Player Matchup

He Bo
He Bo
Extry
He Bo
Level 115
God Stats
2W - 5L
1,408 SR
Queue Stats
337W - 425L
1,346 Elo+
Solo
Tsukuyomi
Tsukuyomi
FairGame187
Tsukuyomi
Level 112
God Stats
3W - 5L
1,390 SR
Queue Stats
146W - 208L
1,343 Elo+
Party 2
Kuzenbo
Kuzenbo
OldEllsworth
Kuzenbo
Level 26
God Stats
13W - 13L
1,467 SR
Queue Stats
34W - 55L
1,278 Elo+
Party 2
Team Averages
Level 84
1,422 SR
1,322 Elo+

VS

Team Averages
Level 72
1,476 SR
1,486 Elo+
Chaac
Chaac
YRN X DANGER
Chaac
Level 101
God Stats
25W - 26L
1,535 SR
Queue Stats
39W - 43L
1,467 Elo+
Party 1
Agni
Agni
vl NoOne Iv
Agni
Level 86
God Stats
2W - 2L
1,284 SR
Queue Stats
75W - 96L
1,357 Elo+
Solo
Neith
Neith
x808JAY
Neith
Level 29
God Stats
5W - 2L
1,609 SR
Queue Stats
6W - 2L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Extry
He Bo
14
0 / 8 / 6
10,358
609
7,837
15,381
6,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
FairGame187
Tsukuyomi
17
10 / 5 / 3
12,613
742
31,145
22,006
11,249
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
OldEllsworth
Kuzenbo
17
3 / 1 / 9
12,571
739
7,162
17,847
31,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 4
13,988
823
20,747
27,680
29,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 9 / 6
11,027
649
12,906
16,088
5,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
x808JAY
Neith
16
3 / 2 / 4
11,795
694
8,248
10,177
3,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
13
Kills
14
14
Deaths
13
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
He Bo
Extry
He Bo
0
8
6
0.38
L
Tsukuyomi
FairGame187
Tsukuyomi
10
5
3
2.3
L
Kuzenbo
OldEllsworth
Kuzenbo
3
1
9
7.5
W
10
2
4
6
W
1
9
6
0.44
W
Neith
x808JAY
Neith
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,144
Damage
41,901
55,234
Taken
53,945
48,495
Mitigated
38,470
7,001
Healing
16,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Extry
He Bo
7,837
984
0
2,375
15,381
6,225
80
2,015
12,717
50,263
0
L
Tsukuyomi
FairGame187
Tsukuyomi
31,145
8,554
0
1,678
22,006
11,249
766
4,992
15,945
0
67,183
L
Kuzenbo
OldEllsworth
Kuzenbo
7,162
2,699
0
2,948
17,847
31,021
425
5,212
11,338
13,622
0
W
20,747
6,664
307
12,330
27,680
29,610
1,067
9,667
18,013
0
58,915
W
12,906
2,021
0
2,502
16,088
5,081
1,187
3,700
12,388
32,339
0
W
Neith
x808JAY
Neith
8,248
3,188
0
1,661
10,177
3,779
486
2,224
7,953
0
37,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,542
Gold Earned
36,810
176
Minions Killed
178
12
Camps Cleared
3
841,693
Distance Traveled
847,949
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,358
609
91
5
10
239,868
2
L
Tsukuyomi
12,613
742
73
4
2
322,203
2
L
Kuzenbo
12,571
739
12
1
0
279,622
0
W
Chaac
13,988
823
67
4
0
315,226
0
W
Agni
11,027
649
58
3
1
256,659
2
W
Neith
11,795
694
53
3
2
276,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role