Player Matchup

Hercules
Hercules
Rawso916
Hercules
Level 148
God Stats
1W - 0L
1,575 SR
Queue Stats
31W - 25L
1,540 Elo+
Solo
Khepri
Khepri
UnderwhelmedAnus
Khepri
Level 5
God Stats
8W - 15L
1,103 SR
Queue Stats
20W - 24L
984 Elo+
Party 1
Yu Huang
Yu Huang
chaosfragz
Yu Huang
Level 60
God Stats
12W - 11L
1,360 SR
Queue Stats
89W - 100L
1,289 Elo+
Party 1
Bakasura
Bakasura
kloudz87
Bakasura
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 57L
1,478 Elo+
Solo
Ishtar
Ishtar
uwubait
Ishtar
Level 66
God Stats
36W - 33L
1,306 SR
Queue Stats
85W - 98L
1,289 Elo+
Party 1
Team Averages
Level 81
1,369 SR
1,316 Elo+

VS

Team Averages
Level 128
1,413 SR
1,415 Elo+
Shiva
Shiva
Mindgrind
Shiva
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
326W - 325L
1,509 Elo+
Solo
Skadi
Skadi
Miowy
Skadi
Level 109
God Stats
17W - 11L
1,410 SR
Queue Stats
103W - 109L
1,355 Elo+
Solo
Merlin
Merlin
NaturedCell9461
Merlin
Level 146
God Stats
3W - 9L
1,296 SR
Queue Stats
1,107W - 1,154L
1,312 Elo+
Solo
Medusa
Medusa
TheLechero77
Medusa
Level 80
God Stats
2W - 2L
1,451 SR
Queue Stats
86W - 76L
1,347 Elo+
Solo
Ne Zha
Ne Zha
dentedsquare
Ne Zha
Level 147
God Stats
10W - 11L
1,409 SR
Queue Stats
238W - 238L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Rawso916
Hercules
18
3 / 2 / 5
11,706
468
17,957
29,261
38,460
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 2 / 10
10,375
415
7,167
21,373
27,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
chaosfragz
Yu Huang
19
5 / 3 / 11
12,980
519
22,619
21,478
12,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
kloudz87
Bakasura
19
9 / 8 / 3
12,682
507
20,526
30,120
17,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ishtar
uwubait
Ishtar
15
3 / 7 / 5
10,192
408
12,427
20,373
10,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Mindgrind
Shiva
16
2 / 3 / 9
11,647
466
16,098
30,974
38,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
Miowy
Skadi
18
7 / 5 / 4
12,534
501
22,038
21,701
10,866
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 6 / 6
11,259
450
16,007
15,951
7,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
17
3 / 6 / 5
11,511
460
9,249
20,177
9,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
20
9 / 3 / 2
14,558
582
35,749
33,514
32,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
48
23
Kills
22
22
Deaths
23
34
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Shiva
Mindgrind
Shiva
2
3
9
2.17
L
Skadi
Miowy
Skadi
7
5
4
1.8
L
1
6
6
0.67
W
Hercules
Rawso916
Hercules
3
2
5
2.75
L
Medusa
3
6
5
0.92
W
3
2
10
4
W
Yu Huang
chaosfragz
Yu Huang
5
3
11
3.5
L
Ne Zha
9
3
2
3.33
W
Bakasura
kloudz87
Bakasura
9
8
3
1.31
W
Ishtar
uwubait
Ishtar
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,696
Damage
99,141
122,605
Taken
122,317
106,837
Mitigated
99,246
23,045
Healing
35,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Mindgrind
Shiva
16,098
2,168
1,568
6,408
30,974
38,029
198
9,246
20,861
6,859
54,317
L
Skadi
Miowy
Skadi
22,038
9,938
0
7,078
21,701
10,866
180
5,784
15,815
0
116,506
L
16,007
1,037
326
452
15,951
7,776
611
5,495
10,456
88,498
0
W
Hercules
Rawso916
Hercules
17,957
5,559
0
8,411
29,261
38,460
0
3,372
25,722
79
78,983
L
Medusa
9,249
4,912
0
3,200
20,177
9,705
442
7,516
12,286
0
89,976
W
7,167
1,465
0
2,490
21,373
27,898
0
5,538
15,511
31,504
0
W
Yu Huang
chaosfragz
Yu Huang
22,619
2,884
157
3,608
21,478
12,456
459
2,805
18,477
99,383
0
L
Ne Zha
35,749
11,988
0
16,640
33,514
32,870
532
4,140
28,297
751
134,749
W
Bakasura
kloudz87
Bakasura
20,526
13,601
0
6,407
30,120
17,625
0
2,259
27,693
0
94,755
W
Ishtar
uwubait
Ishtar
12,427
6,168
0
1,972
20,373
10,398
672
3,691
16,448
0
53,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,935
Gold Earned
61,509
505
Minions Killed
706
0
Camps Cleared
0
2,286,651
Distance Traveled
2,143,310
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,647
466
78
3
0
446,835
2
L
Skadi
12,534
501
146
6
0
407,587
4
L
Merlin
11,259
450
144
6
0
396,271
0
W
Hercules
11,706
468
128
5
0
461,803
6
L
Medusa
11,511
460
135
5
0
421,713
4
W
Khepri
10,375
415
34
1
0
479,667
8
W
Yu Huang
12,980
519
134
5
0
408,823
5
L
Ne Zha
14,558
582
203
8
0
470,904
5
W
Bakasura
12,682
507
141
6
0
503,363
1
W
Ishtar
10,192
408
68
3
0
432,995
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role