Player Matchup

Baron Samedi
Baron Samedi
Diamond IV
 
Baron Samedi
Diamond IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Platinum I
 
Anubis
Platinum I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum III
Hajjamil
Hercules
Platinum III
Level 131
God Stats
94W - 84L
1,631 SR
Queue Stats
483W - 492L
1,799 MMR
Party 2
Set
Set
Platinum III
ImmoralDarkStar
Set
Platinum III
Level 145
God Stats
0W - 2L
1,356 SR
Queue Stats
223W - 220L
1,695 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum III
Yxng Phazo
Ah Muzen Cab
Platinum III
Level 108
God Stats
2W - 6L
1,548 SR
Queue Stats
336W - 327L
1,877 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 115
1,507 SR
1,674 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,509 SR
1,781 MMR
Cernunnos
Cernunnos
Platinum I
 
Cernunnos
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Platinum II
AlohaShirt
Pele
Platinum II
Level 156
God Stats
141W - 108L
1,593 SR
Queue Stats
259W - 263L
1,733 MMR
Solo
Ganesha
Ganesha
Platinum V
SacredWolf1135
Ganesha
Platinum V
Level 126
God Stats
1W - 2L
1,199 SR
Queue Stats
177W - 170L
1,681 MMR
Solo
Sylvanus
Sylvanus
Platinum III
ScyllasDldo
Sylvanus
Platinum III
Level 37
God Stats
77W - 38L
1,700 SR
Queue Stats
127W - 93L
2,068 MMR
Solo
Chang'e
Chang'e
Diamond V
Sir_Liam_Pasty
Chang'e
Diamond V
Level 155
God Stats
10W - 11L
1,554 SR
Queue Stats
802W - 793L
1,922 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 4 / 1
8,096
476
8,441
12,833
6,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
 
Anubis
9
1 / 4 / 1
6,226
366
2,502
5,807
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Hajjamil
Hercules
10
1 / 4 / 2
7,151
421
6,606
12,197
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 3 / 0
6,552
385
3,117
13,133
5,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Yxng Phazo
Ah Muzen Cab
13
0 / 3 / 4
7,801
459
8,981
12,668
5,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
CabrakanCupidKaliNemesis

VS

Bans
SusanoHeraHadesLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
5 / 0 / 3
11,790
694
9,921
11,455
5,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
6 / 3 / 2
10,082
593
8,580
14,963
6,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
0 / 1 / 12
10,614
624
3,051
21,905
27,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
ScyllasDldo
Sylvanus
18
5 / 1 / 3
12,395
729
12,462
15,062
9,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 0 / 9
9,337
549
7,040
9,525
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
5
Kills
17
18
Deaths
5
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
4
1
0.63
L
Anubis
 
Anubis
1
4
1
0.38
W
Cernunnos
 
Cernunnos
5
0
3
6.5
W
6
3
2
2.33
L
Hercules
Hajjamil
Hercules
1
4
2
0.5
L
1
3
0
0.33
W
0
1
12
6
W
Sylvanus
ScyllasDldo
Sylvanus
5
1
3
6.5
W
1
0
9
5.5
L
Ah Muzen Cab
Yxng Phazo
Ah Muzen Cab
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,647
Damage
41,054
56,638
Taken
72,910
22,660
Mitigated
53,448
11,743
Healing
36,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,441
1,856
248
3,291
12,833
6,273
0
7,570
5,263
59,888
0
L
Anubis
 
Anubis
2,502
551
0
1,075
5,807
2,248
0
2,168
3,219
15,167
0
W
Cernunnos
 
Cernunnos
9,921
4,617
0
6,184
11,455
5,394
8,435
1,013
10,442
0
118,439
W
8,580
1,889
0
3,836
14,963
6,208
3,389
1,461
13,502
0
74,230
L
Hercules
Hajjamil
Hercules
6,606
2,018
0
3,001
12,197
3,704
0
4,272
7,925
0
27,836
L
3,117
1,212
0
1,254
13,133
5,321
0
3,972
9,161
0
45,451
W
3,051
632
251
7,697
21,905
27,463
830
2,992
18,913
27,576
0
W
Sylvanus
ScyllasDldo
Sylvanus
12,462
2,911
1,837
8,161
15,062
9,986
1,759
6,985
8,077
91,632
18,465
W
7,040
393
4,247
4,606
9,525
4,397
4,079
765
8,760
59,265
0
L
Ah Muzen Cab
Yxng Phazo
Ah Muzen Cab
8,981
3,574
0
2,874
12,668
5,114
0
3,672
8,996
0
67,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,826
Gold Earned
54,218
379
Minions Killed
632
0
Camps Cleared
0
1,188,030
Distance Traveled
1,555,486
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,096
476
115
7
0
234,408
6
L
Anubis
6,226
366
21
1
0
167,694
1
W
Cernunnos
11,790
694
187
11
0
297,820
3
W
Pele
10,082
593
110
6
0
340,435
2
L
Hercules
7,151
421
46
3
0
227,808
2
L
Set
6,552
385
66
4
0
268,535
0
W
Ganesha
10,614
624
13
1
0
321,221
5
W
Sylvanus
12,395
729
209
12
0
274,806
6
W
Chang'e
9,337
549
113
7
0
321,204
2
L
Ah Muzen Cab
7,801
459
131
8
0
289,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role