Player Matchup

Bastet
Bastet
Diamond V
XearzYRho
Bastet
Diamond V
Level 142
God Stats
5W - 7L
1,466 SR
Queue Stats
542W - 507L
2,048 MMR
Solo
Yu Huang
Yu Huang
Gold V
batigoal3785
Yu Huang
Gold V
Level 131
God Stats
2W - 3L
1,567 SR
Queue Stats
6W - 13L
1,598 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
iSeweR4Boosted
Kuzenbo
Platinum V
Level 156
God Stats
2W - 5L
1,448 SR
Queue Stats
325W - 411L
1,764 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,493 SR
1,803 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,567 SR
1,590 MMR
Agni
Agni
Platinum I
 
Agni
Platinum I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold IV
 
Horus
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold IV
PawaMinory
Guan Yu
Gold IV
Level 57
God Stats
1W - 1L
1,700 SR
Queue Stats
6W - 9L
1,769 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
XearzYRho
Bastet
12
0 / 3 / 1
7,601
585
7,124
19,269
9,001
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
batigoal3785
Yu Huang
11
0 / 4 / 1
7,520
578
10,487
9,746
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 0
8,463
651
7,223
16,954
21,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
ThothAresBaron SamediAh Muzen CabAchilles

VS

Bans
FenrirArtioTiamatChironPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
6 / 1 / 2
10,006
770
24,942
9,084
4,101
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
 
Horus
13
0 / 0 / 8
8,766
674
6,014
12,271
12,265
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
PawaMinory
Guan Yu
14
3 / 0 / 6
10,050
773
10,766
20,162
23,887
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
1
2
7
W
Horus
 
Horus
0
0
8
4
W
Guan Yu
PawaMinory
Guan Yu
3
0
6
6
L
Bastet
XearzYRho
Bastet
0
3
1
0.17
L
Yu Huang
batigoal3785
Yu Huang
0
4
1
0.13
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,834
Damage
41,722
45,969
Taken
41,517
34,116
Mitigated
40,253
5,873
Healing
27,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
24,942
1,672
0
1,124
9,084
4,101
1,341
5,195
3,889
68,376
0
W
Horus
 
Horus
6,014
3,089
5,179
6,401
12,271
12,265
553
5,421
6,850
0
13,691
W
Guan Yu
PawaMinory
Guan Yu
10,766
887
5,021
9,940
20,162
23,887
306
7,427
12,735
0
30,867
L
Bastet
XearzYRho
Bastet
7,124
1,328
0
1,428
19,269
9,001
0
11,838
7,431
0
26,814
L
Yu Huang
batigoal3785
Yu Huang
10,487
536
0
1,250
9,746
3,436
0
4,465
5,281
33,136
0
L
7,223
3,024
0
3,195
16,954
21,679
0
8,883
8,071
20,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,584
Gold Earned
28,822
129
Minions Killed
160
4
Camps Cleared
8
682,550
Distance Traveled
774,922
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,006
770
108
8
3
243,193
6
W
Horus
8,766
674
20
2
2
253,381
0
W
Guan Yu
10,050
773
32
2
3
278,348
6
L
Bastet
7,601
585
41
3
2
226,799
1
L
Yu Huang
7,520
578
64
5
2
227,581
0
L
Kuzenbo
8,463
651
24
2
0
228,170
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role