Player Matchup

Nemesis
Nemesis
Ascended Flo
Nemesis
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,705 Elo+
Party 3
Ishtar
Ishtar
DioIsmyPops
Ishtar
Level 44
God Stats
0W - 1L
1,244 SR
Queue Stats
0W - 3L
1,297 Elo+
Party 3
Hera
Hera
Klampsi
Hera
Level 148
God Stats
0W - 2L
1,196 SR
Queue Stats
104W - 99L
1,483 Elo+
Party 3
Kukulkan
Kukulkan
NorTex218
Kukulkan
Level 128
God Stats
1W - 1L
1,601 SR
Queue Stats
62W - 77L
1,454 Elo+
Solo
Hercules
Hercules
SyncedSuckss
Hercules
Level 142
God Stats
1W - 1L
1,601 SR
Queue Stats
20W - 11L
1,667 Elo+
Party 3
Team Averages
Level 122
1,428 SR
1,521 Elo+

VS

Team Averages
Level 139
1,394 SR
1,503 Elo+
Sol
Sol
Clarkiiex
Sol
Level 143
God Stats
15W - 15L
1,469 SR
Queue Stats
545W - 519L
1,510 Elo+
Party 2
Cu Chulainn
Cu Chulainn
G0dFlesh
Cu Chulainn
Level 159
God Stats
4W - 2L
1,318 SR
Queue Stats
175W - 175L
1,478 Elo+
Solo
Neith
Neith
RabumeSenpai
Neith
Level 155
God Stats
1W - 2L
1,214 SR
Queue Stats
316W - 327L
1,507 Elo+
Party 1
Jormungandr
Jormungandr
bzt4L Ace
Jormungandr
Level 128
God Stats
3W - 2L
1,285 SR
Queue Stats
286W - 297L
1,498 Elo+
Party 1
Loki
Loki
daddeeyess
Loki
Level 109
God Stats
3W - 0L
1,684 SR
Queue Stats
166W - 148L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ascended Flo
Nemesis
20
3 / 5 / 17
12,824
583
11,346
22,765
16,872
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ishtar
18
1 / 11 / 10
11,684
531
14,550
21,737
10,635
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hera
Klampsi
Hera
20
14 / 9 / 10
16,862
766
47,576
24,216
12,735
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kukulkan
NorTex218
Kukulkan
20
5 / 10 / 15
14,051
639
22,863
23,563
13,049
Hercules
SyncedSuckss
Hercules
20
10 / 3 / 16
17,045
775
25,538
47,013
63,914
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 14
15,259
694
30,017
21,614
10,078
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
G0dFlesh
Cu Chulainn
20
4 / 6 / 23
14,596
663
14,356
35,107
38,507
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 7 / 20
15,287
695
37,774
24,651
12,019
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
bzt4L Ace
Jormungandr
20
9 / 8 / 15
15,153
689
21,987
36,709
53,713
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
11 / 7 / 10
15,995
727
21,429
26,993
12,649
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
120
33
Kills
38
38
Deaths
34
68
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ascended Flo
Nemesis
3
5
17
2.3
W
8
6
14
2.5
L
Ishtar
1
11
10
0.55
W
Cu Chulainn
G0dFlesh
Cu Chulainn
4
6
23
2.58
L
Hera
Klampsi
Hera
14
9
10
2.11
L
Kukulkan
NorTex218
Kukulkan
5
10
15
1.25
W
6
7
20
2.29
L
Hercules
SyncedSuckss
Hercules
10
3
16
6
W
Jormungandr
bzt4L Ace
Jormungandr
9
8
15
2.06
W
11
7
10
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,873
Damage
125,563
139,294
Taken
145,074
117,205
Mitigated
126,966
53,008
Healing
53,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ascended Flo
Nemesis
11,346
3,577
1,995
6,700
22,765
16,872
209
9,615
13,150
0
16,168
W
30,017
10,971
1,029
6,942
21,614
10,078
7,320
10,656
10,958
71,757
0
L
Ishtar
14,550
7,115
0
931
21,737
10,635
418
8,564
13,173
0
25,944
W
Cu Chulainn
G0dFlesh
Cu Chulainn
14,356
1,120
5,354
12,527
35,107
38,507
355
17,354
17,753
8,834
24,150
L
Hera
Klampsi
Hera
47,576
12,243
3,461
5,224
24,216
12,735
1,197
8,711
15,505
77,019
0
L
Kukulkan
NorTex218
Kukulkan
22,863
2,404
2,183
3,770
23,563
13,049
105
8,796
14,767
59,905
0
W
37,774
14,563
1,190
7,970
24,651
12,019
2,674
12,880
11,771
0
71,848
L
Hercules
SyncedSuckss
Hercules
25,538
7,377
1,748
26,996
47,013
63,914
359
19,441
27,572
1,189
40,874
W
Jormungandr
bzt4L Ace
Jormungandr
21,987
5,374
2,317
6,005
36,709
53,713
1,364
16,618
20,091
48,309
0
W
21,429
3,472
2,615
7,576
26,993
12,649
482
14,108
12,885
0
39,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,466
Gold Earned
76,290
210
Minions Killed
227
0
Camps Cleared
0
1,747,968
Distance Traveled
1,926,834
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,824
583
8
0
0
384,895
0
W
Sol
15,259
694
55
3
0
374,821
0
L
Ishtar
11,684
531
33
2
0
298,295
0
W
Cu Chulainn
14,596
663
22
1
0
449,774
4
L
Hera
16,862
766
54
2
0
291,289
0
L
Kukulkan
14,051
639
87
4
0
331,326
1
W
Neith
15,287
695
58
3
0
363,381
0
L
Hercules
17,045
775
28
1
0
442,163
0
W
Jormungandr
15,153
689
55
3
0
344,291
0
W
Loki
15,995
727
37
2
0
394,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role