Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
AlMalaky96
Horus
Level 120
God Stats
10W - 2L
1,810 SR
Queue Stats
296W - 317L
1,467 Elo+
Solo
He Bo
He Bo
Gargamel_YeYo
He Bo
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MNV_NX
Morgan Le Fay
Level 120
God Stats
22W - 5L
1,822 SR
Queue Stats
404W - 401L
1,575 Elo+
Solo
Bastet
Bastet
MiSteR__RuSh_
Bastet
Level 160
God Stats
13W - 4L
1,768 SR
Queue Stats
607W - 621L
1,489 Elo+
Solo
Team Averages
Level 117
1,680 SR
1,506 Elo+

VS

Team Averages
Level 127
1,647 SR
1,476 Elo+
Atlas
Atlas
Celtic17981916
Atlas
Level 160
God Stats
32W - 22L
1,519 SR
Queue Stats
183W - 149L
1,517 Elo+
Party 1
Zhong Kui
Zhong Kui
DemS-93-Family
Zhong Kui
Level 160
God Stats
69W - 49L
1,595 SR
Queue Stats
604W - 453L
1,574 Elo+
Solo
Ullr
Ullr
MoB-_bArLeY32
Ullr
Level 144
God Stats
2W - 1L
1,986 SR
Queue Stats
10W - 18L
1,362 Elo+
Party 1
Horus
Horus
NotACop96
Horus
Level 126
God Stats
13W - 18L
1,636 SR
Queue Stats
169W - 185L
1,533 Elo+
Solo
Set
Set
rengar_x8rage
Set
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 127L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
4 / 0 / 4
10,506
553
12,221
13,582
6,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
13
1 / 0 / 9
8,896
468
8,774
19,230
19,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 4 / 1
8,715
459
5,383
9,342
4,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
MNV_NX
Morgan Le Fay
16
5 / 1 / 8
9,606
506
16,889
14,344
7,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 2 / 7
10,248
539
13,003
15,839
7,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,855
413
8,131
22,992
21,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
DemS-93-Family
Zhong Kui
14
0 / 6 / 1
8,554
450
12,761
18,319
13,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 5 / 0
8,666
456
11,669
14,994
6,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
NotACop96
Horus
17
4 / 1 / 1
10,569
556
8,440
12,715
13,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 3 / 1
7,987
420
4,242
15,486
8,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
17
Kills
7
7
Deaths
17
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
0
4
6
W
Horus
1
0
9
5.5
L
0
2
1
0.25
L
Zhong Kui
DemS-93-Family
Zhong Kui
0
6
1
0.08
W
0
4
1
0.13
W
Morgan Le Fay
MNV_NX
Morgan Le Fay
5
1
8
9
W
7
2
7
5.25
L
1
5
0
0.2
L
Horus
NotACop96
Horus
4
1
1
4.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,270
Damage
45,243
72,337
Taken
84,506
44,164
Mitigated
63,584
27,883
Healing
27,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
12,221
6,350
0
4,645
13,582
6,284
1,384
1,809
11,773
0
110,841
W
Horus
8,774
3,906
2,603
8,795
19,230
19,316
0
6,887
12,236
428
29,885
L
8,131
2,804
226
7,709
22,992
21,944
0
5,786
17,206
33,303
0
L
Zhong Kui
DemS-93-Family
Zhong Kui
12,761
1,176
0
8,060
18,319
13,230
672
6,911
11,408
93,762
0
W
5,383
189
0
2,364
9,342
4,431
0
231
8,301
56,635
0
W
Morgan Le Fay
MNV_NX
Morgan Le Fay
16,889
1,415
0
1,903
14,344
7,100
164
8,165
6,179
68,775
0
W
13,003
4,183
0
7,573
15,839
7,033
26
4,956
10,838
33
71,614
L
11,669
4,472
0
1,708
14,994
6,468
0
1,014
13,980
0
76,394
L
Horus
NotACop96
Horus
8,440
4,533
361
4,236
12,715
13,657
0
5,833
6,882
231
72,002
L
4,242
1,484
0
5,119
15,486
8,285
0
3,189
12,297
0
59,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,971
Gold Earned
43,631
501
Minions Killed
536
0
Camps Cleared
0
1,849,087
Distance Traveled
1,727,279
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,506
553
165
9
0
368,783
3
W
Horus
8,896
468
32
2
0
373,608
5
L
Atlas
7,855
413
53
3
0
329,523
1
L
Zhong Kui
8,554
450
151
8
0
307,893
7
W
He Bo
8,715
459
99
5
0
311,141
3
W
Morgan Le Fay
9,606
506
108
6
0
384,197
7
W
Bastet
10,248
539
97
5
0
411,358
7
L
Ullr
8,666
456
118
6
0
316,225
1
L
Horus
10,569
556
127
7
0
386,562
7
L
Set
7,987
420
87
5
0
387,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role