Player Matchup

Da Ji
Da Ji
Akos200211181
Da Ji
Level 123
God Stats
1W - 1L
1,806 SR
Queue Stats
49W - 25L
1,435 Elo+
Solo
Atlas
Atlas
Angelasek
Atlas
Level 68
God Stats
12W - 8L
1,922 SR
Queue Stats
66W - 70L
1,547 Elo+
Solo
Hachiman
Hachiman
Gillgames
Hachiman
Level 84
God Stats
1W - 1L
1,497 SR
Queue Stats
62W - 65L
1,384 Elo+
Solo
Sobek
Sobek
ShinTou1996
Sobek
Level 60
God Stats
0W - 2L
1,290 SR
Queue Stats
226W - 234L
1,397 Elo+
Solo
Nu Wa
Nu Wa
vvxnus
Nu Wa
Level 67
God Stats
3W - 7L
1,514 SR
Queue Stats
102W - 108L
1,351 Elo+
Solo
Team Averages
Level 80
1,606 SR
1,423 Elo+

VS

Team Averages
Level 84
1,485 SR
1,378 Elo+
Bacchus
Bacchus
BOERTJIE
Bacchus
Level 121
God Stats
2W - 2L
1,496 SR
Queue Stats
3W - 3L
1,318 Elo+
Party 1
Hercules
Hercules
KaerroN
Hercules
Level 54
God Stats
13W - 24L
1,391 SR
Queue Stats
110W - 127L
1,452 Elo+
Solo
Cupid
Cupid
ThomasZa
Cupid
Level 116
God Stats
7W - 6L
1,397 SR
Queue Stats
7W - 8L
1,103 Elo+
Party 1
Ratatoskr
Ratatoskr
Valkyriee222
Ratatoskr
Level 65
God Stats
39W - 20L
1,643 SR
Queue Stats
46W - 30L
1,497 Elo+
Solo
Zeus
Zeus
truji5
Zeus
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 24L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 0
7,529
538
5,819
11,646
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Angelasek
Atlas
11
0 / 3 / 3
6,835
488
5,918
9,779
5,233
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Gillgames
Hachiman
10
1 / 4 / 1
5,684
406
3,084
8,485
3,089
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 2 / 1
6,467
462
2,125
9,620
7,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
vvxnus
Nu Wa
10
0 / 1 / 1
6,349
454
3,173
6,939
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BOERTJIE
Bacchus
12
1 / 1 / 5
7,241
517
6,407
8,837
6,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
KaerroN
Hercules
12
0 / 3 / 2
7,042
503
4,861
12,735
8,030
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
ThomasZa
Cupid
12
5 / 2 / 2
7,184
513
6,956
5,739
1,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
Valkyriee222
Ratatoskr
14
5 / 2 / 1
8,077
577
6,178
10,089
4,108
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
truji5
Zeus
14
2 / 0 / 1
8,127
581
5,632
5,355
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
7
Kills
13
13
Deaths
8
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
3
0
1.67
L
Atlas
Angelasek
Atlas
0
3
3
0.5
W
Bacchus
BOERTJIE
Bacchus
1
1
5
3.5
L
Hachiman
Gillgames
Hachiman
1
4
1
0.38
W
Hercules
KaerroN
Hercules
0
3
2
0.33
L
1
2
1
0.75
W
Cupid
ThomasZa
Cupid
5
2
2
3
W
Ratatoskr
Valkyriee222
Ratatoskr
5
2
1
2.75
W
Zeus
truji5
Zeus
2
0
1
2.5
L
Nu Wa
vvxnus
Nu Wa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,119
Damage
30,034
46,469
Taken
42,755
22,736
Mitigated
22,246
10,731
Healing
9,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,819
1,345
0
3,895
11,646
4,302
0
1,451
10,195
0
47,118
L
Atlas
Angelasek
Atlas
5,918
2,022
0
1,620
9,779
5,233
0
0
9,779
32,890
0
W
Bacchus
BOERTJIE
Bacchus
6,407
525
373
2,611
8,837
6,587
0
1,395
7,406
33,117
4,458
L
Hachiman
Gillgames
Hachiman
3,084
1,158
0
973
8,485
3,089
0
3,122
5,363
0
20,778
W
Hercules
KaerroN
Hercules
4,861
1,310
0
4,436
12,735
8,030
274
4,906
7,285
0
43,593
L
2,125
174
173
2,672
9,620
7,622
0
2,682
6,938
14,863
0
W
Cupid
ThomasZa
Cupid
6,956
3,128
461
1,032
5,739
1,916
954
852
4,847
0
42,200
W
Ratatoskr
Valkyriee222
Ratatoskr
6,178
2,184
0
0
10,089
4,108
0
1,780
8,149
0
61,954
W
Zeus
truji5
Zeus
5,632
1,218
0
750
5,355
1,605
148
1,327
3,852
59,486
0
L
Nu Wa
vvxnus
Nu Wa
3,173
681
0
1,398
6,939
2,490
320
4,181
2,758
40,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,864
Gold Earned
37,671
274
Minions Killed
434
0
Camps Cleared
0
1,201,862
Distance Traveled
1,325,105
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,529
538
82
6
0
270,057
1
L
Atlas
6,835
488
73
5
0
231,329
3
W
Bacchus
7,241
517
55
4
0
261,507
5
L
Hachiman
5,684
406
37
3
0
195,518
0
W
Hercules
7,042
503
81
6
0
226,236
4
L
Sobek
6,467
462
14
1
0
263,897
6
W
Cupid
7,184
513
74
5
0
265,037
1
W
Ratatoskr
8,077
577
100
7
0
320,379
2
W
Zeus
8,127
581
124
9
0
251,946
4
L
Nu Wa
6,349
454
68
5
0
241,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role