Player Matchup

Pele
Pele
Silver I
 
Pele
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
Emerson__1990
Chang'e
Silver II
Level 128
God Stats
10W - 13L
1,461 SR
Queue Stats
181W - 193L
981 MMR
Solo
Sylvanus
Sylvanus
Silver III
GNOM3Tea
Sylvanus
Silver III
Level 62
God Stats
1W - 2L
1,798 SR
Queue Stats
22W - 33L
1,056 MMR
Solo
Skadi
Skadi
Silver II
xXKairos GodXx
Skadi
Silver II
Level 125
God Stats
8W - 8L
1,287 SR
Queue Stats
109W - 114L
1,220 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,509 SR
1,251 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,508 SR
1,160 MMR
Cthulhu
Cthulhu
Silver II
Kayosstv
Cthulhu
Silver II
Level 109
God Stats
2W - 1L
1,956 SR
Queue Stats
34W - 45L
1,149 MMR
Solo
Ne Zha
Ne Zha
Gold V
TextbookSubset
Ne Zha
Gold V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 222L
1,325 MMR
Solo
Mulan
Mulan
Silver III
dyin_breed3
Mulan
Silver III
Level 126
God Stats
14W - 19L
1,439 SR
Queue Stats
274W - 315L
951 MMR
Solo
Heimdallr
Heimdallr
Silver IV
jigalingswinger2
Heimdallr
Silver IV
Level 127
God Stats
20W - 22L
1,501 SR
Queue Stats
560W - 583L
921 MMR
Solo
Scylla
Scylla
Bronze V
murderbej
Scylla
Bronze V
Level 98
God Stats
0W - 1L
1,142 SR
Queue Stats
1W - 3L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
6 / 2 / 7
10,793
600
10,596
19,223
8,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
 
Nu Wa
16
5 / 1 / 9
10,231
568
9,380
7,560
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
16
3 / 2 / 5
9,986
555
10,457
11,686
8,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
GNOM3Tea
Sylvanus
14
1 / 2 / 10
8,359
464
9,055
13,972
13,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
5 / 1 / 7
9,511
528
10,062
9,319
3,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
LancelotAtlasJormungandrBacchus

VS

Bans
ArtioKing ArthurYu HuangAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kayosstv
Cthulhu
13
1 / 4 / 1
8,576
476
7,337
19,472
16,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
3 / 5 / 3
8,967
498
8,616
16,913
8,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 5 / 1
8,421
468
8,315
17,709
11,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
12
1 / 2 / 0
7,141
397
5,602
11,547
4,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
murderbej
Scylla
13
1 / 5 / 0
8,027
446
3,337
12,467
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
20
Kills
7
8
Deaths
21
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
2
7
4.75
W
Nu Wa
 
Nu Wa
5
1
9
9.5
W
Chang'e
3
2
5
2.75
W
Sylvanus
GNOM3Tea
Sylvanus
1
2
10
3
L
Cthulhu
Kayosstv
Cthulhu
1
4
1
0.38
L
3
5
3
0.9
L
1
5
1
0.3
L
Heimdallr
1
2
0
0.5
L
Scylla
murderbej
Scylla
1
5
0
0.2
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,550
Damage
33,207
61,760
Taken
78,108
36,202
Mitigated
46,069
26,779
Healing
20,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,596
1,650
0
10,142
19,223
8,444
1,155
3,394
15,829
0
97,211
W
Nu Wa
 
Nu Wa
9,380
1,484
356
1,744
7,560
3,196
1,925
1,867
5,693
63,003
0
W
Chang'e
10,457
1,245
1,517
5,684
11,686
8,129
1,441
423
11,263
64,737
0
W
Sylvanus
GNOM3Tea
Sylvanus
9,055
3,397
2,949
3,793
13,972
13,323
760
4,437
9,535
28,011
11,673
L
Cthulhu
Kayosstv
Cthulhu
7,337
569
657
5,128
19,472
16,990
0
5,636
13,836
52,940
0
L
8,616
1,244
0
2,781
16,913
8,260
0
4,919
11,994
0
79,022
L
8,315
1,555
0
6,455
17,709
11,207
460
8,980
8,729
0
61,611
L
Heimdallr
5,602
1,812
0
4,009
11,547
4,636
0
3,088
8,459
0
42,528
L
Scylla
murderbej
Scylla
3,337
327
0
1,315
12,467
4,976
0
4,433
8,034
65,541
0
W
10,062
4,261
0
594
9,319
3,110
3,006
1,595
7,724
0
63,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,880
Gold Earned
41,132
514
Minions Killed
495
0
Camps Cleared
0
1,719,585
Distance Traveled
1,546,447
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,793
600
143
8
0
413,768
5
W
Nu Wa
10,231
568
115
6
0
362,169
1
W
Chang'e
9,986
555
116
6
0
331,059
3
W
Sylvanus
8,359
464
46
3
0
291,368
0
L
Cthulhu
8,576
476
71
4
0
344,498
2
L
Ne Zha
8,967
498
115
6
0
371,991
3
L
Mulan
8,421
468
98
5
0
265,202
0
L
Heimdallr
7,141
397
92
5
0
283,139
4
L
Scylla
8,027
446
119
7
0
281,617
4
W
Skadi
9,511
528
94
5
0
321,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role