Player Matchup

Ganesha
Ganesha
Platinum IV
A_Needful_Thing
Ganesha
Platinum IV
Level 143
God Stats
2W - 3L
1,722 SR
Queue Stats
114W - 153L
1,645 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum III
redraven999
Morgan Le Fay
Platinum III
Level 160
God Stats
5W - 3L
1,665 SR
Queue Stats
417W - 405L
1,752 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum I
xXMiniraver666
Ah Muzen Cab
Platinum I
Level 116
God Stats
18W - 16L
1,675 SR
Queue Stats
235W - 214L
1,944 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,687 SR
1,780 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 76
1,731 SR
1,713 MMR
Neith
Neith
Platinum V
JutsteBeste
Neith
Platinum V
Level 37
God Stats
5W - 1L
1,876 SR
Queue Stats
22W - 11L
1,908 MMR
Party 2
Ymir
Ymir
Platinum I
JutsterBester
Ymir
Platinum I
Level 44
God Stats
5W - 2L
1,715 SR
Queue Stats
39W - 27L
1,970 MMR
Party 2
Scylla
Scylla
Gold II
psys_x
Scylla
Gold II
Level 147
God Stats
15W - 11L
1,602 SR
Queue Stats
171W - 167L
1,262 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 6
11,156
697
6,648
16,772
24,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Morgan Le Fay
redraven999
Morgan Le Fay
15
5 / 4 / 2
11,098
694
15,203
11,656
5,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
xXMiniraver666
Ah Muzen Cab
13
1 / 7 / 2
9,927
620
16,688
13,945
6,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ThothAtlasGuan YuBaron SamediFenrir

VS

Bans
ShivaPersephoneAchillesBaba YagaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 4
11,520
720
16,187
15,555
6,966
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 3 / 10
11,413
713
7,644
23,985
25,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
psys_x
Scylla
17
4 / 2 / 8
11,445
715
12,787
7,962
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
7
Kills
11
12
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
1
6
4
W
6
2
4
4
W
1
3
10
2
W
Scylla
psys_x
Scylla
4
2
8
4
L
Morgan Le Fay
redraven999
Morgan Le Fay
5
4
2
1.5
L
Ah Muzen Cab
xXMiniraver666
Ah Muzen Cab
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,539
Damage
36,618
42,373
Taken
47,502
36,482
Mitigated
35,822
5,683
Healing
15,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,648
1,487
0
1,842
16,772
24,565
142
6,769
10,003
20,947
0
W
16,187
5,337
0
4,889
15,555
6,966
1,658
8,575
6,980
0
56,078
W
7,644
2,504
16
7,897
23,985
25,499
383
9,549
14,436
17,543
0
W
Scylla
psys_x
Scylla
12,787
924
0
2,996
7,962
3,357
789
4,082
3,880
53,647
0
L
Morgan Le Fay
redraven999
Morgan Le Fay
15,203
682
0
1,681
11,656
5,584
98
6,374
5,282
42,200
0
L
Ah Muzen Cab
xXMiniraver666
Ah Muzen Cab
16,688
5,244
0
2,160
13,945
6,333
904
7,608
6,337
0
44,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,181
Gold Earned
34,378
171
Minions Killed
212
5
Camps Cleared
8
839,280
Distance Traveled
863,774
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,156
697
11
1
0
292,881
2
W
Neith
11,520
720
79
5
2
279,867
4
W
Ymir
11,413
713
33
2
0
297,906
3
W
Scylla
11,445
715
100
6
6
286,001
4
L
Morgan Le Fay
11,098
694
78
5
3
275,844
0
L
Ah Muzen Cab
9,927
620
82
5
2
270,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role