Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SMUGMISH2
Ah Muzen Cab
Level 69
God Stats
75W - 53L
1,558 SR
Queue Stats
199W - 211L
1,514 Elo+
Solo
Nu Wa
Nu Wa
zergling92
Nu Wa
Level 107
God Stats
25W - 47L
1,498 SR
Queue Stats
211W - 290L
1,422 Elo+
Solo
Team Averages
Level 101
1,519 SR
1,479 Elo+

VS

Team Averages
Level 56
1,591 SR
1,617 Elo+
Hou Yi
Hou Yi
GirthyTank
Hou Yi
Level 29
God Stats
25W - 14L
1,634 SR
Queue Stats
204W - 105L
1,676 Elo+
Party 1
Ymir
Ymir
LeeWatkins
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,506 Elo+
Party 1
Shiva
Shiva
Lee_Watkins
Shiva
Level 125
God Stats
13W - 3L
1,638 SR
Queue Stats
174W - 86L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 8 / 0
7,880
788
8,824
15,264
5,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
SMUGMISH2
Ah Muzen Cab
9
0 / 2 / 0
6,220
622
5,611
6,572
2,739
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
7
0 / 0 / 3
6,537
654
2,774
747
177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GirthyTank
Hou Yi
13
7 / 2 / 2
8,994
899
8,604
9,310
3,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 7
8,166
817
2,178
11,912
9,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 1 / 7
8,480
848
5,850
12,572
9,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
10
10
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
8
0
0.5
W
Hou Yi
GirthyTank
Hou Yi
7
2
2
4
W
1
1
7
4.5
W
2
1
7
5.5
L
Ah Muzen Cab
SMUGMISH2
Ah Muzen Cab
0
2
0
0
L
Nu Wa
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,209
Damage
16,632
22,583
Taken
33,794
8,514
Mitigated
23,569
4,860
Healing
11,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,824
2,647
0
3,580
15,264
5,598
0
1,645
13,619
23,597
0
W
Hou Yi
GirthyTank
Hou Yi
8,604
4,390
0
1,497
9,310
3,805
2,016
2,550
6,614
0
43,882
W
2,178
324
2,477
3,380
11,912
9,816
156
4,135
7,589
11,167
0
W
5,850
963
1,738
2,256
12,572
9,948
214
4,888
7,624
0
17,032
L
Ah Muzen Cab
SMUGMISH2
Ah Muzen Cab
5,611
1,365
0
1,175
6,572
2,739
0
935
5,637
0
24,622
L
Nu Wa
2,774
553
0
105
747
177
0
0
747
4,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,637
Gold Earned
25,640
70
Minions Killed
126
3
Camps Cleared
5
293,035
Distance Traveled
564,798
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,880
788
30
3
1
140,175
1
W
Hou Yi
8,994
899
86
9
1
172,653
1
W
Ymir
8,166
817
12
1
0
188,344
0
W
Shiva
8,480
848
28
3
4
203,801
2
L
Ah Muzen Cab
6,220
622
36
4
2
92,315
1
L
Nu Wa
6,537
654
4
0
0
60,545
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role