Player Matchup

Artemis
Artemis
Cedalodon
Artemis
Level 69
God Stats
94W - 68L
1,488 SR
Queue Stats
411W - 392L
1,436 Elo+
Party 3
Ymir
Ymir
Der_Alkohliker21
Ymir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,274 Elo+
Party 2
Raijin
Raijin
IHazNoIdeaz7
Raijin
Level 156
God Stats
2W - 4L
1,473 SR
Queue Stats
873W - 778L
1,519 Elo+
Party 2
King Arthur
King Arthur
Xo-_Nightshade
King Arthur
Level 49
God Stats
33W - 29L
1,506 SR
Queue Stats
160W - 157L
1,392 Elo+
Party 3
Lancelot
Lancelot
xristosko31yolo
Lancelot
Level 67
God Stats
3W - 3L
1,430 SR
Queue Stats
464W - 410L
1,454 Elo+
Party 3
Team Averages
Level 76
1,479 SR
1,415 Elo+

VS

Team Averages
Level 67
1,493 SR
1,472 Elo+
Sun Wukong
Sun Wukong
AlucarD_Yos
Sun Wukong
Level 48
God Stats
27W - 24L
1,522 SR
Queue Stats
145W - 131L
1,499 Elo+
Party 1
Discordia
Discordia
bigboosnake1997
Discordia
Level 53
God Stats
8W - 5L
1,804 SR
Queue Stats
127W - 143L
1,503 Elo+
Party 1
Cabrakan
Cabrakan
fiero551vikingo
Cabrakan
Level 89
God Stats
2W - 1L
1,110 SR
Queue Stats
190W - 164L
1,515 Elo+
Party 1
Cupid
Cupid
superzeleph
Cupid
Level 116
God Stats
4W - 2L
1,530 SR
Queue Stats
298W - 297L
1,430 Elo+
Solo
Atlas
Atlas
unailobo8
Atlas
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 49L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cedalodon
Artemis
12
1 / 6 / 2
7,578
399
9,308
14,727
6,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 4 / 1
7,882
415
5,746
15,690
16,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Raijin
16
7 / 3 / 2
10,158
535
16,175
12,763
6,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Xo-_Nightshade
King Arthur
16
0 / 3 / 1
8,866
467
10,724
15,552
14,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
14
1 / 4 / 4
8,831
465
7,168
14,633
6,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlucarD_Yos
Sun Wukong
18
5 / 1 / 1
11,430
602
12,948
20,155
15,127
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
bigboosnake1997
Discordia
16
1 / 3 / 5
9,954
524
7,218
10,894
4,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
16
6 / 2 / 7
10,851
571
10,012
14,486
8,916
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 3 / 5
9,465
498
8,504
12,550
5,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
unailobo8
Atlas
15
6 / 1 / 8
10,417
548
12,020
14,851
17,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
10
Kills
20
20
Deaths
10
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlucarD_Yos
Sun Wukong
5
1
1
5.5
L
Artemis
Cedalodon
Artemis
1
6
2
0.33
L
1
4
1
0.38
L
Raijin
7
3
2
2.67
L
King Arthur
Xo-_Nightshade
King Arthur
0
3
1
0.17
W
Discordia
bigboosnake1997
Discordia
1
3
5
1.17
W
Cabrakan
6
2
7
4.75
W
2
3
5
1.5
W
Atlas
unailobo8
Atlas
6
1
8
10
L
Lancelot
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,121
Damage
50,702
73,365
Taken
72,936
50,804
Mitigated
50,730
14,331
Healing
24,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlucarD_Yos
Sun Wukong
12,948
4,111
0
8,806
20,155
15,127
945
4,669
14,247
0
92,590
L
Artemis
Cedalodon
Artemis
9,308
4,060
0
1,200
14,727
6,572
0
7,083
7,644
0
69,124
L
5,746
986
0
1,499
15,690
16,975
0
7,025
8,665
21,135
0
L
Raijin
16,175
1,874
0
1,893
12,763
6,279
0
5,980
6,783
83,444
0
L
King Arthur
Xo-_Nightshade
King Arthur
10,724
1,079
0
4,007
15,552
14,229
0
4,023
11,529
9,797
55,634
W
Discordia
bigboosnake1997
Discordia
7,218
1,179
0
2,440
10,894
4,219
238
5,782
4,661
73,922
0
W
Cabrakan
10,012
1,871
0
4,642
14,486
8,916
0
4,475
9,801
57,590
0
W
8,504
4,344
857
4,510
12,550
5,032
246
4,574
7,810
0
71,464
W
Atlas
unailobo8
Atlas
12,020
5,244
0
2,752
14,851
17,436
0
3,871
10,907
38,817
0
L
Lancelot
7,168
1,941
0
5,732
14,633
6,749
0
5,139
9,494
0
68,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,315
Gold Earned
52,117
498
Minions Killed
559
0
Camps Cleared
0
1,624,100
Distance Traveled
1,762,571
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,430
602
183
10
0
351,788
3
L
Artemis
7,578
399
101
5
0
283,435
5
L
Ymir
7,882
415
24
1
0
340,110
2
L
Raijin
10,158
535
141
7
0
308,015
1
L
King Arthur
8,866
467
117
6
0
336,863
1
W
Discordia
9,954
524
116
6
0
354,688
2
W
Cabrakan
10,851
571
87
5
0
371,004
0
W
Cupid
9,465
498
136
7
0
327,788
1
W
Atlas
10,417
548
37
2
0
357,303
1
L
Lancelot
8,831
465
115
6
0
355,677
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role