Player Matchup

Izanami
Izanami
 
Izanami
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ChangeName92144
Ymir
Level 125
God Stats
11W - 11L
1,625 SR
Queue Stats
485W - 487L
1,428 Elo+
Solo
Loki
Loki
ThegamerRainbow
Loki
Level 25
God Stats
2W - 3L
1,766 SR
Queue Stats
17W - 19L
1,454 Elo+
Party 1
Ra
Ra
goodhamster123
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,394 Elo+
Party 1
Team Averages
Level 52
1,578 SR
1,455 Elo+

VS

Team Averages
Level 88
1,454 SR
1,477 Elo+
Rama
Rama
 
Rama
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Alasteirr
Hades
Level 63
God Stats
6W - 0L
1,500 SR
Queue Stats
195W - 223L
1,409 Elo+
Party 3
Gilgamesh
Gilgamesh
Dreadfang0
Gilgamesh
Level 44
God Stats
3W - 4L
1,316 SR
Queue Stats
145W - 120L
1,507 Elo+
Party 2
Bellona
Bellona
Johnwick117
Bellona
Level 128
God Stats
25W - 16L
1,453 SR
Queue Stats
144W - 143L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
6 / 3 / 0
10,042
529
8,439
12,283
5,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
 
Guan Yu
15
1 / 2 / 2
9,743
513
14,570
15,735
20,829
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 2 / 3
8,418
443
4,799
17,399
14,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 3 / 3
7,912
416
5,809
14,789
5,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 0
7,999
421
6,500
11,743
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
2 / 4 / 3
9,062
477
7,046
12,608
4,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
 
Atlas
13
0 / 0 / 9
8,902
469
9,882
14,551
14,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hades
Alasteirr
Hades
17
5 / 0 / 6
10,253
540
10,287
8,973
5,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Dreadfang0
Gilgamesh
15
2 / 2 / 2
9,831
517
7,510
16,443
13,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Johnwick117
Bellona
16
5 / 1 / 6
10,214
538
13,939
14,625
11,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
14
14
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
6
3
0
2
L
Guan Yu
 
Guan Yu
1
2
2
1
W
Rama
 
Rama
2
4
3
0.88
W
Atlas
 
Atlas
0
0
9
4.5
W
Hades
Alasteirr
Hades
5
0
6
8
L
0
2
3
0.75
W
Gilgamesh
Dreadfang0
Gilgamesh
2
2
2
1.5
W
Bellona
Johnwick117
Bellona
5
1
6
8
L
0
3
3
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,117
Damage
48,664
71,949
Taken
67,200
51,094
Mitigated
48,528
21,220
Healing
19,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,439
5,403
0
5,555
12,283
5,045
2,843
3,123
9,160
0
95,426
L
Guan Yu
 
Guan Yu
14,570
3,790
166
2,658
15,735
20,829
233
1,997
13,738
0
72,491
W
Rama
 
Rama
7,046
5,348
0
4,024
12,608
4,949
1,520
3,663
8,945
0
73,926
W
Atlas
 
Atlas
9,882
4,028
0
2,453
14,551
14,053
417
2,744
11,807
27,889
0
W
Hades
Alasteirr
Hades
10,287
1,387
536
5,488
8,973
5,116
393
2,695
6,278
74,810
0
L
4,799
1,664
0
4,739
17,399
14,865
0
7,335
10,064
25,264
0
W
Gilgamesh
Dreadfang0
Gilgamesh
7,510
1,750
0
5,368
16,443
13,366
138
1,706
14,737
29
65,986
W
Bellona
Johnwick117
Bellona
13,939
4,702
0
1,198
14,625
11,044
744
806
13,819
23
95,888
L
5,809
1,003
0
5,374
14,789
5,243
0
1,913
12,876
0
54,492
L
6,500
1,016
881
1,847
11,743
5,112
0
5,853
5,890
57,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,114
Gold Earned
48,262
499
Minions Killed
549
0
Camps Cleared
0
1,800,644
Distance Traveled
1,820,740
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,042
529
150
8
0
329,392
5
L
Guan Yu
9,743
513
129
7
0
356,969
4
W
Rama
9,062
477
129
7
0
304,383
5
W
Atlas
8,902
469
19
1
0
374,375
3
W
Hades
10,253
540
122
6
0
368,574
4
L
Ymir
8,418
443
34
2
0
356,064
5
W
Gilgamesh
9,831
517
134
7
0
359,024
3
W
Bellona
10,214
538
145
8
0
414,384
4
L
Loki
7,912
416
77
4
0
408,445
1
L
Ra
7,999
421
109
6
0
349,774
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role