Player Matchup

Janus
Janus
Havie373
Janus
Level 89
God Stats
17W - 26L
1,378 SR
Queue Stats
534W - 568L
1,494 Elo+
Party 1
Lancelot
Lancelot
JustAWildDuck237
Lancelot
Level 149
God Stats
0W - 1L
1,282 SR
Queue Stats
7W - 7L
1,435 Elo+
Party 2
Heimdallr
Heimdallr
MiiguelRiicardo
Heimdallr
Level 141
God Stats
13W - 14L
1,550 SR
Queue Stats
292W - 291L
1,509 Elo+
Solo
Ishtar
Ishtar
SymbioteVenom33
Ishtar
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,358 Elo+
Party 2
Aphrodite
Aphrodite
tristenlogan
Aphrodite
Level 68
God Stats
4W - 4L
1,488 SR
Queue Stats
191W - 204L
1,501 Elo+
Party 1
Team Averages
Level 117
1,440 SR
1,459 Elo+

VS

Team Averages
Level 87
1,466 SR
1,488 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Jurellz
Jormungandr
Level 123
God Stats
8W - 11L
1,495 SR
Queue Stats
380W - 433L
1,457 Elo+
Party 4
Mulan
Mulan
NINJACUPCAKESdws
Mulan
Level 107
God Stats
1W - 4L
1,328 SR
Queue Stats
146W - 164L
1,515 Elo+
Party 4
Anubis
Anubis
SLEEPYxTU4TL3
Anubis
Level 77
God Stats
4W - 9L
1,508 SR
Queue Stats
269W - 280L
1,510 Elo+
Party 3
Arachne
Arachne
haakon019
Arachne
Level 61
God Stats
29W - 25L
1,497 SR
Queue Stats
170W - 190L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Havie373
Janus
11
1 / 5 / 5
7,778
354
6,380
11,066
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 2 / 2
9,689
440
7,884
13,410
5,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
MiiguelRiicardo
Heimdallr
14
1 / 4 / 1
8,811
401
6,073
16,463
10,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
1 / 5 / 6
9,623
437
8,999
18,024
5,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
tristenlogan
Aphrodite
11
0 / 5 / 5
7,934
361
3,304
14,287
11,468
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
18
2 / 2 / 4
12,011
546
11,273
12,785
5,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Jurellz
Jormungandr
18
2 / 0 / 1
12,702
577
8,051
8,000
7,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 3 / 5
10,513
478
6,164
17,529
13,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
11 / 1 / 2
13,465
612
25,160
19,461
11,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
haakon019
Arachne
17
4 / 4 / 3
11,622
528
4,530
17,531
7,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
8
Kills
21
21
Deaths
10
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
2
4
2
L
Janus
Havie373
Janus
1
5
5
0.7
W
Jormungandr
Jurellz
Jormungandr
2
0
1
2.5
L
5
2
2
3
L
Heimdallr
MiiguelRiicardo
Heimdallr
1
4
1
0.38
W
2
3
5
1.5
W
11
1
2
12
L
1
5
6
0.8
W
Arachne
haakon019
Arachne
4
4
3
1.38
L
Aphrodite
tristenlogan
Aphrodite
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,640
Damage
55,178
73,250
Taken
75,306
36,327
Mitigated
45,982
23,377
Healing
27,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
11,273
4,561
0
2,805
12,785
5,452
1,663
1,012
11,691
0
114,905
L
Janus
Havie373
Janus
6,380
167
0
778
11,066
3,884
95
7,122
3,944
39,312
0
W
Jormungandr
Jurellz
Jormungandr
8,051
2,527
0
1,420
8,000
7,407
1,239
608
7,310
104,462
0
L
7,884
823
0
5,068
13,410
5,033
0
6,486
6,838
0
69,843
L
Heimdallr
MiiguelRiicardo
Heimdallr
6,073
2,642
0
3,931
16,463
10,350
0
10,949
4,986
0
63,053
W
6,164
1,103
0
3,877
17,529
13,214
2,077
3,189
12,387
0
55,012
W
25,160
2,588
0
15,088
19,461
11,941
1,495
4,504
14,669
121,441
0
L
8,999
5,557
0
6,859
18,024
5,592
0
3,202
14,822
0
79,156
W
Arachne
haakon019
Arachne
4,530
2,195
0
4,084
17,531
7,968
2,427
0
17,531
0
91,194
L
Aphrodite
tristenlogan
Aphrodite
3,304
1,073
2,085
4,656
14,287
11,468
54
4,838
9,449
22,222
1,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,835
Gold Earned
60,313
475
Minions Killed
726
0
Camps Cleared
0
1,545,947
Distance Traveled
1,986,401
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,011
546
166
8
0
426,143
6
L
Janus
7,778
354
77
4
0
228,477
2
W
Jormungandr
12,702
577
197
9
0
385,740
6
L
Lancelot
9,689
440
120
5
0
468,717
2
L
Heimdallr
8,811
401
113
5
0
279,355
4
W
Mulan
10,513
478
80
4
0
360,976
0
W
Anubis
13,465
612
173
8
0
365,594
4
L
Ishtar
9,623
437
136
6
0
323,809
1
W
Arachne
11,622
528
110
5
0
447,948
4
L
Aphrodite
7,934
361
29
1
0
245,589
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role