Player Matchup

Vamana
Vamana
 
Vamana
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
KairuBrethur
Lancelot
Level 83
God Stats
22W - 23L
1,433 SR
Queue Stats
125W - 145L
1,411 Elo+
Party 1
Cernunnos
Cernunnos
Lucifer6434
Cernunnos
Level 104
God Stats
81W - 83L
1,513 SR
Queue Stats
716W - 639L
1,430 Elo+
Solo
The Morrigan
The Morrigan
coodysoto
The Morrigan
Level 67
God Stats
3W - 2L
1,540 SR
Queue Stats
60W - 64L
1,469 Elo+
Party 1
Bacchus
Bacchus
ryukuchiha
Bacchus
Level 62
God Stats
1W - 1L
1,246 SR
Queue Stats
42W - 54L
1,363 Elo+
Party 1
Team Averages
Level 93
1,447 SR
1,434 Elo+

VS

Team Averages
Level 104
1,484 SR
1,460 Elo+
Ravana
Ravana
 
Ravana
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Hatades
Kumbhakarna
Level 63
God Stats
6W - 5L
1,609 SR
Queue Stats
121W - 129L
1,391 Elo+
Solo
Awilix
Awilix
JackOldDaniels
Awilix
Level 107
God Stats
11W - 9L
1,298 SR
Queue Stats
431W - 459L
1,464 Elo+
Solo
Danzaburou
Danzaburou
Nuneseu
Danzaburou
Level 86
God Stats
63W - 61L
1,510 SR
Queue Stats
275W - 257L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
1 / 1 / 0
6,063
674
5,121
8,009
5,148
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
KairuBrethur
Lancelot
9
3 / 1 / 2
5,575
619
2,523
5,973
2,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Lucifer6434
Cernunnos
10
0 / 0 / 5
5,845
649
3,017
3,727
1,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
coodysoto
The Morrigan
10
2 / 1 / 3
6,039
671
4,486
3,331
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
ryukuchiha
Bacchus
7
3 / 0 / 3
5,238
582
4,105
6,535
3,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
1 / 1 / 0
5,268
585
4,930
6,819
2,757
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
 
Ra
7
0 / 3 / 1
4,498
500
2,419
4,077
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
Hatades
Kumbhakarna
8
1 / 2 / 1
5,021
558
2,041
7,499
3,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
1 / 2 / 1
5,114
568
2,480
7,350
2,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Nuneseu
Danzaburou
9
0 / 1 / 0
4,822
536
2,025
3,996
1,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
9
Kills
3
3
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
1
0
1
L
Ravana
 
Ravana
1
1
0
1
L
Ra
 
Ra
0
3
1
0.17
L
Kumbhakarna
Hatades
Kumbhakarna
1
2
1
0.75
L
1
2
1
0.75
W
Lancelot
KairuBrethur
Lancelot
3
1
2
4
W
Cernunnos
Lucifer6434
Cernunnos
0
0
5
2.5
L
Danzaburou
Nuneseu
Danzaburou
0
1
0
0
W
The Morrigan
coodysoto
The Morrigan
2
1
3
3.5
W
Bacchus
ryukuchiha
Bacchus
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,252
Damage
13,895
27,575
Taken
29,741
13,293
Mitigated
11,908
8,031
Healing
7,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,121
2,923
0
3,255
8,009
5,148
696
0
8,009
0
43,911
L
Ravana
 
Ravana
4,930
1,098
0
1,495
6,819
2,757
0
150
6,669
0
33,182
L
Ra
 
Ra
2,419
390
210
774
4,077
1,752
0
2,767
1,310
28,308
0
L
Kumbhakarna
Hatades
Kumbhakarna
2,041
464
0
2,353
7,499
3,703
0
2,703
4,796
14,943
0
L
2,480
1,455
0
644
7,350
2,481
0
724
6,626
0
33,613
W
Lancelot
KairuBrethur
Lancelot
2,523
262
0
375
5,973
2,283
0
995
4,978
0
26,761
W
Cernunnos
Lucifer6434
Cernunnos
3,017
1,459
0
2,232
3,727
1,036
58
712
3,015
0
39,736
L
Danzaburou
Nuneseu
Danzaburou
2,025
884
0
1,854
3,996
1,215
0
1,223
2,773
0
30,058
W
The Morrigan
coodysoto
The Morrigan
4,486
1,212
0
370
3,331
1,268
360
1,353
1,928
38,945
2,253
W
Bacchus
ryukuchiha
Bacchus
4,105
1,065
0
1,799
6,535
3,558
0
1,400
5,135
12,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,760
Gold Earned
24,723
314
Minions Killed
258
0
Camps Cleared
0
929,443
Distance Traveled
868,864
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,063
674
82
9
0
167,843
2
L
Ravana
5,268
585
67
7
0
169,758
2
L
Ra
4,498
500
51
6
0
149,098
2
L
Kumbhakarna
5,021
558
15
2
0
175,529
1
L
Awilix
5,114
568
63
7
0
188,048
2
W
Lancelot
5,575
619
52
6
0
224,534
0
W
Cernunnos
5,845
649
81
9
0
181,863
5
L
Danzaburou
4,822
536
62
7
0
186,431
5
W
The Morrigan
6,039
671
77
9
0
178,692
2
W
Bacchus
5,238
582
22
2
0
176,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role