Player Matchup

Ra
Ra
CR7king2314
Ra
Level 125
God Stats
4W - 6L
1,385 SR
Queue Stats
92W - 115L
1,405 Elo+
Solo
Charybdis
Charybdis
Daddyjarv
Charybdis
Level 82
God Stats
0W - 1L
1,290 SR
Queue Stats
67W - 81L
1,455 Elo+
Solo
Bacchus
Bacchus
Deekay2007
Bacchus
Level 135
God Stats
2W - 7L
1,197 SR
Queue Stats
495W - 780L
1,440 Elo+
Solo
Team Averages
Level 114
1,291 SR
1,433 Elo+

VS

Team Averages
Level 61
1,459 SR
1,336 Elo+
Bakasura
Bakasura
JippieG
Bakasura
Level 29
God Stats
7W - 7L
1,474 SR
Queue Stats
16W - 22L
1,405 Elo+
Party 1
Achilles
Achilles
RLD95
Achilles
Level 98
God Stats
1W - 1L
1,310 SR
Queue Stats
8W - 16L
1,259 Elo+
Solo
Baron Samedi
Baron Samedi
SosMeneer
Baron Samedi
Level 57
God Stats
2W - 0L
1,594 SR
Queue Stats
46W - 61L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,597
614
8,339
10,838
4,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Daddyjarv
Charybdis
13
1 / 2 / 0
8,200
586
8,156
10,149
4,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bacchus
Deekay2007
Bacchus
13
1 / 2 / 2
9,296
664
8,457
15,276
17,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JippieG
Bakasura
15
4 / 2 / 4
9,424
673
9,066
12,031
7,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
RLD95
Achilles
14
2 / 0 / 6
9,902
707
13,119
16,322
18,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
SosMeneer
Baron Samedi
13
2 / 1 / 5
8,904
636
10,453
9,060
5,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
8
8
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Charybdis
Daddyjarv
Charybdis
1
2
0
0.5
L
Bacchus
Deekay2007
Bacchus
1
2
2
1
W
Bakasura
JippieG
Bakasura
4
2
4
3
W
Achilles
RLD95
Achilles
2
0
6
5
W
Baron Samedi
SosMeneer
Baron Samedi
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,952
Damage
32,638
36,263
Taken
37,413
25,931
Mitigated
30,739
8,363
Healing
11,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,339
688
765
1,782
10,838
4,616
0
3,653
6,665
43,686
0
L
Charybdis
Daddyjarv
Charybdis
8,156
4,975
0
2,638
10,149
4,026
0
2,383
7,509
0
26,129
L
Bacchus
Deekay2007
Bacchus
8,457
682
0
3,178
15,276
17,289
0
5,037
9,448
21,308
0
W
Bakasura
JippieG
Bakasura
9,066
5,116
0
1,626
12,031
7,438
66
6,476
5,555
0
26,812
W
Achilles
RLD95
Achilles
13,119
1,749
0
3,998
16,322
18,083
0
5,515
10,807
0
33,546
W
Baron Samedi
SosMeneer
Baron Samedi
10,453
286
2,763
3,582
9,060
5,218
108
5,194
3,866
27,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,093
Gold Earned
28,230
166
Minions Killed
150
5
Camps Cleared
7
708,835
Distance Traveled
823,398
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,597
614
88
6
4
248,364
3
L
Charybdis
8,200
586
48
3
0
222,264
1
L
Bacchus
9,296
664
30
2
1
238,207
4
W
Bakasura
9,424
673
82
6
5
306,520
5
W
Achilles
9,902
707
36
3
1
277,644
4
W
Baron Samedi
8,904
636
32
2
1
239,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role