Player Matchup

Guan Yu
Guan Yu
Blitzman100
Guan Yu
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 18L
1,297 Elo+
Party 1
Yemoja
Yemoja
Katharina02
Yemoja
Level 116
God Stats
1W - 1L
1,419 SR
Queue Stats
15W - 18L
1,531 Elo+
Party 1
Ao Kuang
Ao Kuang
ZitterpappelTroy
Ao Kuang
Level 123
God Stats
1W - 0L
1,310 SR
Queue Stats
5W - 5L
1,472 Elo+
Party 1
Team Averages
Level 81
1,410 SR
1,433 Elo+

VS

Team Averages
Level 98
1,464 SR
1,443 Elo+
Cupid
Cupid
C_HaXXeR
Cupid
Level 145
God Stats
13W - 16L
1,524 SR
Queue Stats
324W - 355L
1,531 Elo+
Solo
Poseidon
Poseidon
ClassyCube0
Poseidon
Level 77
God Stats
14W - 21L
1,369 SR
Queue Stats
220W - 227L
1,468 Elo+
Solo
King Arthur
King Arthur
marcoapp92
King Arthur
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 318L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Blitzman100
Guan Yu
17
8 / 5 / 10
13,998
778
11,898
32,878
46,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
17
1 / 2 / 18
13,184
732
6,903
25,776
37,179
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
12 / 5 / 6
14,232
791
24,849
28,946
19,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
C_HaXXeR
Cupid
15
1 / 7 / 9
11,436
635
24,457
21,307
8,861
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
ClassyCube0
Poseidon
16
8 / 9 / 3
13,178
732
27,992
14,834
6,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
marcoapp92
King Arthur
15
3 / 6 / 7
11,444
636
12,538
18,817
20,318
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
21
Kills
12
12
Deaths
22
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Blitzman100
Guan Yu
8
5
10
2.6
L
Cupid
C_HaXXeR
Cupid
1
7
9
0.79
L
Poseidon
ClassyCube0
Poseidon
8
9
3
1.06
W
Yemoja
1
2
18
5
W
12
5
6
3
L
King Arthur
marcoapp92
King Arthur
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,650
Damage
64,987
87,600
Taken
54,958
102,939
Mitigated
35,241
37,798
Healing
9,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Blitzman100
Guan Yu
11,898
1,653
3,720
8,842
32,878
46,111
195
9,034
23,844
0
37,477
L
Cupid
C_HaXXeR
Cupid
24,457
16,144
777
6,682
21,307
8,861
1,460
12,907
8,400
0
48,810
L
Poseidon
ClassyCube0
Poseidon
27,992
5,544
0
280
14,834
6,062
132
7,836
6,998
53,574
0
W
Yemoja
6,903
2,433
7,153
6,319
25,776
37,179
129
9,916
15,860
28,278
0
W
24,849
7,530
0
11,764
28,946
19,649
2,031
9,558
19,388
57,450
6,447
L
King Arthur
marcoapp92
King Arthur
12,538
1,909
0
1,390
18,817
20,318
316
9,055
9,762
15
32,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,414
Gold Earned
36,058
167
Minions Killed
128
7
Camps Cleared
5
888,902
Distance Traveled
880,335
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,998
778
51
3
0
308,288
0
L
Cupid
11,436
635
50
3
2
283,806
4
L
Poseidon
13,178
732
51
3
3
265,630
3
W
Yemoja
13,184
732
38
2
0
278,845
5
W
Ao Kuang
14,232
791
78
4
7
301,769
3
L
King Arthur
11,444
636
27
2
0
330,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role