Player Matchup

Zhong Kui
Zhong Kui
HolwTheCreator
Zhong Kui
Level 146
God Stats
2W - 1L
1,763 SR
Queue Stats
63W - 57L
1,506 Elo+
Solo
Ishtar
Ishtar
KiritoUtakaX
Ishtar
Level 160
God Stats
2W - 3L
1,292 SR
Queue Stats
532W - 503L
1,576 Elo+
Solo
Ra
Ra
Niguitto
Ra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,303 Elo+
Solo
Skadi
Skadi
RAFAMILAN28
Skadi
Level 108
God Stats
4W - 2L
1,507 SR
Queue Stats
150W - 158L
1,464 Elo+
Solo
Fenrir
Fenrir
Sr_Facu09
Fenrir
Level 156
God Stats
0W - 2L
1,427 SR
Queue Stats
383W - 366L
1,510 Elo+
Solo
Team Averages
Level 140
1,498 SR
1,472 Elo+

VS

Team Averages
Level 108
1,583 SR
1,528 Elo+
Charybdis
Charybdis
 
Charybdis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AgustixCF
Bellona
Level 104
God Stats
6W - 0L
1,914 SR
Queue Stats
421W - 348L
1,614 Elo+
Solo
Janus
Janus
Azuless
Janus
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 44L
1,536 Elo+
Solo
Horus
Horus
DiegoNachoGamer
Horus
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
JoaoFunes
Hachiman
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 75L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HolwTheCreator
Zhong Kui
20
7 / 5 / 22
14,025
701
23,221
35,395
60,955
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ishtar
20
7 / 4 / 16
13,973
699
39,408
28,041
18,201
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

19
1 / 1 / 16
11,941
597
10,282
14,078
8,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
10 / 8 / 10
12,950
648
30,872
22,689
12,364
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Sr_Facu09
Fenrir
20
8 / 5 / 17
13,196
660
19,512
25,468
32,561
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
6 / 7 / 11
13,625
681
16,829
25,297
14,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
AgustixCF
Bellona
20
8 / 5 / 14
15,203
760
30,462
36,492
47,292
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
Azuless
Janus
20
3 / 7 / 13
13,421
671
23,692
19,619
10,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
0 / 6 / 19
12,059
603
7,439
29,978
39,138
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
JoaoFunes
Hachiman
20
4 / 8 / 15
13,634
682
19,293
26,279
14,315
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
93
33
Kills
21
23
Deaths
33
81
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
7
11
1.64
W
Bellona
AgustixCF
Bellona
8
5
14
3
W
Janus
Azuless
Janus
3
7
13
1.36
W
0
6
19
1.58
L
Zhong Kui
HolwTheCreator
Zhong Kui
7
5
22
3.6
W
Hachiman
JoaoFunes
Hachiman
4
8
15
1.44
L
Ishtar
7
4
16
3.75
L
1
1
16
9
L
10
8
10
1.88
L
Fenrir
Sr_Facu09
Fenrir
8
5
17
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,295
Damage
97,715
125,671
Taken
137,665
132,239
Mitigated
125,740
55,950
Healing
56,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
16,829
7,085
1,216
6,013
25,297
14,681
645
6,251
19,046
0
39,704
W
Bellona
AgustixCF
Bellona
30,462
7,213
5,147
5,549
36,492
47,292
5,117
9,318
27,174
5,977
40,845
W
Janus
Azuless
Janus
23,692
1,420
1,298
3,932
19,619
10,314
252
5,547
14,072
58,638
0
W
7,439
3,271
15,097
10,913
29,978
39,138
1,258
6,272
23,706
0
15,073
L
Zhong Kui
HolwTheCreator
Zhong Kui
23,221
2,286
0
10,743
35,395
60,955
688
8,527
26,868
55,588
0
W
Hachiman
JoaoFunes
Hachiman
19,293
7,274
2,384
4,558
26,279
14,315
2,658
6,115
20,164
0
49,343
L
Ishtar
39,408
25,620
1,874
7,795
28,041
18,201
5,667
4,739
23,302
0
69,668
L
10,282
366
18,567
5,796
14,078
8,158
1,168
3,153
10,925
29,866
0
L
30,872
10,011
1,221
1,996
22,689
12,364
227
3,994
18,695
0
46,030
L
Fenrir
Sr_Facu09
Fenrir
19,512
2,032
4,427
3,531
25,468
32,561
1,360
6,410
19,058
0
25,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,085
Gold Earned
67,942
206
Minions Killed
201
0
Camps Cleared
0
1,701,538
Distance Traveled
1,601,144
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,625
681
37
2
0
311,141
0
W
Bellona
15,203
760
28
1
0
334,952
0
W
Janus
13,421
671
81
4
0
321,594
2
W
Horus
12,059
603
11
1
0
334,018
0
L
Zhong Kui
14,025
701
53
3
0
325,546
2
W
Hachiman
13,634
682
44
2
0
299,439
1
L
Ishtar
13,973
699
63
3
0
321,646
2
L
Ra
11,941
597
42
2
0
395,760
1
L
Skadi
12,950
648
29
1
0
324,593
0
L
Fenrir
13,196
660
19
1
0
333,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role