Player Matchup

Artio
Artio
 
Artio
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Blue_Lotus-0
Ishtar
Level 147
God Stats
39W - 41L
1,472 SR
Queue Stats
376W - 378L
1,535 Elo+
Solo
Xing Tian
Xing Tian
EbonyGlamBarbie
Xing Tian
Level 148
God Stats
15W - 28L
1,541 SR
Queue Stats
451W - 453L
1,577 Elo+
Solo
Pele
Pele
Khawazu
Pele
Level 128
God Stats
9W - 3L
1,681 SR
Queue Stats
81W - 66L
1,605 Elo+
Solo
Chronos
Chronos
SCORCHV9
Chronos
Level 139
God Stats
7W - 3L
1,712 SR
Queue Stats
533W - 534L
1,503 Elo+
Solo
Team Averages
Level 137
1,581 SR
1,544 Elo+

VS

Team Averages
Level 112
1,511 SR
1,517 Elo+
Chiron
Chiron
 
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CrucialSai
King Arthur
Level 137
God Stats
23W - 14L
1,591 SR
Queue Stats
488W - 461L
1,527 Elo+
Party 1
Terra
Terra
IOnlyPressW
Terra
Level 103
God Stats
5W - 1L
1,852 SR
Queue Stats
271W - 270L
1,549 Elo+
Party 1
Anubis
Anubis
ImNotA Smurf614
Anubis
Level 122
God Stats
8W - 13L
1,480 SR
Queue Stats
343W - 366L
1,568 Elo+
Solo
Bakasura
Bakasura
xTweeks12x
Bakasura
Level 72
God Stats
5W - 13L
1,133 SR
Queue Stats
133W - 138L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 1 / 1
5,425
543
5,808
9,997
7,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
10
1 / 1 / 0
5,572
557
5,002
7,163
2,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Xing Tian
EbonyGlamBarbie
Xing Tian
9
0 / 0 / 0
5,100
510
4,993
6,888
4,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pele
Khawazu
Pele
11
2 / 3 / 1
5,992
599
6,145
8,649
2,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
SCORCHV9
Chronos
5
0 / 2 / 0
3,977
398
1,091
2,858
824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
0 / 1 / 0
5,647
565
4,048
8,814
3,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
CrucialSai
King Arthur
8
0 / 2 / 0
5,313
531
3,632
10,837
6,139
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 1 / 0
5,286
529
3,071
8,352
3,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
5 / 0 / 1
7,305
731
5,438
5,751
2,946
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
xTweeks12x
Bakasura
11
1 / 1 / 2
6,205
621
3,793
7,626
2,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
4
Kills
7
7
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
1
1
1.5
W
Chiron
 
Chiron
0
1
0
0
L
Ishtar
1
1
0
1
W
King Arthur
CrucialSai
King Arthur
0
2
0
0
L
Xing Tian
EbonyGlamBarbie
Xing Tian
0
0
0
0
W
1
1
0
1
W
5
0
1
5.5
L
Pele
Khawazu
Pele
2
3
1
0.83
L
Chronos
SCORCHV9
Chronos
0
2
0
0
W
Bakasura
xTweeks12x
Bakasura
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,039
Damage
19,982
35,555
Taken
41,380
17,440
Mitigated
18,299
10,979
Healing
17,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,808
1,422
29
4,643
9,997
7,205
0
2,069
7,928
30,042
0
W
Chiron
 
Chiron
4,048
2,014
316
3,033
8,814
3,071
0
1,497
7,317
0
43,496
L
Ishtar
5,002
3,161
0
2,887
7,163
2,586
0
1,416
5,747
0
46,201
W
King Arthur
CrucialSai
King Arthur
3,632
990
0
2,870
10,837
6,139
0
5,579
4,674
122
32,293
L
Xing Tian
EbonyGlamBarbie
Xing Tian
4,993
734
307
1,334
6,888
4,074
0
1,035
5,529
20,699
6,615
W
3,071
854
1,953
2,340
8,352
3,459
0
1,193
7,159
13,476
0
W
5,438
765
0
5,077
5,751
2,946
78
1,125
4,608
52,284
0
L
Pele
Khawazu
Pele
6,145
2,243
0
1,044
8,649
2,751
0
2,240
6,191
0
51,893
L
Chronos
SCORCHV9
Chronos
1,091
446
0
735
2,858
824
0
1,871
987
11,672
1,497
W
Bakasura
xTweeks12x
Bakasura
3,793
3,113
0
2,093
7,626
2,684
124
427
7,141
0
37,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,066
Gold Earned
29,756
281
Minions Killed
349
0
Camps Cleared
0
865,748
Distance Traveled
1,001,150
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,425
543
52
5
0
198,182
0
W
Chiron
5,647
565
81
8
0
182,425
2
L
Ishtar
5,572
557
86
9
0
171,750
2
W
King Arthur
5,313
531
62
6
0
187,964
4
L
Xing Tian
5,100
510
36
4
0
208,637
2
W
Terra
5,286
529
29
3
0
217,153
2
W
Anubis
7,305
731
91
9
0
184,602
1
L
Pele
5,992
599
87
9
0
210,447
2
L
Chronos
3,977
398
20
2
0
76,732
0
W
Bakasura
6,205
621
86
9
0
229,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role