Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
THISGAMESUXXXZ
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,162 Elo+
Party 2
Nike
Nike
sc3n3king
Nike
Level 59
God Stats
1W - 2L
1,097 SR
Queue Stats
51W - 174L
1,161 Elo+
Party 2
Team Averages
Level 77
1,366 SR
1,274 Elo+

VS

Team Averages
Level 53
1,366 SR
1,485 Elo+
Cu Chulainn
Cu Chulainn
Moshpit2190
Cu Chulainn
Level 68
God Stats
9W - 24L
1,271 SR
Queue Stats
273W - 419L
1,433 Elo+
Solo
He Bo
He Bo
NameTheGame
He Bo
Level 83
God Stats
2W - 2L
1,327 SR
Queue Stats
54W - 47L
1,566 Elo+
Party 1
Kali
Kali
RNJuxta
Kali
Level 9
God Stats
8W - 0L
1,500 SR
Queue Stats
16W - 10L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
4 / 4 / 4
9,922
709
9,390
15,948
10,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 4 / 5
10,015
715
10,407
10,210
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
12
1 / 8 / 4
8,608
615
4,318
13,818
8,250
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Moshpit2190
Cu Chulainn
14
1 / 2 / 15
9,704
693
8,841
15,529
14,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
7 / 2 / 9
11,121
794
14,036
7,726
3,225
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kali
RNJuxta
Kali
15
8 / 4 / 8
11,537
824
12,530
17,283
9,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
8
Kills
16
16
Deaths
8
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
4
4
1.5
W
Cu Chulainn
Moshpit2190
Cu Chulainn
1
2
15
4.25
W
7
2
9
5.75
W
Kali
RNJuxta
Kali
8
4
8
3
L
3
4
5
1.38
L
Nike
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,115
Damage
35,407
39,976
Taken
40,538
21,265
Mitigated
27,052
3,002
Healing
7,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
9,390
5,616
0
1,821
15,948
10,182
0
4,025
11,381
0
19,736
W
Cu Chulainn
Moshpit2190
Cu Chulainn
8,841
2,026
0
1,871
15,529
14,246
543
4,437
9,747
0
21,047
W
14,036
1,138
0
701
7,726
3,225
934
2,508
4,918
54,934
0
W
Kali
RNJuxta
Kali
12,530
4,970
0
5,030
17,283
9,581
1,044
4,437
11,876
0
37,362
L
10,407
947
0
834
10,210
2,833
37
4,368
5,503
43,870
0
L
Nike
4,318
120
0
347
13,818
8,250
0
6,263
7,347
0
15,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,545
Gold Earned
32,362
152
Minions Killed
158
6
Camps Cleared
7
726,897
Distance Traveled
794,103
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,922
709
49
4
3
252,137
4
W
Cu Chulainn
9,704
693
22
2
1
266,052
0
W
He Bo
11,121
794
88
6
2
258,195
3
W
Kali
11,537
824
48
3
4
269,856
3
L
Zeus
10,015
715
77
6
1
247,685
3
L
Nike
8,608
615
26
2
2
227,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role