Player Matchup

Ravana
Ravana
 
Ravana
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DreadLordMirtis
Cthulhu
Level 113
God Stats
2W - 0L
1,724 SR
Queue Stats
99W - 82L
1,521 Elo+
Solo
Hercules
Hercules
SuyK
Hercules
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 56L
1,526 Elo+
Solo
Xbalanque
Xbalanque
Widdowmaker7
Xbalanque
Level 156
God Stats
2W - 0L
1,694 SR
Queue Stats
222W - 217L
1,462 Elo+
Solo
Apollo
Apollo
papiisenpaii
Apollo
Level 155
God Stats
2W - 0L
1,352 SR
Queue Stats
244W - 235L
1,495 Elo+
Solo
Team Averages
Level 130
1,554 SR
1,501 Elo+

VS

Team Averages
Level 126
1,426 SR
1,529 Elo+
Sun Wukong
Sun Wukong
Govv
Sun Wukong
Level 149
God Stats
3W - 5L
1,118 SR
Queue Stats
170W - 173L
1,481 Elo+
Solo
Agni
Agni
MoZziiKiLLaH 91
Agni
Level 160
God Stats
1W - 2L
1,545 SR
Queue Stats
93W - 128L
1,482 Elo+
Party 1
Tiamat
Tiamat
ShambroSonic
Tiamat
Level 87
God Stats
1W - 2L
1,467 SR
Queue Stats
63W - 44L
1,596 Elo+
Party 2
Hou Yi
Hou Yi
albertorex0
Hou Yi
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 23L
1,675 Elo+
Party 2
Charybdis
Charybdis
sT Styxx
Charybdis
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
4 / 4 / 8
10,264
790
8,016
12,536
11,445
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
10 / 5 / 9
11,480
883
17,251
18,723
11,281
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
SuyK
Hercules
15
0 / 4 / 7
8,874
683
4,290
25,774
16,934
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
Widdowmaker7
Xbalanque
17
2 / 5 / 13
9,970
767
12,303
11,835
5,057
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
17
4 / 4 / 11
10,577
814
11,581
11,198
4,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Govv
Sun Wukong
16
2 / 3 / 10
9,104
700
9,792
13,537
10,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
5 / 5 / 8
9,889
761
13,509
11,376
5,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
17
8 / 4 / 7
10,400
800
15,344
12,207
8,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
16
3 / 3 / 10
9,319
717
11,308
11,325
5,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
sT Styxx
Charybdis
16
3 / 5 / 9
9,673
744
4,376
13,704
6,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
65
20
Kills
21
22
Deaths
20
48
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
4
8
2
W
10
5
9
2.9
L
Sun Wukong
Govv
Sun Wukong
2
3
10
2.33
L
5
5
8
1.8
L
Tiamat
8
4
7
2.88
W
Hercules
SuyK
Hercules
0
4
7
0.88
W
Xbalanque
Widdowmaker7
Xbalanque
2
5
13
1.7
L
Hou Yi
3
3
10
2.67
W
Apollo
4
4
11
2.38
L
Charybdis
sT Styxx
Charybdis
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,441
Damage
54,329
80,066
Taken
62,149
48,956
Mitigated
36,207
27,989
Healing
21,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,016
1,925
1,683
3,842
12,536
11,445
876
3,643
8,615
0
19,479
W
17,251
382
3,458
4,161
18,723
11,281
2
5,351
13,172
36,507
0
L
Sun Wukong
Govv
Sun Wukong
9,792
818
1,477
4,140
13,537
10,043
0
3,655
9,882
0
28,078
L
13,509
542
1,611
2,411
11,376
5,232
295
2,487
8,889
20,961
0
L
Tiamat
15,344
1,546
1,714
2,943
12,207
8,288
1,007
3,298
8,909
23,444
0
W
Hercules
SuyK
Hercules
4,290
564
690
11,108
25,774
16,934
51
8,369
17,135
0
9,756
W
Xbalanque
Widdowmaker7
Xbalanque
12,303
2,689
845
1,369
11,835
5,057
3,797
5,108
6,595
0
27,001
L
Hou Yi
11,308
4,942
2,526
2,823
11,325
5,952
1,051
3,174
8,151
0
25,436
W
Apollo
11,581
4,161
0
833
11,198
4,239
3,253
5,308
5,696
0
34,539
L
Charybdis
sT Styxx
Charybdis
4,376
1,383
662
1,355
13,704
6,692
792
4,637
9,067
0
7,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,165
Gold Earned
48,385
159
Minions Killed
115
0
Camps Cleared
0
1,060,987
Distance Traveled
1,152,908
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,264
790
17
1
0
221,740
4
W
Cthulhu
11,480
883
52
4
0
229,392
1
L
Sun Wukong
9,104
700
34
3
0
254,970
0
L
Agni
9,889
761
13
1
0
201,529
2
L
Tiamat
10,400
800
23
2
0
234,458
1
W
Hercules
8,874
683
9
1
0
225,063
1
W
Xbalanque
9,970
767
36
3
0
189,282
0
L
Hou Yi
9,319
717
31
2
0
244,010
2
W
Apollo
10,577
814
45
3
0
195,510
0
L
Charybdis
9,673
744
14
1
0
217,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role