Player Matchup

Sol
Sol
CarVid15
Sol
Level 69
God Stats
7W - 4L
1,540 SR
Queue Stats
228W - 201L
1,507 Elo+
Solo
Ah Puch
Ah Puch
Hyper_Riku1221
Ah Puch
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Atlas
Atlas
TheGrainTrain52
Atlas
Level 18
God Stats
3W - 5L
1,214 SR
Queue Stats
48W - 81L
1,273 Elo+
Party 2
Charybdis
Charybdis
buckwazowski
Charybdis
Level 88
God Stats
4W - 9L
1,141 SR
Queue Stats
515W - 538L
1,409 Elo+
Party 2
Nike
Nike
moradain01
Nike
Level 67
God Stats
2W - 7L
1,138 SR
Queue Stats
364W - 388L
1,394 Elo+
Party 2
Team Averages
Level 51
1,307 SR
1,417 Elo+

VS

Team Averages
Level 93
1,393 SR
1,476 Elo+
Chronos
Chronos
Mosaku17
Chronos
Level 41
God Stats
0W - 3L
1,280 SR
Queue Stats
119W - 157L
1,420 Elo+
Solo
Bakasura
Bakasura
Ronny mejnert
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,495 Elo+
Solo
King Arthur
King Arthur
SenseiGohanx
King Arthur
Level 149
God Stats
0W - 1L
1,208 SR
Queue Stats
62W - 74L
1,475 Elo+
Party 1
Hera
Hera
Urek Mazino4426
Hera
Level 129
God Stats
0W - 3L
1,230 SR
Queue Stats
61W - 78L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
mravrgejoe1429
Cthulhu
Level 125
God Stats
1W - 2L
1,747 SR
Queue Stats
55W - 52L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 17
10,966
914
24,368
12,196
6,301
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 9 / 11
9,383
782
6,798
14,194
7,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 2 / 20
9,603
800
10,023
27,043
24,480
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
buckwazowski
Charybdis
16
5 / 3 / 15
10,268
856
15,963
11,715
6,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
15 / 4 / 13
11,865
989
17,927
18,155
14,703
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Mosaku17
Chronos
18
7 / 5 / 5
11,060
922
13,285
17,339
7,832
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Ronny mejnert
Bakasura
13
0 / 10 / 8
8,574
715
2,535
18,429
16,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
SenseiGohanx
King Arthur
15
4 / 7 / 6
9,251
771
11,875
25,561
18,409
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 6 / 8
9,436
786
13,145
10,553
4,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 4 / 8
9,670
806
17,681
23,876
16,992
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
54
32
Kills
19
20
Deaths
32
76
Assists
35
Player
Kills
Deaths
Assists
KDA
W
8
2
17
8.25
W
2
9
11
0.83
L
Chronos
Mosaku17
Chronos
7
5
5
1.9
L
Bakasura
Ronny mejnert
Bakasura
0
10
8
0.4
L
King Arthur
SenseiGohanx
King Arthur
4
7
6
1
W
2
2
20
6
L
4
6
8
1.33
W
Charybdis
buckwazowski
Charybdis
5
3
15
4.17
W
15
4
13
5.38
L
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,079
Damage
58,521
83,303
Taken
95,758
58,765
Mitigated
63,684
34,758
Healing
28,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,368
10,632
1,693
6,316
12,196
6,301
3,983
6,084
6,112
44,073
0
W
6,798
1,695
0
896
14,194
7,128
1,476
7,350
6,844
16,039
0
L
Chronos
Mosaku17
Chronos
13,285
4,759
1,584
5,980
17,339
7,832
917
8,700
8,639
31,320
0
L
Bakasura
Ronny mejnert
Bakasura
2,535
1,538
1,313
963
18,429
16,152
372
7,139
11,290
0
4,152
L
King Arthur
SenseiGohanx
King Arthur
11,875
1,106
299
4,439
25,561
18,409
39
11,745
13,816
0
17,561
W
10,023
3,833
1,508
12,293
27,043
24,480
635
15,195
11,631
17,664
0
L
13,145
3,270
481
492
10,553
4,299
343
5,321
5,232
24,369
0
W
Charybdis
buckwazowski
Charybdis
15,963
6,845
1,555
2,947
11,715
6,153
923
7,842
3,818
0
36,298
W
17,927
3,596
708
6,842
18,155
14,703
1,711
7,640
10,258
0
31,882
L
17,681
609
3,235
9,427
23,876
16,992
36
8,284
15,592
31,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,085
Gold Earned
47,991
130
Minions Killed
150
0
Camps Cleared
0
1,063,047
Distance Traveled
981,104
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,966
914
39
3
0
220,785
0
W
Ah Puch
9,383
782
23
2
0
192,341
0
L
Chronos
11,060
922
62
5
0
217,569
1
L
Bakasura
8,574
715
17
1
0
192,217
2
L
King Arthur
9,251
771
23
2
0
185,975
0
W
Atlas
9,603
800
12
1
0
226,200
1
L
Hera
9,436
786
23
2
0
170,483
0
W
Charybdis
10,268
856
37
3
0
206,576
1
W
Nike
11,865
989
19
2
0
217,145
0
L
Cthulhu
9,670
806
25
2
0
214,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role