Player Matchup

Shiva
Shiva
SABOLSKY
Shiva
Level 140
God Stats
54W - 38L
1,665 SR
Queue Stats
251W - 286L
1,552 Elo+
Solo
Vulcan
Vulcan
TheBrownSpider
Vulcan
Level 89
God Stats
23W - 34L
1,562 SR
Queue Stats
189W - 214L
1,543 Elo+
Solo
Chaac
Chaac
hail2theking1
Chaac
Level 54
God Stats
3W - 1L
1,754 SR
Queue Stats
110W - 123L
1,413 Elo+
Solo
Team Averages
Level 94
1,660 SR
1,503 Elo+

VS

Team Averages
Level 87
1,553 SR
1,618 Elo+
Danzaburou
Danzaburou
NS Stxrm
Danzaburou
Level 87
God Stats
1W - 0L
1,643 SR
Queue Stats
34W - 23L
1,528 Elo+
Party 1
Jormungandr
Jormungandr
Stevie Becks
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,545 Elo+
Party 1
Merlin
Merlin
o0Wooke0oo
Merlin
Level 146
God Stats
7W - 6L
1,515 SR
Queue Stats
118W - 78L
1,781 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
SABOLSKY
Shiva
20
3 / 3 / 5
14,475
603
18,362
33,424
33,038
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 3 / 3
14,609
609
21,461
15,500
5,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 5 / 4
14,802
617
20,754
38,120
31,051
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NS Stxrm
Danzaburou
19
3 / 5 / 7
15,661
653
18,737
21,635
10,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Stevie Becks
Jormungandr
20
2 / 1 / 8
16,253
677
21,053
31,710
41,793
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
o0Wooke0oo
Merlin
20
6 / 3 / 4
16,284
679
31,452
15,141
7,109
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
9
Kills
11
11
Deaths
9
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
NS Stxrm
Danzaburou
3
5
7
1.3
L
Shiva
SABOLSKY
Shiva
3
3
5
1.83
W
Jormungandr
Stevie Becks
Jormungandr
2
1
8
6
L
3
3
3
1.5
L
3
5
4
1
W
Merlin
o0Wooke0oo
Merlin
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,577
Damage
71,242
87,044
Taken
68,486
70,036
Mitigated
59,408
22,564
Healing
13,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
NS Stxrm
Danzaburou
18,737
7,505
0
2,943
21,635
10,506
1,649
7,109
14,526
0
52,523
L
Shiva
SABOLSKY
Shiva
18,362
1,850
4,067
7,419
33,424
33,038
336
20,080
13,344
393
53,967
W
Jormungandr
Stevie Becks
Jormungandr
21,053
5,165
0
8,349
31,710
41,793
304
9,166
22,544
53,872
0
L
21,461
3,978
0
195
15,500
5,947
753
10,131
5,369
81,080
0
L
20,754
4,766
1,048
9,835
38,120
31,051
346
23,199
14,921
0
72,307
W
Merlin
o0Wooke0oo
Merlin
31,452
3,151
83
2,255
15,141
7,109
803
6,129
9,012
99,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,886
Gold Earned
48,198
270
Minions Killed
287
18
Camps Cleared
3
1,358,689
Distance Traveled
1,202,690
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,661
653
83
3
1
400,640
2
L
Shiva
14,475
603
71
3
6
430,889
4
W
Jormungandr
16,253
677
48
2
0
407,062
3
L
Vulcan
14,609
609
115
5
6
485,774
1
L
Chaac
14,802
617
84
4
6
442,026
2
W
Merlin
16,284
679
156
7
2
394,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role