Player Matchup

Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Sl4ider
Ao Kuang
Level 40
God Stats
22W - 14L
1,574 SR
Queue Stats
86W - 100L
1,462 Elo+
Solo
Team Averages
Level 106
1,525 SR
1,487 Elo+

VS

Team Averages
Level 111
1,423 SR
1,485 Elo+
Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Akelarre67
Erlang Shen
Level 86
God Stats
2W - 1L
1,379 SR
Queue Stats
36W - 40L
1,445 Elo+
Solo
Aphrodite
Aphrodite
Козлиk
Aphrodite
Level 122
God Stats
1W - 3L
1,391 SR
Queue Stats
436W - 493L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 2 / 5
9,948
711
20,025
19,217
18,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
 
Danzaburou
13
3 / 1 / 5
9,753
697
15,169
10,392
4,471
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Sl4ider
Ao Kuang
15
4 / 2 / 4
9,558
683
11,766
13,455
7,314
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 6 / 0
8,932
638
9,961
18,044
7,414
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Akelarre67
Erlang Shen
13
0 / 2 / 3
9,325
666
11,513
23,611
21,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
Козлиk
Aphrodite
15
2 / 2 / 0
9,204
657
12,816
13,519
6,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
10
Kills
5
5
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
5
2.75
W
Danzaburou
 
Danzaburou
3
1
5
5.5
L
Fenrir
 
Fenrir
3
6
0
0.5
L
Erlang Shen
Akelarre67
Erlang Shen
0
2
3
0.75
W
Ao Kuang
Sl4ider
Ao Kuang
4
2
4
3
L
Aphrodite
Козлиk
Aphrodite
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,960
Damage
34,290
43,064
Taken
55,174
30,523
Mitigated
35,672
19,717
Healing
21,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
20,025
3,691
771
10,724
19,217
18,738
591
5,536
13,681
0
55,548
W
Danzaburou
 
Danzaburou
15,169
7,830
0
2,425
10,392
4,471
1,043
3,005
7,387
0
38,545
L
Fenrir
 
Fenrir
9,961
2,132
0
1,845
18,044
7,414
0
3,432
14,144
0
23,825
L
Erlang Shen
Akelarre67
Erlang Shen
11,513
4,322
2,024
3,468
23,611
21,865
0
7,230
15,799
0
23,980
W
Ao Kuang
Sl4ider
Ao Kuang
11,766
4,264
0
5,797
13,455
7,314
1,321
4,680
8,633
27,887
0
L
Aphrodite
Козлиk
Aphrodite
12,816
2,033
7,397
6,316
13,519
6,393
0
1,421
11,709
45,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,259
Gold Earned
27,461
162
Minions Killed
122
8
Camps Cleared
4
795,364
Distance Traveled
817,063
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,948
711
63
5
0
285,240
4
W
Danzaburou
9,753
697
66
5
3
246,074
1
L
Fenrir
8,932
638
19
1
2
241,636
7
L
Erlang Shen
9,325
666
26
2
0
304,779
3
W
Ao Kuang
9,558
683
33
2
5
264,050
3
L
Aphrodite
9,204
657
77
6
2
270,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role