Player Matchup

Da Ji
Da Ji
RunescapeBoy6381
Da Ji
Level 67
God Stats
2W - 2L
1,801 SR
Queue Stats
17W - 18L
1,545 Elo+
Solo
Vulcan
Vulcan
Sodexou
Vulcan
Level 160
God Stats
0W - 2L
1,643 SR
Queue Stats
137W - 125L
1,558 Elo+
Solo
Skadi
Skadi
T4v0s
Skadi
Level 87
God Stats
24W - 17L
1,710 SR
Queue Stats
363W - 371L
1,489 Elo+
Solo
Freya
Freya
Ziani_88-
Freya
Level 147
God Stats
255W - 181L
1,596 SR
Queue Stats
814W - 806L
1,574 Elo+
Solo
Cerberus
Cerberus
psyhcogunniboy
Cerberus
Level 136
God Stats
61W - 32L
1,575 SR
Queue Stats
90W - 59L
1,522 Elo+
Solo
Team Averages
Level 119
1,665 SR
1,538 Elo+

VS

Team Averages
Level 117
1,554 SR
1,501 Elo+
Chiron
Chiron
GattoBALISTICO
Chiron
Level 77
God Stats
20W - 9L
1,687 SR
Queue Stats
409W - 355L
1,453 Elo+
Solo
Xing Tian
Xing Tian
Gautama1990
Xing Tian
Level 117
God Stats
10W - 10L
1,382 SR
Queue Stats
539W - 612L
1,399 Elo+
Solo
Fenrir
Fenrir
Gerhart_Rasage
Fenrir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
atcojack
Kukulkan
Level 150
God Stats
2W - 1L
1,528 SR
Queue Stats
133W - 98L
1,549 Elo+
Party 1
Ne Zha
Ne Zha
waltzy1969
Ne Zha
Level 135
God Stats
20W - 14L
1,675 SR
Queue Stats
786W - 759L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 1
10,273
467
12,352
19,634
9,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Sodexou
Vulcan
18
2 / 1 / 0
11,304
514
9,457
11,117
5,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
T4v0s
Skadi
16
0 / 6 / 2
9,814
446
9,436
18,299
7,226
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Ziani_88-
Freya
16
2 / 6 / 3
10,803
491
15,264
20,437
10,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
15
2 / 6 / 4
9,550
434
7,787
34,425
27,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 1
13,374
608
26,677
19,666
8,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Gautama1990
Xing Tian
15
1 / 1 / 6
9,836
447
7,548
16,956
15,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

19
6 / 4 / 4
12,433
565
15,626
29,207
23,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
atcojack
Kukulkan
19
2 / 1 / 6
12,353
562
10,927
8,881
4,377
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
waltzy1969
Ne Zha
18
2 / 4 / 8
11,796
536
11,588
26,417
12,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
11
Kills
22
23
Deaths
11
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
11
1
1
11.5
W
Xing Tian
Gautama1990
Xing Tian
1
1
6
4
W
6
4
4
2
L
5
4
1
1.38
L
Vulcan
Sodexou
Vulcan
2
1
0
2
L
Skadi
T4v0s
Skadi
0
6
2
0.17
L
Freya
Ziani_88-
Freya
2
6
3
0.58
W
Kukulkan
atcojack
Kukulkan
2
1
6
5
L
Cerberus
2
6
4
0.67
W
Ne Zha
waltzy1969
Ne Zha
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,296
Damage
72,366
103,912
Taken
101,127
61,465
Mitigated
64,647
33,348
Healing
46,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,677
14,853
1,038
12,213
19,666
8,545
4,433
6,537
13,129
29
130,214
W
Xing Tian
Gautama1990
Xing Tian
7,548
585
244
3,633
16,956
15,246
0
5,761
11,195
40,189
883
W
15,626
2,924
0
13,027
29,207
23,892
370
12,879
16,328
639
78,245
L
12,352
3,009
0
5,667
19,634
9,671
23
2,871
16,763
0
86,340
L
Vulcan
Sodexou
Vulcan
9,457
4,236
0
3,915
11,117
5,791
0
2,479
8,638
128,874
0
L
Skadi
T4v0s
Skadi
9,436
3,264
0
1,133
18,299
7,226
0
2,916
15,383
0
93,370
L
Freya
Ziani_88-
Freya
15,264
4,507
0
7,570
20,437
10,984
0
1,706
18,731
71,141
6,555
W
Kukulkan
atcojack
Kukulkan
10,927
1,356
0
2,250
8,881
4,377
1,000
2,911
5,970
122,778
0
L
Cerberus
7,787
506
375
14,688
34,425
27,793
0
8,958
25,467
40,292
0
W
Ne Zha
waltzy1969
Ne Zha
11,588
4,599
0
14,285
26,417
12,587
312
4,751
21,666
0
104,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,744
Gold Earned
59,792
686
Minions Killed
703
0
Camps Cleared
0
1,995,036
Distance Traveled
2,195,791
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,374
608
169
8
0
442,835
3
W
Xing Tian
9,836
447
53
2
0
402,380
2
W
Fenrir
12,433
565
126
6
0
451,041
5
L
Da Ji
10,273
467
124
6
0
431,105
0
L
Vulcan
11,304
514
207
9
0
424,379
17
L
Skadi
9,814
446
153
7
0
385,310
1
L
Freya
10,803
491
130
6
0
368,788
5
W
Kukulkan
12,353
562
213
10
0
418,523
4
L
Cerberus
9,550
434
72
3
0
385,454
6
W
Ne Zha
11,796
536
142
6
0
481,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role