Player Matchup

Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Allunihu
Sol
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,515 Elo+
Solo
Ullr
Ullr
ForeverSad
Ullr
Level 132
God Stats
1W - 0L
1,554 SR
Queue Stats
151W - 140L
1,475 Elo+
Solo
Thanatos
Thanatos
Mathethas
Thanatos
Level 107
God Stats
1W - 1L
1,055 SR
Queue Stats
62W - 43L
1,549 Elo+
Solo
Ares
Ares
alaskito
Ares
Level 133
God Stats
4W - 3L
1,497 SR
Queue Stats
940W - 849L
1,570 Elo+
Solo
Team Averages
Level 136
1,421 SR
1,522 Elo+

VS

Team Averages
Level 148
1,539 SR
1,527 Elo+
Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
CivilBracelet19
Ullr
Level 158
God Stats
8W - 8L
1,610 SR
Queue Stats
280W - 235L
1,620 Elo+
Party 1
Ra
Ra
Kalku13
Ra
Level 119
God Stats
9W - 7L
1,558 SR
Queue Stats
314W - 267L
1,507 Elo+
Party 1
Bellona
Bellona
samuelfronzax
Bellona
Level 147
God Stats
1W - 1L
1,526 SR
Queue Stats
282W - 283L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
2 / 0 / 0
3,919
784
1,478
2,908
1,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
1 / 0 / 1
3,498
700
2,398
3,323
913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
1 / 0 / 0
3,660
732
613
1,973
578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Mathethas
Thanatos
7
2 / 0 / 1
3,893
779
1,778
3,150
1,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
6
1 / 0 / 1
3,441
688
1,197
2,814
1,497
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
5
0 / 0 / 0
3,173
635
1,626
2,858
913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zeus
 
Zeus
4
0 / 2 / 0
3,044
609
1,985
2,010
654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 1 / 0
3,058
612
1,506
3,423
1,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 2 / 0
3,229
646
183
2,190
442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
5
0 / 2 / 0
3,027
605
1,214
3,723
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
7
Kills
0
0
Deaths
7
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
0
2
L
Odin
 
Odin
0
0
0
0
L
Zeus
 
Zeus
0
2
0
0
W
1
0
1
1.5
L
0
1
0
0
W
1
0
0
1
L
0
2
0
0
W
Thanatos
Mathethas
Thanatos
2
0
1
2.5
W
Ares
1
0
1
1.5
L
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,464
Damage
6,514
14,168
Taken
14,204
5,792
Mitigated
5,169
8,698
Healing
4,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
1,478
698
0
1,108
2,908
1,480
0
695
2,213
15,233
2,561
L
Odin
 
Odin
1,626
438
0
1,546
2,858
913
0
303
2,555
0
10,113
L
Zeus
 
Zeus
1,985
792
0
310
2,010
654
0
1,089
921
11,399
0
W
2,398
1,433
0
2,120
3,323
913
0
624
2,699
24,199
0
L
1,506
843
0
1,348
3,423
1,123
0
2,659
764
0
12,574
W
613
377
0
1,057
1,973
578
0
24
1,949
0
17,211
L
183
64
94
376
2,190
442
0
0
2,190
12,391
0
W
Thanatos
Mathethas
Thanatos
1,778
638
0
3,585
3,150
1,324
0
159
2,991
0
17,960
W
Ares
1,197
33
0
828
2,814
1,497
0
666
2,148
9,335
3,085
L
Bellona
1,214
606
0
990
3,723
2,037
0
606
3,117
0
10,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,411
Gold Earned
15,531
168
Minions Killed
104
0
Camps Cleared
0
536,714
Distance Traveled
503,852
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
3,919
784
31
6
0
104,525
1
L
Odin
3,173
635
29
6
0
106,867
1
L
Zeus
3,044
609
18
4
0
104,879
1
W
Sol
3,498
700
40
8
0
105,792
1
L
Ullr
3,058
612
24
5
0
108,647
2
W
Ullr
3,660
732
32
6
0
96,108
0
L
Ra
3,229
646
23
5
0
109,777
2
W
Thanatos
3,893
779
42
8
0
121,507
2
W
Ares
3,441
688
23
5
0
108,782
2
L
Bellona
3,027
605
10
2
0
73,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role