Player Matchup

Horus
Horus
Captian95
Horus
Level 104
God Stats
1W - 1L
1,669 SR
Queue Stats
59W - 53L
1,417 Elo+
Solo
Ganesha
Ganesha
That1AsianDuck
Ganesha
Level 127
God Stats
0W - 2L
1,211 SR
Queue Stats
143W - 161L
1,427 Elo+
Solo
Medusa
Medusa
d87fresh
Medusa
Level 105
God Stats
5W - 10L
1,329 SR
Queue Stats
383W - 391L
1,316 Elo+
Solo
Thor
Thor
desmoronador51
Thor
Level 143
God Stats
1W - 4L
1,316 SR
Queue Stats
127W - 141L
1,374 Elo+
Solo
Anubis
Anubis
oNoITZPHILLY
Anubis
Level 33
God Stats
4W - 7L
1,624 SR
Queue Stats
4W - 8L
1,605 Elo+
Solo
Team Averages
Level 102
1,430 SR
1,428 Elo+

VS

Team Averages
Level 98
1,467 SR
1,413 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Agus_gonzalez19
Merlin
Level 84
God Stats
4W - 3L
1,329 SR
Queue Stats
511W - 554L
1,380 Elo+
Solo
Baron Samedi
Baron Samedi
Bucki3DaJOker
Baron Samedi
Level 123
God Stats
149W - 166L
1,485 SR
Queue Stats
260W - 285L
1,452 Elo+
Party 1
Fenrir
Fenrir
Tragic_Melodys
Fenrir
Level 120
God Stats
4W - 2L
1,306 SR
Queue Stats
170W - 192L
1,440 Elo+
Party 1
Nemesis
Nemesis
Zai Frm Dc
Nemesis
Level 65
God Stats
3W - 4L
1,715 SR
Queue Stats
255W - 261L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Captian95
Horus
6
1 / 3 / 1
4,124
687
2,569
4,621
2,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 1 / 0
3,740
623
544
5,421
3,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
d87fresh
Medusa
1
0 / 0 / 0
1,227
205
0
0
0
6
1 / 1 / 1
4,127
688
1,598
4,525
1,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
6
0 / 0 / 0
3,713
619
994
1,951
962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
7
1 / 0 / 1
4,141
690
1,989
2,176
666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 0 / 0
4,157
693
428
2,069
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
Bucki3DaJOker
Baron Samedi
6
0 / 0 / 1
3,626
604
1,912
2,221
858
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
2 / 1 / 1
4,284
714
1,987
4,495
1,489
Nemesis
Zai Frm Dc
Nemesis
7
2 / 1 / 1
4,534
756
2,387
3,902
936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
5
5
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
1
1.5
W
0
0
0
0
W
Baron Samedi
Bucki3DaJOker
Baron Samedi
0
0
1
0.5
L
Horus
Captian95
Horus
1
3
1
0.5
L
0
1
0
0
W
2
1
1
2.5
W
Nemesis
Zai Frm Dc
Nemesis
2
1
1
2.5
L
Medusa
d87fresh
Medusa
0
0
0
0
L
1
1
1
1.5
L
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,705
Damage
8,703
16,518
Taken
14,863
7,724
Mitigated
4,535
5,765
Healing
5,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
1,989
136
498
1,374
2,176
666
0
176
2,000
17,242
0
W
428
35
0
553
2,069
586
0
885
1,184
23,777
0
W
Baron Samedi
Bucki3DaJOker
Baron Samedi
1,912
388
55
822
2,221
858
55
477
1,744
12,951
1,525
L
Horus
Captian95
Horus
2,569
1,441
72
870
4,621
2,275
0
0
4,621
0
16,794
L
544
94
0
1,637
5,421
3,034
0
2,830
2,591
13,037
0
W
1,987
404
338
840
4,495
1,489
0
0
4,429
0
18,529
W
Nemesis
Zai Frm Dc
Nemesis
2,387
1,376
0
1,362
3,902
936
0
0
3,654
0
18,529
L
Medusa
d87fresh
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
1,598
445
143
1,847
4,525
1,453
0
706
3,819
0
17,099
L
Anubis
994
0
0
1,196
1,951
962
0
549
1,402
19,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,931
Gold Earned
20,742
139
Minions Killed
187
0
Camps Cleared
0
462,648
Distance Traveled
615,309
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
4,141
690
29
5
0
119,115
1
W
Merlin
4,157
693
59
10
0
117,402
1
W
Baron Samedi
3,626
604
23
4
0
114,240
0
L
Horus
4,124
687
37
6
0
123,833
3
L
Ganesha
3,740
623
28
5
0
125,000
0
W
Fenrir
4,284
714
33
6
0
139,436
0
W
Nemesis
4,534
756
43
7
0
125,116
0
L
Medusa
1,227
205
0
0
0
0
0
L
Thor
4,127
688
44
7
0
115,952
0
L
Anubis
3,713
619
30
5
0
97,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role