Player Matchup

Baron Samedi
Baron Samedi
A Soggy Zekrom
Baron Samedi
Level 100
God Stats
5W - 5L
1,640 SR
Queue Stats
261W - 311L
1,425 Elo+
Solo
Olorun
Olorun
Bamm cheeze IT
Olorun
Level 125
God Stats
14W - 10L
1,531 SR
Queue Stats
149W - 163L
1,400 Elo+
Solo
Mercury
Mercury
Lil_RamenBowl
Mercury
Level 33
God Stats
0W - 6L
1,500 SR
Queue Stats
48W - 82L
1,233 Elo+
Solo
Medusa
Medusa
Matthus-_-
Medusa
Level 85
God Stats
19W - 24L
1,484 SR
Queue Stats
88W - 97L
1,457 Elo+
Solo
Atlas
Atlas
Refinedhades24
Atlas
Level 88
God Stats
6W - 7L
1,577 SR
Queue Stats
108W - 105L
1,447 Elo+
Solo
Team Averages
Level 86
1,547 SR
1,392 Elo+

VS

Team Averages
Level 81
1,507 SR
1,491 Elo+
Thanatos
Thanatos
L0RD3
Thanatos
Level 41
God Stats
10W - 9L
1,593 SR
Queue Stats
227W - 159L
1,586 Elo+
Party 1
Vamana
Vamana
acryLs
Vamana
Level 89
God Stats
1W - 3L
1,342 SR
Queue Stats
34W - 18L
1,548 Elo+
Solo
Cthulhu
Cthulhu
blooblud22
Cthulhu
Level 88
God Stats
4W - 4L
1,255 SR
Queue Stats
424W - 486L
1,232 Elo+
Solo
Freya
Freya
jherooooottv
Freya
Level 45
God Stats
3W - 1L
1,697 SR
Queue Stats
49W - 38L
1,625 Elo+
Party 1
Ishtar
Ishtar
xJ 0 Y B 0 Y
Ishtar
Level 141
God Stats
14W - 6L
1,649 SR
Queue Stats
459W - 517L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A Soggy Zekrom
Baron Samedi
8
0 / 2 / 0
5,432
418
3,111
4,728
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 0
6,670
513
6,308
12,366
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
12
0 / 2 / 0
6,620
509
1,487
11,279
3,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Matthus-_-
Medusa
12
1 / 1 / 2
7,065
543
5,073
6,285
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 0
6,386
491
2,069
5,843
3,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
L0RD3
Thanatos
11
4 / 1 / 1
7,048
542
5,213
10,600
5,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
acryLs
Vamana
13
2 / 0 / 1
7,456
574
7,894
10,408
5,627
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
blooblud22
Cthulhu
10
0 / 0 / 1
6,486
499
2,891
4,794
2,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 0 / 2
7,646
588
4,936
6,253
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ishtar
10
1 / 2 / 0
6,198
477
1,320
6,847
2,343
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
8
8
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
A Soggy Zekrom
Baron Samedi
0
2
0
0
L
0
3
0
0
W
Thanatos
L0RD3
Thanatos
4
1
1
4.5
L
Mercury
0
2
0
0
L
Medusa
Matthus-_-
Medusa
1
1
2
2
L
2
0
0
2
W
Vamana
acryLs
Vamana
2
0
1
2.5
W
Cthulhu
blooblud22
Cthulhu
0
0
1
0.5
W
1
0
2
2
W
Ishtar
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,048
Damage
22,254
40,501
Taken
38,902
16,563
Mitigated
18,387
12,610
Healing
21,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
A Soggy Zekrom
Baron Samedi
3,111
588
58
950
4,728
1,921
117
2,290
2,240
23,523
1,106
L
6,308
2,398
0
7,130
12,366
4,922
1,008
0
12,366
46,259
0
W
Thanatos
L0RD3
Thanatos
5,213
1,624
0
10,192
10,600
5,105
0
1,788
8,812
0
48,891
L
Mercury
1,487
537
0
1,495
11,279
3,545
0
861
10,306
0
61,885
L
Medusa
Matthus-_-
Medusa
5,073
2,436
0
980
6,285
2,214
0
1,987
4,256
0
45,766
L
2,069
471
228
1,769
5,843
3,961
0
2,287
3,506
14,788
0
W
Vamana
acryLs
Vamana
7,894
2,698
0
4,108
10,408
5,627
1,182
5,528
4,880
0
52,529
W
Cthulhu
blooblud22
Cthulhu
2,891
224
182
1,498
4,794
2,698
0
1,171
3,623
21,379
532
W
4,936
1,703
0
3,844
6,253
2,614
765
1,748
4,505
49,920
0
W
Ishtar
1,320
696
0
2,053
6,847
2,343
0
1,082
5,765
0
38,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,173
Gold Earned
34,834
332
Minions Killed
381
0
Camps Cleared
0
1,157,039
Distance Traveled
1,272,238
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,432
418
42
3
0
148,660
2
L
Olorun
6,670
513
87
7
0
206,489
3
W
Thanatos
7,048
542
71
5
0
296,947
3
L
Mercury
6,620
509
100
8
0
292,521
0
L
Medusa
7,065
543
88
7
0
254,363
1
L
Atlas
6,386
491
15
1
0
255,006
7
W
Vamana
7,456
574
92
7
0
265,231
5
W
Cthulhu
6,486
499
27
2
0
262,612
0
W
Freya
7,646
588
115
9
0
220,407
4
W
Ishtar
6,198
477
76
6
0
227,041
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role