Player Matchup

Skadi
Skadi
BaconOverlord
Skadi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 36L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Colpekker
Sylvanus
Level 129
God Stats
10W - 8L
1,318 SR
Queue Stats
93W - 64L
1,678 Elo+
Party 1
Discordia
Discordia
GANNICUS13
Discordia
Level 156
God Stats
2W - 1L
1,885 SR
Queue Stats
116W - 101L
1,572 Elo+
Party 2
Guan Yu
Guan Yu
just2friendly
Guan Yu
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 33L
1,500 Elo+
Party 1
Camazotz
Camazotz
papayonasesino
Camazotz
Level 130
God Stats
7W - 11L
1,606 SR
Queue Stats
148W - 163L
1,535 Elo+
Party 2
Team Averages
Level 133
1,562 SR
1,557 Elo+

VS

Team Averages
Level 127
1,645 SR
1,549 Elo+
Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Mephit
Thoth
Level 158
God Stats
8W - 6L
1,799 SR
Queue Stats
672W - 606L
1,595 Elo+
Solo
Susano
Susano
SamErb09
Susano
Level 107
God Stats
19W - 13L
1,640 SR
Queue Stats
138W - 123L
1,585 Elo+
Solo
Ganesha
Ganesha
anttam95
Ganesha
Level 124
God Stats
22W - 26L
1,553 SR
Queue Stats
241W - 257L
1,523 Elo+
Solo
Neith
Neith
electk9
Neith
Level 88
God Stats
8W - 1L
1,735 SR
Queue Stats
356W - 329L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 3
10,324
449
10,390
18,538
7,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Colpekker
Sylvanus
15
0 / 6 / 9
10,386
452
13,856
30,476
39,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
GANNICUS13
Discordia
16
3 / 7 / 4
10,429
453
17,915
15,253
6,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
15
1 / 6 / 0
9,829
427
6,065
19,232
18,442
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Camazotz
17
8 / 8 / 4
11,225
488
15,771
33,305
16,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
20
13 / 2 / 11
13,449
585
18,615
19,886
9,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Mephit
Thoth
18
7 / 5 / 11
11,958
520
17,043
12,410
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
SamErb09
Susano
19
5 / 2 / 6
12,513
544
17,468
20,502
11,629
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ganesha
anttam95
Ganesha
16
0 / 4 / 19
10,903
474
11,075
22,917
31,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
electk9
Neith
20
9 / 1 / 7
13,144
571
23,878
17,233
8,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
88
14
Kills
34
34
Deaths
14
20
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
13
2
11
9.25
L
2
7
3
0.5
L
Sylvanus
Colpekker
Sylvanus
0
6
9
0.75
L
Discordia
GANNICUS13
Discordia
3
7
4
0.71
W
Thoth
Mephit
Thoth
7
5
11
2.5
W
Susano
SamErb09
Susano
5
2
6
4
W
Ganesha
anttam95
Ganesha
0
4
19
2.38
W
Neith
electk9
Neith
9
1
7
12.5
L
Guan Yu
1
6
0
0.17
L
Camazotz
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,997
Damage
88,079
116,804
Taken
92,948
88,622
Mitigated
66,121
26,355
Healing
20,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
18,615
4,139
0
3,911
19,886
9,589
420
7,440
12,446
0
89,755
L
10,390
5,186
0
1,121
18,538
7,791
0
3,852
14,425
0
87,982
L
Sylvanus
Colpekker
Sylvanus
13,856
3,433
1,880
7,535
30,476
39,690
30
9,657
19,999
45,677
0
L
Discordia
GANNICUS13
Discordia
17,915
476
0
1,256
15,253
6,259
0
5,715
9,538
81,220
0
W
Thoth
Mephit
Thoth
17,043
586
0
583
12,410
4,746
150
4,894
7,516
91,746
0
W
Susano
SamErb09
Susano
17,468
5,035
0
8,141
20,502
11,629
1,442
2,790
17,712
0
101,847
W
Ganesha
anttam95
Ganesha
11,075
1,845
0
2,894
22,917
31,334
418
8,649
13,943
38,205
1,883
W
Neith
electk9
Neith
23,878
10,189
0
5,196
17,233
8,823
3,102
7,998
9,235
0
131,290
L
Guan Yu
6,065
1,315
976
2,659
19,232
18,442
153
3,211
15,613
0
67,051
L
Camazotz
15,771
5,032
0
10,928
33,305
16,440
0
5,268
27,467
0
97,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,193
Gold Earned
61,967
573
Minions Killed
651
0
Camps Cleared
0
1,996,990
Distance Traveled
2,296,334
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,449
585
123
5
0
506,020
0
L
Skadi
10,324
449
149
6
0
377,389
3
L
Sylvanus
10,386
452
50
2
0
371,266
4
L
Discordia
10,429
453
126
5
0
402,522
3
W
Thoth
11,958
520
137
6
0
464,487
8
W
Susano
12,513
544
158
7
0
454,025
10
W
Ganesha
10,903
474
29
1
0
454,835
0
W
Neith
13,144
571
204
9
0
416,967
6
L
Guan Yu
9,829
427
125
5
0
422,751
11
L
Camazotz
11,225
488
123
5
0
423,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role