Player Matchup

Mercury
Mercury
Ek1M
Mercury
Level 68
God Stats
4W - 5L
1,495 SR
Queue Stats
42W - 56L
1,448 Elo+
Party 1
Janus
Janus
MasterFong
Janus
Level 60
God Stats
3W - 1L
1,581 SR
Queue Stats
32W - 49L
1,409 Elo+
Party 1
Izanami
Izanami
Zendon87
Izanami
Level 25
God Stats
9W - 8L
1,417 SR
Queue Stats
12W - 19L
1,376 Elo+
Solo
Khepri
Khepri
bluishwaffle
Khepri
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 56L
1,480 Elo+
Party 1
Shiva
Shiva
xxX Thi4go Xxx
Shiva
Level 148
God Stats
11W - 7L
1,642 SR
Queue Stats
352W - 384L
1,409 Elo+
Solo
Team Averages
Level 72
1,527 SR
1,424 Elo+

VS

Team Averages
Level 114
1,497 SR
1,501 Elo+
Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Beanpot
Thanatos
Level 28
God Stats
2W - 5L
1,433 SR
Queue Stats
66W - 90L
1,426 Elo+
Solo
Kuzenbo
Kuzenbo
OneOfaKIND59
Kuzenbo
Level 158
God Stats
7W - 3L
1,812 SR
Queue Stats
439W - 453L
1,539 Elo+
Solo
Ishtar
Ishtar
Sqrlboy
Ishtar
Level 131
God Stats
0W - 2L
1,280 SR
Queue Stats
78W - 79L
1,584 Elo+
Solo
Raijin
Raijin
TonyPB20Yeah
Raijin
Level 94
God Stats
8W - 13L
1,458 SR
Queue Stats
167W - 169L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ek1M
Mercury
19
4 / 2 / 10
11,867
742
15,893
16,991
8,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
19
2 / 3 / 8
11,910
744
16,290
12,492
6,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Zendon87
Izanami
17
2 / 6 / 3
11,299
706
8,707
18,111
8,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
19
5 / 2 / 6
11,918
745
9,396
17,057
22,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 3 / 9
11,978
749
16,682
23,301
15,602
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
19
5 / 3 / 4
11,509
719
13,614
18,284
17,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Beanpot
Thanatos
17
3 / 5 / 3
10,767
673
7,656
16,584
10,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
OneOfaKIND59
Kuzenbo
18
3 / 3 / 7
10,902
681
11,023
20,121
31,204
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
Sqrlboy
Ishtar
20
2 / 3 / 6
11,652
728
18,045
15,076
7,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
18
3 / 4 / 5
11,204
700
15,611
14,538
7,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
41
18
Kills
16
16
Deaths
18
36
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
5
3
4
2.33
L
Thanatos
Beanpot
Thanatos
3
5
3
0.9
W
Mercury
Ek1M
Mercury
4
2
10
4.5
W
Janus
2
3
8
2
L
Kuzenbo
OneOfaKIND59
Kuzenbo
3
3
7
2.17
L
Ishtar
Sqrlboy
Ishtar
2
3
6
1.67
L
Raijin
3
4
5
1.38
W
Izanami
Zendon87
Izanami
2
6
3
0.58
W
Khepri
5
2
6
4
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,968
Damage
65,949
87,952
Taken
84,603
62,045
Mitigated
73,542
10,597
Healing
11,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
13,614
1,994
0
823
18,284
17,029
0
4,335
13,781
0
37,405
L
Thanatos
Beanpot
Thanatos
7,656
2,645
0
6,694
16,584
10,008
0
3,078
13,276
0
25,083
W
Mercury
Ek1M
Mercury
15,893
7,476
0
148
16,991
8,644
3,699
6,257
10,636
0
51,856
W
Janus
16,290
408
192
1,284
12,492
6,709
773
3,530
8,864
58,830
0
L
Kuzenbo
OneOfaKIND59
Kuzenbo
11,023
4,384
231
252
20,121
31,204
0
7,662
11,977
26,233
0
L
Ishtar
Sqrlboy
Ishtar
18,045
10,244
0
3,192
15,076
7,783
998
5,433
9,165
0
60,656
L
Raijin
15,611
1,598
0
250
14,538
7,518
798
3,677
10,718
47,279
0
W
Izanami
Zendon87
Izanami
8,707
6,472
0
2,222
18,111
8,657
3,984
4,522
13,380
0
45,679
W
Khepri
9,396
488
0
1,255
17,057
22,433
374
5,290
11,582
24,613
0
W
16,682
3,163
321
5,175
23,301
15,602
0
7,035
15,821
0
44,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,972
Gold Earned
56,034
311
Minions Killed
300
0
Camps Cleared
0
1,601,516
Distance Traveled
1,517,916
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,509
719
56
4
0
318,963
3
L
Thanatos
10,767
673
39
2
0
291,098
0
W
Mercury
11,867
742
56
4
0
372,808
0
W
Janus
11,910
744
113
7
0
326,085
0
L
Kuzenbo
10,902
681
20
1
0
332,889
2
L
Ishtar
11,652
728
106
7
0
305,190
1
L
Raijin
11,204
700
79
5
0
269,776
1
W
Izanami
11,299
706
62
4
0
249,447
0
W
Khepri
11,918
745
31
2
0
322,562
0
W
Shiva
11,978
749
49
3
0
330,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role