Player Matchup

Mulan
Mulan
GodPharohBolas
Mulan
Level 102
God Stats
9W - 7L
1,532 SR
Queue Stats
112W - 102L
1,467 Elo+
Solo
Danzaburou
Danzaburou
ITaikiI
Danzaburou
Level 157
God Stats
0W - 1L
1,571 SR
Queue Stats
1W - 1L
1,743 Elo+
Solo
Serqet
Serqet
LucienWolfswift
Serqet
Level 128
God Stats
17W - 25L
1,435 SR
Queue Stats
701W - 761L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lumbartgenzo
Morgan Le Fay
Level 42
God Stats
0W - 1L
1,252 SR
Queue Stats
0W - 3L
1,276 Elo+
Solo
Cthulhu
Cthulhu
premiumsoup
Cthulhu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 58L
1,410 Elo+
Solo
Team Averages
Level 95
1,458 SR
1,479 Elo+

VS

Team Averages
Level 108
1,525 SR
1,474 Elo+
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
CortezR12
Chiron
Level 127
God Stats
19W - 22L
1,564 SR
Queue Stats
158W - 158L
1,473 Elo+
Party 2
Hachiman
Hachiman
ImBlizxard
Hachiman
Level 60
God Stats
4W - 4L
1,265 SR
Queue Stats
46W - 48L
1,410 Elo+
Solo
Arachne
Arachne
KingHEROBEAST
Arachne
Level 48
God Stats
12W - 5L
1,543 SR
Queue Stats
45W - 51L
1,460 Elo+
Party 2
Ra
Ra
Tr4shGamer
Ra
Level 147
God Stats
7W - 4L
1,751 SR
Queue Stats
245W - 210L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
7,481
468
11,401
17,840
12,832
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
ITaikiI
Danzaburou
11
3 / 4 / 0
7,456
466
10,657
11,517
5,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
3 / 2 / 2
8,416
526
4,738
13,917
6,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
lumbartgenzo
Morgan Le Fay
12
3 / 11 / 3
7,545
472
13,185
17,050
7,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
premiumsoup
Cthulhu
11
0 / 5 / 3
6,979
436
6,312
18,959
18,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
4 / 1 / 10
10,603
663
14,485
17,098
10,095
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
CortezR12
Chiron
14
5 / 1 / 9
9,775
611
13,163
13,843
5,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
ImBlizxard
Hachiman
14
5 / 0 / 2
8,660
541
8,894
10,313
3,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
15
12 / 5 / 2
10,486
655
15,503
16,366
7,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 10
9,392
587
4,698
14,562
8,696
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
10
Kills
27
27
Deaths
10
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
1
10
9
W
Chiron
CortezR12
Chiron
5
1
9
9.5
L
1
5
3
0.5
L
Danzaburou
ITaikiI
Danzaburou
3
4
0
0.75
W
Hachiman
ImBlizxard
Hachiman
5
0
2
6
W
Arachne
12
5
2
2.6
L
3
2
2
2
W
1
3
10
2
L
Morgan Le Fay
lumbartgenzo
Morgan Le Fay
3
11
3
0.41
L
Cthulhu
premiumsoup
Cthulhu
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,293
Damage
56,743
79,283
Taken
72,182
50,509
Mitigated
35,286
17,563
Healing
39,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
14,485
2,686
825
11,709
17,098
10,095
587
1,781
15,155
85,869
0
W
Chiron
CortezR12
Chiron
13,163
5,391
590
5,634
13,843
5,502
4,602
8,747
5,096
0
63,786
L
11,401
2,344
0
4,570
17,840
12,832
0
7,516
10,324
0
56,499
L
Danzaburou
ITaikiI
Danzaburou
10,657
3,449
0
1,755
11,517
5,209
819
1,570
9,947
0
50,771
W
Hachiman
ImBlizxard
Hachiman
8,894
5,380
0
3,936
10,313
3,409
2,720
2,636
7,677
0
45,164
W
Arachne
15,503
11,427
0
7,048
16,366
7,584
860
5,126
11,035
0
66,172
L
4,738
1,153
0
6,106
13,917
6,363
0
2,080
11,837
0
60,991
W
4,698
1,230
2,644
7,417
14,562
8,696
810
3,849
10,563
33,252
1,609
L
Morgan Le Fay
lumbartgenzo
Morgan Le Fay
13,185
2,374
0
2,048
17,050
7,931
0
3,503
13,547
47,503
0
L
Cthulhu
premiumsoup
Cthulhu
6,312
832
387
2,697
18,959
18,174
0
4,307
14,652
28,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,877
Gold Earned
48,916
379
Minions Killed
439
0
Camps Cleared
0
1,450,092
Distance Traveled
1,563,571
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,603
663
152
10
0
293,186
4
W
Chiron
9,775
611
88
6
0
335,533
5
L
Mulan
7,481
468
96
6
0
270,527
1
L
Danzaburou
7,456
466
75
5
0
275,635
5
W
Hachiman
8,660
541
63
4
0
314,901
3
W
Arachne
10,486
655
87
5
0
301,345
0
L
Serqet
8,416
526
110
7
0
347,057
4
W
Ra
9,392
587
49
3
0
318,606
4
L
Morgan Le Fay
7,545
472
56
4
0
258,111
3
L
Cthulhu
6,979
436
42
3
0
298,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role