Player Matchup

Neith
Neith
JBIRD0790
Neith
Level 43
God Stats
12W - 23L
1,376 SR
Queue Stats
53W - 80L
1,344 Elo+
Solo
Poseidon
Poseidon
Leek66
Poseidon
Level 38
God Stats
0W - 3L
1,193 SR
Queue Stats
14W - 17L
1,435 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lienisaur
Ah Muzen Cab
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,267 Elo+
Solo
Osiris
Osiris
UndueOcean50055
Osiris
Level 60
God Stats
4W - 3L
1,566 SR
Queue Stats
80W - 49L
1,600 Elo+
Party 3
Hel
Hel
ZonaryRoom3211
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,508 Elo+
Party 3
Team Averages
Level 39
1,427 SR
1,431 Elo+

VS

Team Averages
Level 58
1,616 SR
1,538 Elo+
Camazotz
Camazotz
ANTRAX2014
Camazotz
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 60L
1,542 Elo+
Party 2
Fenrir
Fenrir
ExziIe
Fenrir
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
385W - 277L
1,557 Elo+
Party 1
Guan Yu
Guan Yu
IAmGrimes
Guan Yu
Level 67
God Stats
23W - 9L
1,706 SR
Queue Stats
404W - 300L
1,563 Elo+
Party 1
Zeus
Zeus
MasterSprinkle
Zeus
Level 118
God Stats
95W - 87L
1,542 SR
Queue Stats
664W - 741L
1,487 Elo+
Solo
Atlas
Atlas
TylarzzSG
Atlas
Level 15
God Stats
6W - 4L
1,833 SR
Queue Stats
44W - 56L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JBIRD0790
Neith
16
0 / 9 / 4
11,693
974
12,126
25,772
11,584
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
Leek66
Poseidon
16
1 / 8 / 1
10,947
912
13,850
16,646
4,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Lienisaur
Ah Muzen Cab
16
1 / 5 / 3
11,254
938
15,392
24,300
9,983
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 3 / 3
11,155
930
13,422
41,018
38,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 3
12,098
1,008
19,887
31,138
20,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ANTRAX2014
Camazotz
19
1 / 1 / 13
11,871
989
12,536
18,307
12,341
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
ExziIe
Fenrir
19
9 / 3 / 10
13,137
1,095
35,512
23,158
16,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
IAmGrimes
Guan Yu
19
7 / 0 / 16
14,254
1,188
37,739
27,140
45,057
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

19
7 / 0 / 5
13,508
1,126
28,163
2,391
1,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Atlas
TylarzzSG
Atlas
19
4 / 0 / 21
13,016
1,085
18,819
21,598
35,045
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
93
4
Kills
28
28
Deaths
4
14
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Camazotz
ANTRAX2014
Camazotz
1
1
13
7.5
W
Fenrir
ExziIe
Fenrir
9
3
10
4.67
W
Guan Yu
IAmGrimes
Guan Yu
7
0
16
15
L
Neith
JBIRD0790
Neith
0
9
4
0.22
L
Poseidon
Leek66
Poseidon
1
8
1
0.19
L
Ah Muzen Cab
Lienisaur
Ah Muzen Cab
1
5
3
0.5
W
7
0
5
9.5
W
Atlas
TylarzzSG
Atlas
4
0
21
14.5
L
1
3
3
0.83
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,677
Damage
132,769
138,874
Taken
92,594
85,614
Mitigated
110,495
23,688
Healing
43,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
ANTRAX2014
Camazotz
12,536
5,310
0
4,432
18,307
12,341
0
6,825
11,482
0
26,789
W
Fenrir
ExziIe
Fenrir
35,512
11,095
0
5,197
23,158
16,922
0
10,198
12,207
0
51,802
W
Guan Yu
IAmGrimes
Guan Yu
37,739
4,407
15,999
15,889
27,140
45,057
0
8,119
17,237
0
58,511
L
Neith
JBIRD0790
Neith
12,126
6,037
0
1,686
25,772
11,584
0
10,017
15,571
188
26,087
L
Poseidon
Leek66
Poseidon
13,850
2,160
0
0
16,646
4,974
0
3,957
12,462
35,467
0
L
Ah Muzen Cab
Lienisaur
Ah Muzen Cab
15,392
6,129
0
1,225
24,300
9,983
0
10,335
13,911
0
26,555
W
28,163
531
443
159
2,391
1,130
0
851
1,540
72,386
0
W
Atlas
TylarzzSG
Atlas
18,819
7,002
708
258
21,598
35,045
0
7,927
12,719
25,046
0
L
13,422
4,423
0
2,635
41,018
38,206
0
14,745
25,753
0
25,976
L
19,887
1,523
8,293
9,849
31,138
20,867
0
7,928
22,787
37,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,147
Gold Earned
65,786
165
Minions Killed
280
5
Camps Cleared
9
1,013,602
Distance Traveled
1,258,888
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,871
989
36
3
2
243,525
0
W
Fenrir
13,137
1,095
36
3
3
250,289
3
W
Guan Yu
14,254
1,188
57
5
1
269,600
0
L
Neith
11,693
974
29
2
0
219,605
3
L
Poseidon
10,947
912
40
3
1
131,214
0
L
Ah Muzen Cab
11,254
938
21
2
2
198,906
2
W
Zeus
13,508
1,126
137
11
3
234,396
0
W
Atlas
13,016
1,085
14
1
0
261,078
1
L
Osiris
11,155
930
30
3
1
231,652
0
L
Hel
12,098
1,008
45
4
1
232,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role