Player Matchup

Ymir
Ymir
AltGarret777
Ymir
Level 30
God Stats
3W - 5L
1,185 SR
Queue Stats
19W - 11L
1,599 Elo+
Solo
Neith
Neith
JHuddyy
Neith
Level 88
God Stats
15W - 16L
1,498 SR
Queue Stats
48W - 43L
1,428 Elo+
Solo
Nike
Nike
NCKScairp
Nike
Level 65
God Stats
11W - 12L
1,458 SR
Queue Stats
56W - 83L
1,291 Elo+
Party 2
Persephone
Persephone
NCVille
Persephone
Level 69
God Stats
25W - 20L
1,477 SR
Queue Stats
66W - 83L
1,327 Elo+
Party 2
Bellona
Bellona
WasareSquare09
Bellona
Level 91
God Stats
10W - 3L
1,611 SR
Queue Stats
66W - 61L
1,455 Elo+
Solo
Team Averages
Level 69
1,446 SR
1,420 Elo+

VS

Team Averages
Level 66
1,362 SR
1,336 Elo+
Hachiman
Hachiman
BepMNweAb
Hachiman
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 221L
1,426 Elo+
Solo
Zhong Kui
Zhong Kui
FranziskaFranzii
Zhong Kui
Level 86
God Stats
41W - 63L
1,387 SR
Queue Stats
680W - 922L
1,359 Elo+
Party 1
Cthulhu
Cthulhu
IamL0stt
Cthulhu
Level 31
God Stats
2W - 6L
1,377 SR
Queue Stats
5W - 16L
1,228 Elo+
Solo
Arachne
Arachne
ItsYourDestiiny
Arachne
Level 49
God Stats
4W - 12L
1,027 SR
Queue Stats
173W - 266L
1,308 Elo+
Party 1
Chiron
Chiron
Teixeira91
Chiron
Level 99
God Stats
1W - 1L
1,521 SR
Queue Stats
798W - 1,076L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 4
6,616
662
4,958
8,192
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
JHuddyy
Neith
10
4 / 0 / 3
6,104
610
5,054
3,199
1,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nike
1
0 / 0 / 0
1,949
195
0
0
0
Persephone
NCVille
Persephone
9
0 / 0 / 9
5,936
594
4,047
3,786
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
1 / 2 / 0
5,681
568
4,586
6,896
5,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BepMNweAb
Hachiman
7
0 / 3 / 0
4,192
419
1,711
5,099
1,681
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
7
0 / 5 / 1
4,616
462
3,171
7,331
4,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
IamL0stt
Cthulhu
7
0 / 2 / 0
4,380
438
1,278
5,865
3,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

4
0 / 1 / 0
3,738
374
596
3,144
1,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chiron
Teixeira91
Chiron
9
2 / 1 / 0
5,332
533
2,979
6,671
2,308
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
12
Kills
2
2
Deaths
12
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
L
Hachiman
BepMNweAb
Hachiman
0
3
0
0
L
Zhong Kui
0
5
1
0.1
L
Cthulhu
IamL0stt
Cthulhu
0
2
0
0
L
0
1
0
0
W
Neith
JHuddyy
Neith
4
0
3
5.5
W
Nike
0
0
0
0
W
Persephone
NCVille
Persephone
0
0
9
4.5
L
Chiron
Teixeira91
Chiron
2
1
0
2
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,645
Damage
9,735
22,073
Taken
28,110
11,781
Mitigated
13,783
9,972
Healing
5,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,958
1,924
0
3,090
8,192
3,772
383
1,183
7,009
40,291
0
L
Hachiman
BepMNweAb
Hachiman
1,711
887
0
677
5,099
1,681
0
1,785
3,308
0
15,851
L
Zhong Kui
3,171
499
0
986
7,331
4,894
0
4,939
2,086
22,243
0
L
Cthulhu
IamL0stt
Cthulhu
1,278
177
0
1,512
5,865
3,765
0
1,308
4,557
18,413
0
L
596
329
0
530
3,144
1,135
0
373
2,755
0
9,892
W
Neith
JHuddyy
Neith
5,054
1,902
188
1,796
3,199
1,375
1,075
756
2,443
0
39,899
W
Nike
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
NCVille
Persephone
4,047
621
0
1,952
3,786
1,378
415
1,546
2,240
29,948
0
L
Chiron
Teixeira91
Chiron
2,979
1,311
0
2,289
6,671
2,308
315
232
6,399
0
32,803
W
4,586
1,713
0
2,946
6,896
5,256
0
964
5,932
0
33,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,286
Gold Earned
22,258
259
Minions Killed
166
0
Camps Cleared
0
720,829
Distance Traveled
694,270
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,616
662
63
6
0
192,428
2
L
Hachiman
4,192
419
29
3
0
138,861
1
L
Zhong Kui
4,616
462
41
4
0
151,510
2
L
Cthulhu
4,380
438
30
3
0
186,964
4
L
Arachne
3,738
374
14
1
0
69,643
0
W
Neith
6,104
610
66
7
0
171,374
1
W
Nike
1,949
195
0
0
0
0
0
W
Persephone
5,936
594
52
5
0
169,821
2
L
Chiron
5,332
533
52
5
0
147,292
3
W
Bellona
5,681
568
78
8
0
187,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role