Player Matchup

Yemoja
Yemoja
Prismdragon
Yemoja
Level 158
God Stats
3W - 0L
1,781 SR
Queue Stats
143W - 149L
1,452 Elo+
Party 1
Atlas
Atlas
Rastafiyah
Atlas
Level 119
God Stats
3W - 0L
1,414 SR
Queue Stats
182W - 170L
1,443 Elo+
Solo
Ao Kuang
Ao Kuang
Shimly
Ao Kuang
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 235L
1,468 Elo+
Solo
Cthulhu
Cthulhu
stealthy-trunk
Cthulhu
Level 64
God Stats
2W - 1L
1,386 SR
Queue Stats
25W - 38L
1,410 Elo+
Solo
Ah Puch
Ah Puch
tay_dibiase
Ah Puch
Level 149
God Stats
10W - 3L
1,547 SR
Queue Stats
185W - 185L
1,475 Elo+
Party 1
Team Averages
Level 130
1,525 SR
1,450 Elo+

VS

Team Averages
Level 57
1,545 SR
1,418 Elo+
Hel
Hel
ICantHitAShot
Hel
Level 106
God Stats
1W - 1L
1,441 SR
Queue Stats
97W - 113L
1,459 Elo+
Party 2
Da Ji
Da Ji
NoPosGeorge
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,402 Elo+
Solo
He Bo
He Bo
mohamad-_-salah
He Bo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,351 Elo+
Party 2
Discordia
Discordia
nycire
Discordia
Level 69
God Stats
1W - 1L
1,784 SR
Queue Stats
35W - 33L
1,494 Elo+
Party 2
Vamana
Vamana
twelvebanned
Vamana
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
3 / 7 / 13
11,711
651
5,796
22,697
24,287
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Atlas
20
5 / 5 / 16
12,612
701
16,609
31,358
23,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Shimly
Ao Kuang
20
9 / 2 / 10
13,438
747
7,640
16,594
11,059
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
2 / 4 / 22
12,336
685
15,942
34,761
36,022
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
tay_dibiase
Ah Puch
20
10 / 3 / 10
13,561
753
31,764
18,467
8,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 15
12,356
686
17,134
24,093
20,217
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
4 / 9 / 12
10,829
602
18,698
23,467
12,925
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 13 / 9
10,307
573
18,051
21,058
11,319
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
nycire
Discordia
20
8 / 3 / 10
12,220
679
32,984
17,335
10,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
5
0 / 0 / 0
7,384
410
0
362
414
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
65
29
Kills
19
21
Deaths
29
71
Assists
46
Player
Kills
Deaths
Assists
KDA
L
5
4
15
3.13
L
4
9
12
1.11
W
Yemoja
3
7
13
1.36
W
Atlas
5
5
16
2.6
W
Ao Kuang
Shimly
Ao Kuang
9
2
10
7
L
2
13
9
0.5
L
Discordia
nycire
Discordia
8
3
10
4.33
W
2
4
22
3.25
W
Ah Puch
tay_dibiase
Ah Puch
10
3
10
5
L
Vamana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,751
Damage
86,867
123,877
Taken
86,315
103,535
Mitigated
55,175
59,937
Healing
33,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,134
1,000
10,196
13,898
24,093
20,217
0
21,712
2,381
40,431
0
L
18,698
3,101
591
1,313
23,467
12,925
0
22,072
1,395
0
28,192
W
Yemoja
5,796
817
9,418
3,319
22,697
24,287
1,853
12,158
10,539
19,270
0
W
Atlas
16,609
4,791
986
9,152
31,358
23,223
1,476
13,809
17,549
32,038
0
W
Ao Kuang
Shimly
Ao Kuang
7,640
969
2,660
7,599
16,594
11,059
2,896
11,795
4,799
19,657
0
L
18,051
720
337
552
21,058
11,319
0
19,517
1,541
23,376
0
L
Discordia
nycire
Discordia
32,984
768
2,237
4,594
17,335
10,300
0
14,088
3,247
57,176
0
W
15,942
673
3,802
12,599
34,761
36,022
1,116
19,717
15,044
31,802
0
W
Ah Puch
tay_dibiase
Ah Puch
31,764
475
1,863
8,539
18,467
8,944
0
10,690
7,777
60,587
0
L
Vamana
0
0
0
0
362
414
0
362
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,658
Gold Earned
53,096
177
Minions Killed
128
0
Camps Cleared
0
1,543,045
Distance Traveled
1,181,485
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,356
686
51
3
0
319,640
0
L
Da Ji
10,829
602
23
1
0
274,305
0
W
Yemoja
11,711
651
26
1
0
275,568
2
W
Atlas
12,612
701
25
1
0
292,846
0
W
Ao Kuang
13,438
747
27
2
0
310,738
2
L
He Bo
10,307
573
9
1
0
261,544
0
L
Discordia
12,220
679
45
3
0
325,996
0
W
Cthulhu
12,336
685
46
3
0
345,820
0
W
Ah Puch
13,561
753
53
3
0
318,073
1
L
Vamana
7,384
410
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role