Player Matchup

Morgan Le Fay
Morgan Le Fay
BaconOverlord
Morgan Le Fay
Level 126
God Stats
1W - 2L
1,722 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 1
Awilix
Awilix
Colpekker
Awilix
Level 129
God Stats
1W - 0L
1,629 SR
Queue Stats
14W - 9L
1,629 Elo+
Party 1
Cerberus
Cerberus
just2friendly
Cerberus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 1
Team Averages
Level 127
1,617 SR
1,543 Elo+

VS

Team Averages
Level 112
1,528 SR
1,585 Elo+
Sylvanus
Sylvanus
Dropdeadajay
Sylvanus
Level 89
God Stats
42W - 34L
1,563 SR
Queue Stats
560W - 521L
1,562 Elo+
Party 2
Ullr
Ullr
OldDumpsterJuice
Ullr
Level 128
God Stats
5W - 7L
1,520 SR
Queue Stats
272W - 234L
1,608 Elo+
Solo
Nox
Nox
SlyGuy19
Nox
Level 120
God Stats
20W - 17L
1,502 SR
Queue Stats
518W - 455L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BaconOverlord
Morgan Le Fay
14
1 / 0 / 6
7,912
719
10,316
6,731
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
Colpekker
Awilix
12
4 / 1 / 1
7,707
701
7,158
9,503
4,307
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
just2friendly
Cerberus
12
2 / 0 / 5
8,193
745
5,099
10,979
11,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dropdeadajay
Sylvanus
11
1 / 2 / 0
6,748
613
5,099
11,279
9,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 4 / 0
6,377
580
5,403
8,774
2,765
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 1 / 1
6,566
597
6,214
4,807
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
7
Kills
1
1
Deaths
7
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BaconOverlord
Morgan Le Fay
1
0
6
4
W
Awilix
Colpekker
Awilix
4
1
1
4.5
L
Sylvanus
Dropdeadajay
Sylvanus
1
2
0
0.5
L
0
4
0
0
L
0
1
1
0.5
W
Cerberus
just2friendly
Cerberus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,573
Damage
16,716
27,213
Taken
24,860
18,977
Mitigated
14,724
5,849
Healing
5,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BaconOverlord
Morgan Le Fay
10,316
1,486
0
1,234
6,731
3,050
324
2,840
3,767
45,583
0
W
Awilix
Colpekker
Awilix
7,158
2,990
0
1,265
9,503
4,307
428
4,116
5,149
0
20,777
L
Sylvanus
Dropdeadajay
Sylvanus
5,099
1,717
2,122
2,718
11,279
9,887
0
7,240
4,039
10,705
1,782
L
5,403
2,313
0
523
8,774
2,765
0
4,790
3,984
0
19,979
L
6,214
483
0
229
4,807
2,072
0
3,513
1,294
20,776
0
W
Cerberus
just2friendly
Cerberus
5,099
282
0
3,350
10,979
11,620
62
3,747
7,010
16,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,812
Gold Earned
19,691
151
Minions Killed
99
8
Camps Cleared
2
647,029
Distance Traveled
562,956
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,912
719
101
9
6
210,946
3
W
Awilix
7,707
701
26
2
2
235,523
2
L
Sylvanus
6,748
613
19
2
0
187,560
5
L
Ullr
6,377
580
41
4
0
178,625
3
L
Nox
6,566
597
39
4
2
196,771
5
W
Cerberus
8,193
745
24
2
0
200,560
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role