Player Matchup

Cthulhu
Cthulhu
METALxHEAD666Qc
Cthulhu
Level 126
God Stats
21W - 37L
1,443 SR
Queue Stats
195W - 242L
1,474 Elo+
Party 1
Zhong Kui
Zhong Kui
RatonLaveur21
Zhong Kui
Level 123
God Stats
4W - 9L
1,395 SR
Queue Stats
142W - 170L
1,493 Elo+
Party 1
Mulan
Mulan
ZxCdagn307xZ
Mulan
Level 121
God Stats
0W - 2L
1,322 SR
Queue Stats
48W - 53L
1,504 Elo+
Solo
Team Averages
Level 123
1,387 SR
1,490 Elo+

VS

Team Averages
Level 111
1,573 SR
1,549 Elo+
Horus
Horus
CodeNameSnacks
Horus
Level 55
God Stats
1W - 1L
1,446 SR
Queue Stats
11W - 14L
1,457 Elo+
Party 2
Aphrodite
Aphrodite
Neahale
Aphrodite
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,417 Elo+
Party 2
Bastet
Bastet
supportkitty
Bastet
Level 157
God Stats
115W - 44L
1,773 SR
Queue Stats
351W - 153L
1,773 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 16
14,631
665
21,274
37,912
51,650
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Zhong Kui
RatonLaveur21
Zhong Kui
19
7 / 6 / 12
14,855
675
34,241
27,850
21,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
10 / 4 / 6
15,307
696
40,776
36,472
52,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 9
15,785
718
18,808
38,473
51,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
Neahale
Aphrodite
15
1 / 8 / 7
12,733
579
14,134
31,785
18,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
19
11 / 5 / 3
16,122
733
42,580
45,390
28,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
19
Kills
15
15
Deaths
19
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
6
9
1.25
L
2
5
16
2
W
Aphrodite
Neahale
Aphrodite
1
8
7
0.56
L
Zhong Kui
RatonLaveur21
Zhong Kui
7
6
12
2.17
L
10
4
6
3.25
W
Bastet
11
5
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,291
Damage
75,522
102,234
Taken
115,648
125,420
Mitigated
98,845
35,630
Healing
58,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,808
8,725
4,960
14,675
38,473
51,879
655
19,080
18,760
0
36,261
L
21,274
2,095
4,973
8,211
37,912
51,650
407
6,706
31,206
55,969
0
W
Aphrodite
Neahale
Aphrodite
14,134
3,403
9,070
12,485
31,785
18,222
265
15,514
15,913
42,567
0
L
Zhong Kui
RatonLaveur21
Zhong Kui
34,241
4,450
705
10,201
27,850
21,048
1,467
3,084
24,766
59,939
0
L
40,776
7,410
1,091
10,449
36,472
52,722
733
5,240
31,232
1,079
90,669
W
Bastet
42,580
11,238
0
17,365
45,390
28,744
2,607
21,410
23,196
0
94,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,793
Gold Earned
44,640
206
Minions Killed
153
12
Camps Cleared
5
1,178,034
Distance Traveled
1,148,992
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
15,785
718
31
1
2
374,644
2
L
Cthulhu
14,631
665
47
2
2
417,754
3
W
Aphrodite
12,733
579
43
2
1
319,715
1
L
Zhong Kui
14,855
675
80
4
3
372,057
0
L
Mulan
15,307
696
79
4
7
388,223
3
W
Bastet
16,122
733
79
4
2
454,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role