,008,439
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,141
714
36
4
0
222,939
3
L
Scylla
7,274
727
52
5
0
199,540
1
L
Xbalanque
7,421
742
43
4
0
167,884
0
L
Nox
7,721
772
75
8
0
197,782
4
W
Kumbhakarna
7,817
782
35
4
0
222,386
5
L
Vamana
6,765
677
30
3
0
220,294
2
W
Odin
7,633
763
39
4
0
239,913
3
W
Morgan Le Fay
8,145
815
59
6
0
214,885
2
W
Medusa
7,446
745
42
4
0
206,219
0
W
Atlas
7,595
760
7
1
0
204,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role