Player Matchup

Merlin
Merlin
AudioBubbles7
Merlin
Level 68
God Stats
12W - 18L
1,405 SR
Queue Stats
356W - 354L
1,510 Elo+
Party 3
Thanatos
Thanatos
CountryBoy2D702
Thanatos
Level 160
God Stats
5W - 12L
1,396 SR
Queue Stats
258W - 219L
1,492 Elo+
Party 3
Chaac
Chaac
Purp Trips
Chaac
Level 106
God Stats
4W - 7L
1,447 SR
Queue Stats
183W - 213L
1,413 Elo+
Party 3
Ymir
Ymir
Reign4039
Ymir
Level 28
God Stats
5W - 5L
1,506 SR
Queue Stats
114W - 150L
1,408 Elo+
Party 3
Anhur
Anhur
weskerkt
Anhur
Level 157
God Stats
9W - 3L
1,654 SR
Queue Stats
435W - 437L
1,462 Elo+
Party 3
Team Averages
Level 104
1,482 SR
1,457 Elo+

VS

Team Averages
Level 123
1,515 SR
1,581 Elo+
Shiva
Shiva
 
Shiva
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Blinkzilla
Heimdallr
Level 150
God Stats
2W - 0L
1,598 SR
Queue Stats
175W - 216L
1,410 Elo+
Party 2
Kukulkan
Kukulkan
C2D1804
Kukulkan
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 7L
1,895 Elo+
Party 1
Chaac
Chaac
Protagonist-kuun
Chaac
Level 140
God Stats
3W - 2L
1,479 SR
Queue Stats
403W - 384L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 0
7,543
471
6,837
13,174
5,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
14
2 / 1 / 3
8,358
522
5,848
12,845
6,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
14
0 / 3 / 1
8,320
520
9,099
15,674
11,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
10
0 / 1 / 1
6,796
425
1,191
7,563
6,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
weskerkt
Anhur
15
2 / 3 / 0
8,367
523
6,041
10,162
4,571
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
3 / 1 / 2
9,706
607
11,485
16,053
12,655
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
 
Ymir
11
1 / 0 / 1
7,454
466
2,149
6,621
5,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Blinkzilla
Heimdallr
14
1 / 2 / 0
8,499
531
5,083
8,004
2,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
C2D1804
Kukulkan
14
3 / 1 / 6
8,751
547
10,325
6,792
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 2 / 0
9,470
592
9,387
13,578
7,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
15
15
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
1
2
4
W
Ymir
 
Ymir
1
0
1
1.5
L
2
7
0
0.29
W
Heimdallr
Blinkzilla
Heimdallr
1
2
0
0.5
W
Kukulkan
C2D1804
Kukulkan
3
1
6
6
L
Thanatos
2
1
3
3.5
W
7
2
0
3.5
L
Chaac
0
3
1
0.17
L
Ymir
0
1
1
0.5
L
Anhur
weskerkt
Anhur
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,016
Damage
38,429
59,418
Taken
51,048
35,047
Mitigated
31,301
21,131
Healing
15,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
11,485
3,151
44
6,858
16,053
12,655
560
247
15,806
0
80,790
W
Ymir
 
Ymir
2,149
131
0
3,029
6,621
5,941
322
2,293
4,328
17,041
0
L
6,837
402
0
255
13,174
5,697
0
7,058
6,116
45,429
0
W
Heimdallr
Blinkzilla
Heimdallr
5,083
2,109
0
1,477
8,004
2,592
924
62
7,942
0
72,613
W
Kukulkan
C2D1804
Kukulkan
10,325
1,064
0
1,208
6,792
2,850
171
4,139
2,653
62,428
0
L
Thanatos
5,848
2,836
0
11,543
12,845
6,725
0
361
12,484
0
73,459
W
9,387
2,454
0
2,930
13,578
7,263
0
1,287
12,291
0
79,450
L
Chaac
9,099
1,871
0
4,474
15,674
11,812
0
1,866
13,808
0
68,154
L
Ymir
1,191
154
0
2,360
7,563
6,242
0
2,903
4,660
10,774
0
L
Anhur
weskerkt
Anhur
6,041
3,833
0
2,499
10,162
4,571
0
286
9,876
0
80,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,384
Gold Earned
43,880
460
Minions Killed
524
0
Camps Cleared
0
1,545,629
Distance Traveled
1,664,303
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,706
607
139
9
0
341,685
2
W
Ymir
7,454
466
29
2
0
331,754
6
L
Merlin
7,543
471
61
4
0
294,118
1
W
Heimdallr
8,499
531
135
8
0
304,562
5
W
Kukulkan
8,751
547
98
6
0
312,404
3
L
Thanatos
8,358
522
129
8
0
327,623
1
W
Chaac
9,470
592
123
8
0
373,898
2
L
Chaac
8,320
520
125
8
0
312,184
0
L
Ymir
6,796
425
16
1
0
324,812
0
L
Anhur
8,367
523
129
8
0
286,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role