Player Matchup

Susano
Susano
 
Susano
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Koisj
Chang'e
Level 64
God Stats
11W - 14L
1,586 SR
Queue Stats
87W - 98L
1,497 Elo+
Solo
Xing Tian
Xing Tian
Rastareeper711
Xing Tian
Level 139
God Stats
11W - 8L
1,538 SR
Queue Stats
87W - 109L
1,503 Elo+
Party 2
Tyr
Tyr
WiGeTtA777xX
Tyr
Level 129
God Stats
51W - 47L
1,574 SR
Queue Stats
293W - 269L
1,608 Elo+
Solo
Apollo
Apollo
fraildreams
Apollo
Level 160
God Stats
8W - 8L
1,666 SR
Queue Stats
341W - 348L
1,535 Elo+
Party 2
Team Averages
Level 130
1,573 SR
1,529 Elo+

VS

Team Averages
Level 120
1,559 SR
1,557 Elo+
Izanami
Izanami
Cintaar
Izanami
Level 105
God Stats
3W - 2L
1,643 SR
Queue Stats
301W - 277L
1,550 Elo+
Party 1
Anubis
Anubis
CthulUwU
Anubis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,449 Elo+
Party 1
Set
Set
JustLibra
Set
Level 158
God Stats
2W - 1L
1,372 SR
Queue Stats
228W - 212L
1,647 Elo+
Solo
Nike
Nike
Respawnmaster24
Nike
Level 147
God Stats
18W - 11L
1,598 SR
Queue Stats
366W - 388L
1,577 Elo+
Solo
Atlas
Atlas
xXEVILMOFOXx
Atlas
Level 86
God Stats
2W - 0L
1,681 SR
Queue Stats
76W - 57L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
3 / 4 / 3
9,430
496
12,004
17,572
7,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Koisj
Chang'e
14
3 / 4 / 2
9,338
491
6,287
14,773
5,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Rastareeper711
Xing Tian
11
0 / 2 / 2
7,701
405
4,609
16,518
15,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 2 / 1
9,883
520
5,990
15,630
11,539
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
16
0 / 2 / 1
9,194
484
6,675
15,220
5,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cintaar
Izanami
17
1 / 0 / 3
10,802
569
10,071
11,127
4,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Anubis
CthulUwU
Anubis
16
1 / 3 / 5
10,048
529
7,561
11,747
6,306
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 1 / 3
10,998
579
18,694
15,534
8,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 2 / 5
9,741
513
9,670
10,312
7,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 2 / 7
9,025
475
7,578
14,491
14,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
8
Kills
13
14
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
4
3
1.13
W
Izanami
Cintaar
Izanami
1
0
3
2.5
W
Anubis
CthulUwU
Anubis
1
3
5
1.17
W
9
1
3
10.5
L
Chang'e
Koisj
Chang'e
3
4
2
1
L
Xing Tian
Rastareeper711
Xing Tian
0
2
2
0.5
W
1
2
5
1.75
L
2
2
1
1.25
L
Apollo
0
2
1
0.25
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,565
Damage
53,574
79,713
Taken
63,211
45,976
Mitigated
41,180
33,058
Healing
20,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
12,004
4,233
0
6,250
17,572
7,507
0
2,399
14,950
0
81,971
W
Izanami
Cintaar
Izanami
10,071
7,185
0
6,280
11,127
4,701
614
1,307
9,820
0
125,366
W
Anubis
CthulUwU
Anubis
7,561
942
0
6,118
11,747
6,306
0
4,739
7,008
80,497
0
W
18,694
9,334
0
2,952
15,534
8,550
0
1,261
14,273
0
108,644
L
Chang'e
Koisj
Chang'e
6,287
472
1,081
5,031
14,773
5,428
0
5,347
9,338
69,577
0
L
Xing Tian
Rastareeper711
Xing Tian
4,609
117
325
3,082
16,518
15,576
0
5,378
11,093
22,517
0
W
9,670
629
0
3,117
10,312
7,411
830
0
10,312
0
73,882
L
5,990
331
0
7,386
15,630
11,539
0
1,036
13,776
0
74,690
L
Apollo
6,675
3,902
0
9,903
15,220
5,926
83
979
14,241
0
92,356
W
7,578
2,784
0
2,095
14,491
14,212
0
4,135
10,356
23,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,546
Gold Earned
50,614
600
Minions Killed
662
0
Camps Cleared
0
1,863,650
Distance Traveled
1,778,492
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,430
496
129
7
0
418,603
4
W
Izanami
10,802
569
208
11
0
360,721
7
W
Anubis
10,048
529
153
8
0
302,300
7
W
Set
10,998
579
147
8
0
413,094
5
L
Chang'e
9,338
491
135
7
0
340,019
6
L
Xing Tian
7,701
405
25
1
0
363,701
4
W
Nike
9,741
513
135
7
0
363,103
2
L
Tyr
9,883
520
144
8
0
400,405
8
L
Apollo
9,194
484
167
9
0
340,922
7
W
Atlas
9,025
475
19
1
0
339,274
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role