Player Matchup

Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
JaqenVagar
Bacchus
Level 109
God Stats
4W - 3L
1,577 SR
Queue Stats
108W - 110L
1,516 Elo+
Solo
Aphrodite
Aphrodite
SCchampiUuU
Aphrodite
Level 155
God Stats
2W - 1L
1,745 SR
Queue Stats
536W - 584L
1,492 Elo+
Solo
Bakasura
Bakasura
Soul Reaper AP
Bakasura
Level 125
God Stats
2W - 3L
1,391 SR
Queue Stats
214W - 231L
1,443 Elo+
Solo
Team Averages
Level 137
1,542 SR
1,490 Elo+

VS

Team Averages
Level 110
1,503 SR
1,449 Elo+
Ganesha
Ganesha
Jujubee1
Ganesha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,415 Elo+
Solo
Hel
Hel
NoGuN
Hel
Level 129
God Stats
14W - 7L
1,501 SR
Queue Stats
549W - 575L
1,473 Elo+
Solo
Medusa
Medusa
ThePaganR0OstEr
Medusa
Level 112
God Stats
8W - 3L
1,571 SR
Queue Stats
185W - 157L
1,447 Elo+
Solo
Ishtar
Ishtar
Wicked233
Ishtar
Level 128
God Stats
1W - 0L
1,481 SR
Queue Stats
40W - 49L
1,483 Elo+
Solo
Atlas
Atlas
sagegamer411
Atlas
Level 157
God Stats
1W - 1L
1,464 SR
Queue Stats
69W - 80L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
5 / 3 / 8
8,577
780
19,736
10,099
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
 
Neith
14
1 / 2 / 12
7,908
719
12,203
11,113
5,627
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bacchus
JaqenVagar
Bacchus
13
1 / 4 / 11
7,377
671
10,896
14,092
15,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
SCchampiUuU
Aphrodite
15
2 / 1 / 10
8,121
738
8,045
9,987
9,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bakasura
14
5 / 4 / 6
8,608
783
8,449
15,029
16,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jujubee1
Ganesha
14
0 / 4 / 11
7,661
696
8,650
16,049
19,848
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
NoGuN
Hel
16
3 / 2 / 7
8,526
775
9,091
11,970
6,657
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 3 / 6
8,460
769
12,704
10,518
4,572
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ishtar
Wicked233
Ishtar
14
1 / 4 / 9
7,981
726
9,772
13,257
5,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 1 / 5
9,294
845
14,331
17,777
12,057
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
52
14
Kills
14
14
Deaths
14
47
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
3
8
3
L
Neith
 
Neith
1
2
12
3.5
L
Bacchus
JaqenVagar
Bacchus
1
4
11
1.63
W
Ganesha
Jujubee1
Ganesha
0
4
11
1.38
W
Hel
NoGuN
Hel
3
2
7
3.25
L
Aphrodite
SCchampiUuU
Aphrodite
2
1
10
7
L
Bakasura
5
4
6
2
W
3
3
6
2
W
Ishtar
Wicked233
Ishtar
1
4
9
1.38
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,329
Damage
54,548
60,320
Taken
69,571
51,968
Mitigated
49,106
24,855
Healing
35,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
19,736
1,553
1,848
1,581
10,099
5,004
111
5,236
4,863
35,468
0
L
Neith
 
Neith
12,203
4,115
0
2,740
11,113
5,627
727
6,038
5,075
0
29,835
L
Bacchus
JaqenVagar
Bacchus
10,896
865
1,663
1,114
14,092
15,926
63
7,113
6,979
14,960
0
W
Ganesha
Jujubee1
Ganesha
8,650
446
959
2,518
16,049
19,848
0
8,015
7,401
15,815
0
W
Hel
NoGuN
Hel
9,091
736
11,308
5,896
11,970
6,657
674
7,675
3,964
19,178
0
L
Aphrodite
SCchampiUuU
Aphrodite
8,045
959
5,844
4,533
9,987
9,198
142
6,286
3,701
13,116
0
L
Bakasura
8,449
5,536
2,542
2,990
15,029
16,213
193
7,432
7,597
0
9,731
W
12,704
6,183
1,570
1,532
10,518
4,572
296
6,763
3,597
33
17,898
W
Ishtar
Wicked233
Ishtar
9,772
4,521
1,215
2,396
13,257
5,972
595
7,171
5,682
0
22,867
W
14,331
5,294
898
7,235
17,777
12,057
489
9,053
8,452
32,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,591
Gold Earned
41,922
116
Minions Killed
115
0
Camps Cleared
0
1,052,109
Distance Traveled
995,909
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,577
780
38
3
0
195,893
0
L
Neith
7,908
719
34
3
0
205,649
0
L
Bacchus
7,377
671
10
1
0
199,950
0
W
Ganesha
7,661
696
0
0
0
196,671
0
W
Hel
8,526
775
29
3
0
203,050
0
L
Aphrodite
8,121
738
16
1
0
233,513
0
L
Bakasura
8,608
783
18
2
0
217,104
2
W
Medusa
8,460
769
17
2
0
212,524
0
W
Ishtar
7,981
726
33
3
0
180,345
0
W
Atlas
9,294
845
36
3
0
203,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role