Player Matchup

Kukulkan
Kukulkan
DEVIL SHADOW107
Kukulkan
Level 54
God Stats
17W - 24L
1,203 SR
Queue Stats
21W - 41L
1,259 Elo+
Solo
Ah Puch
Ah Puch
HitzeR_
Ah Puch
Level 127
God Stats
33W - 17L
1,666 SR
Queue Stats
326W - 353L
1,444 Elo+
Party 1
Hades
Hades
THEEVILDIDI
Hades
Level 156
God Stats
36W - 26L
1,608 SR
Queue Stats
632W - 642L
1,463 Elo+
Party 1
Team Averages
Level 112
1,492 SR
1,388 Elo+

VS

Team Averages
Level 82
1,526 SR
1,427 Elo+
Apollo
Apollo
AM_Alucard
Apollo
Level 99
God Stats
2W - 1L
1,774 SR
Queue Stats
23W - 41L
1,403 Elo+
Solo
Janus
Janus
Xenen_76
Janus
Level 103
God Stats
0W - 5L
1,304 SR
Queue Stats
90W - 110L
1,424 Elo+
Solo
Odin
Odin
assassin2kill123
Odin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
2 / 1 / 9
10,087
630
9,581
7,559
3,492
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
HitzeR_
Ah Puch
17
4 / 0 / 9
11,026
689
16,865
8,586
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 0 / 4
11,407
713
13,662
16,337
14,976
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AM_Alucard
Apollo
13
0 / 5 / 1
8,682
543
5,795
15,302
14,840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Xenen_76
Janus
14
1 / 6 / 0
9,409
588
12,802
14,266
6,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 0
9,277
580
5,198
15,825
16,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
14
Kills
1
1
Deaths
14
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
AM_Alucard
Apollo
0
5
1
0.1
W
Kukulkan
2
1
9
6.5
W
Ah Puch
HitzeR_
Ah Puch
4
0
9
8.5
W
8
0
4
10
L
Janus
Xenen_76
Janus
1
6
0
0.17
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,108
Damage
23,795
32,482
Taken
45,393
22,258
Mitigated
37,678
11,586
Healing
1,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AM_Alucard
Apollo
5,795
3,068
0
250
15,302
14,840
23
13,788
1,514
0
28,923
W
Kukulkan
9,581
90
432
1,275
7,559
3,492
54
3,900
3,481
31,433
0
W
Ah Puch
HitzeR_
Ah Puch
16,865
194
0
4,094
8,586
3,790
355
2,974
5,396
39,633
0
W
13,662
1,077
17
5,768
16,337
14,976
698
5,845
10,031
50,274
0
L
Janus
Xenen_76
Janus
12,802
408
0
0
14,266
6,533
0
13,025
1,241
37,855
0
L
5,198
959
0
807
15,825
16,305
0
13,751
2,074
0
24,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,520
Gold Earned
27,368
184
Minions Killed
168
9
Camps Cleared
6
847,991
Distance Traveled
834,488
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,682
543
41
3
3
267,962
2
W
Kukulkan
10,087
630
53
3
2
285,206
0
W
Ah Puch
11,026
689
61
4
3
299,217
5
W
Hades
11,407
713
70
4
4
263,568
3
L
Janus
9,409
588
75
5
2
271,708
4
L
Odin
9,277
580
52
3
1
294,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role